www.pudn.com > planeshoot.rar > Tool.002


# Microsoft Developer Studio Project File - Name="Tool" - Package Owner=<4> 
# Microsoft Developer Studio Generated Build File, Format Version 5.00 
# ** DO NOT EDIT ** 
 
# TARGTYPE "Win32 (x86) Application" 0x0101 
 
CFG=Tool - Win32 Debug 
!MESSAGE This is not a valid makefile. To build this project using NMAKE, 
!MESSAGE use the Export Makefile command and run 
!MESSAGE  
!MESSAGE NMAKE /f "Tool.mak". 
!MESSAGE  
!MESSAGE You can specify a configuration when running NMAKE 
!MESSAGE by defining the macro CFG on the command line. For example: 
!MESSAGE  
!MESSAGE NMAKE /f "Tool.mak" CFG="Tool - Win32 Debug" 
!MESSAGE  
!MESSAGE Possible choices for configuration are: 
!MESSAGE  
!MESSAGE "Tool - Win32 Release" (based on "Win32 (x86) Application") 
!MESSAGE "Tool - Win32 Debug" (based on "Win32 (x86) Application") 
!MESSAGE  
 
# Begin Project 
# PROP Scc_ProjName "" 
# PROP Scc_LocalPath "" 
CPP=cl.exe 
MTL=midl.exe 
RSC=rc.exe 
 
!IF  "$(CFG)" == "Tool - Win32 Release" 
 
# PROP BASE Use_MFC 5 
# PROP BASE Use_Debug_Libraries 0 
# PROP BASE Output_Dir "Release" 
# PROP BASE Intermediate_Dir "Release" 
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# PROP Use_MFC 5 
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# PROP Output_Dir "Release" 
# PROP Intermediate_Dir "Release" 
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# PROP Target_Dir "" 
# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /Yu"stdafx.h" /FD /c 
# ADD CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" "StdAfx.h" /c 
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o /win32 "NUL" 
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o /win32 "NUL" 
# ADD BASE RSC /l 0x40c /d "NDEBUG" 
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BSC32=bscmake.exe 
# ADD BASE BSC32 /nologo 
# ADD BSC32 /nologo 
LINK32=link.exe 
# ADD BASE LINK32 /nologo /subsystem:windows /machine:I386 
# ADD LINK32 opengl32.lib glu32.lib /nologo /subsystem:windows /machine:I386 
 
!ELSEIF  "$(CFG)" == "Tool - Win32 Debug" 
 
# PROP BASE Use_MFC 5 
# PROP BASE Use_Debug_Libraries 1 
# PROP BASE Output_Dir "Debug" 
# PROP BASE Intermediate_Dir "Debug" 
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# PROP Use_MFC 5 
# PROP Use_Debug_Libraries 1 
# PROP Output_Dir "Debug" 
# PROP Intermediate_Dir "Debug" 
# PROP Ignore_Export_Lib 0 
# PROP Target_Dir "" 
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /Yu"stdafx.h" /FD /c 
# ADD CPP /nologo /MTd /W3 /GX /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR /Yu"stdafx.h" /FD /ZI /c 
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o /win32 "NUL" 
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o /win32 "NUL" 
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# ADD RSC /l 0x40c /d "_DEBUG" 
BSC32=bscmake.exe 
# ADD BASE BSC32 /nologo 
# ADD BSC32 /nologo 
LINK32=link.exe 
# ADD BASE LINK32 /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept 
# ADD LINK32 opengl32.lib glu32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept 
 
!ENDIF  
 
# Begin Target 
 
# Name "Tool - Win32 Release" 
# Name "Tool - Win32 Debug" 
# Begin Group "Source Files" 
 
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" 
# Begin Source File 
 
SOURCE=.\DlgAbout.cpp 
DEP_CPP_DLGAB=\ 
	".\DlgAbout.h"\ 
	".\StdAfx.h"\ 
	 
 
!IF  "$(CFG)" == "Tool - Win32 Release" 
 
!ELSEIF  "$(CFG)" == "Tool - Win32 Debug" 
 
!ENDIF  
 
# End Source File 
# Begin Source File 
 
SOURCE=.\FormCommandView.cpp 
DEP_CPP_FORMC=\ 
	".\formcommandview.h"\ 
	".\glm.h"\ 
	".\MainFrm.h"\ 
	".\RenderView.h"\ 
	".\StdAfx.h"\ 
	".\Tool.h"\ 
	".\ToolDoc.h"\ 
	{$(INCLUDE)}"gl\gl.h"\ 
	 
 
!IF  "$(CFG)" == "Tool - Win32 Release" 
 
!ELSEIF  "$(CFG)" == "Tool - Win32 Debug" 
 
!ENDIF  
 
# End Source File 
# Begin Source File 
 
SOURCE=.\glm.cpp 
DEP_CPP_GLM_C=\ 
	".\glm.h"\ 
	 
 
!IF  "$(CFG)" == "Tool - Win32 Release" 
 
!ELSEIF  "$(CFG)" == "Tool - Win32 Debug" 
 
!ENDIF  
 
# End Source File 
# Begin Source File 
 
SOURCE=.\MainFrm.cpp 
DEP_CPP_MAINF=\ 
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	".\glm.h"\ 
	".\MainFrm.h"\ 
	".\RenderView.h"\ 
	".\StdAfx.h"\ 
	".\Tool.h"\ 
	".\ToolDoc.h"\ 
	{$(INCLUDE)}"gl\gl.h"\ 
	 
 
!IF  "$(CFG)" == "Tool - Win32 Release" 
 
!ELSEIF  "$(CFG)" == "Tool - Win32 Debug" 
 
!ENDIF  
 
# End Source File 
# Begin Source File 
 
SOURCE=.\RenderView.cpp 
DEP_CPP_RENDE=\ 
	".\glm.h"\ 
	".\RenderView.h"\ 
	".\StdAfx.h"\ 
	".\Tool.h"\ 
	".\ToolDoc.h"\ 
	{$(INCLUDE)}"gl\gl.h"\ 
	 
 
!IF  "$(CFG)" == "Tool - Win32 Release" 
 
!ELSEIF  "$(CFG)" == "Tool - Win32 Debug" 
 
!ENDIF  
 
# End Source File 
# Begin Source File 
 
SOURCE=.\StdAfx.cpp 
DEP_CPP_STDAF=\ 
	".\StdAfx.h"\ 
	 
 
!IF  "$(CFG)" == "Tool - Win32 Release" 
 
# ADD CPP /Yc"stdafx.h" 
 
!ELSEIF  "$(CFG)" == "Tool - Win32 Debug" 
 
# ADD CPP /Yc"stdafx.h" 
 
!ENDIF  
 
# End Source File 
# Begin Source File 
 
SOURCE=.\Tool.cpp 
DEP_CPP_TOOL_=\ 
	".\DlgAbout.h"\ 
	".\glm.h"\ 
	".\MainFrm.h"\ 
	".\RenderView.h"\ 
	".\StdAfx.h"\ 
	".\Tool.h"\ 
	".\ToolDoc.h"\ 
	{$(INCLUDE)}"gl\gl.h"\ 
	 
 
!IF  "$(CFG)" == "Tool - Win32 Release" 
 
!ELSEIF  "$(CFG)" == "Tool - Win32 Debug" 
 
!ENDIF  
 
# End Source File 
# Begin Source File 
 
SOURCE=.\Tool.rc 
 
!IF  "$(CFG)" == "Tool - Win32 Release" 
 
!ELSEIF  "$(CFG)" == "Tool - Win32 Debug" 
 
!ENDIF  
 
# End Source File 
# Begin Source File 
 
SOURCE=.\ToolDoc.cpp 
DEP_CPP_TOOLD=\ 
	".\StdAfx.h"\ 
	".\Tool.h"\ 
	".\ToolDoc.h"\ 
	 
 
!IF  "$(CFG)" == "Tool - Win32 Release" 
 
!ELSEIF  "$(CFG)" == "Tool - Win32 Debug" 
 
!ENDIF  
 
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# Begin Source File 
 
SOURCE=.\DlgAbout.h 
# End Source File 
# Begin Source File 
 
SOURCE=.\MainFrm.h 
# End Source File 
# Begin Source File 
 
SOURCE=.\RenderView.h 
# End Source File 
# Begin Source File 
 
SOURCE=.\Resource.h 
# End Source File 
# Begin Source File 
 
SOURCE=.\StdAfx.h 
# End Source File 
# Begin Source File 
 
SOURCE=.\Tool.h 
# End Source File 
# Begin Source File 
 
SOURCE=.\ToolDoc.h 
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# Begin Group "Resource Files" 
 
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;cnt;rtf;gif;jpg;jpeg;jpe" 
# Begin Source File 
 
SOURCE=.\res\cursor1.cur 
# End Source File 
# Begin Source File 
 
SOURCE=.\RES\texture.bmp 
# End Source File 
# Begin Source File 
 
SOURCE=.\res\Tool.ico 
# End Source File 
# Begin Source File 
 
SOURCE=.\res\Tool.rc2 
# End Source File 
# Begin Source File 
 
SOURCE=.\res\Toolbar.bmp 
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SOURCE=.\res\ToolDoc.ico 
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# End Group 
# Begin Source File 
 
SOURCE=.\ReadMe.txt 
# End Source File 
# Begin Source File 
 
SOURCE=.\Tool.reg 
# End Source File 
# End Target 
# End Project