www.pudn.com > JAVIS-0.3.zip > TextEvent.java
package fileio.event;
import fileio.event.Event;
import animation.VisualElement;
import animation.Text;
import util.Colour;
import util.Input;
import util.Debug;
import java.io.Reader;
import java.io.IOException;
/**
This is the class used in association with Text events.
@author Steven Vischer
@version 1.0
*/
public class TextEvent extends Event {
String m_text;
final double interval = 0.05;
// The time for which the text remains on the screen
public TextEvent() {
m_text="";
}
/**
This method will read the text to be displayed.
@param m_text the text to be displayed by the animation
*/
public void read(Reader reader) {
try {
int ch=Input.skipSpaces(reader);
if((char)ch=='-') ch=reader.read();
if((char)ch=='\"') {
ch=reader.read();
while(ch!='\"') {
m_text+=(char)ch;
ch=reader.read();
}
Debug.out.println(m_text);
}
}
catch(IOException e) {
Debug.out.println("Error reading TextEvent");
}
}
/**
This function will create a new instantiation of the Text class and
return it to the Scheduler.
@return newtext the newly created Text object
*/
public VisualElement returnElement() {
Debug.out.println("Text: " + m_text);
Text newtext = new Text();
newtext.setText(m_text);
newtext.setExpiry(m_time+interval);
return newtext;
}
}