www.pudn.com > WPFIce-animation.rar > App.g.cs, change:2010-12-31,size:2121b


#pragma checksum "..\..\App.xaml" "{406ea660-64cf-4c82-b6f0-42d48172a799}" "994C3A6358806609C72947C3E673E888" 
//------------------------------------------------------------------------------ 
// <auto-generated> 
//     此代码由工具生成。 
//     运行时版本:2.0.50727.4952 
// 
//     对此文件的更改可能会导致不正确的行为,并且如果 
//     重新生成代码,这些更改将会丢失。 
// </auto-generated> 
//------------------------------------------------------------------------------ 
 
using System; 
using System.Diagnostics; 
using System.Windows; 
using System.Windows.Automation; 
using System.Windows.Controls; 
using System.Windows.Controls.Primitives; 
using System.Windows.Data; 
using System.Windows.Documents; 
using System.Windows.Ink; 
using System.Windows.Input; 
using System.Windows.Markup; 
using System.Windows.Media; 
using System.Windows.Media.Animation; 
using System.Windows.Media.Effects; 
using System.Windows.Media.Imaging; 
using System.Windows.Media.Media3D; 
using System.Windows.Media.TextFormatting; 
using System.Windows.Navigation; 
using System.Windows.Shapes; 
 
 
namespace WPF中的冰雪效果2 { 
     
     
    /// <summary> 
    /// App 
    /// </summary> 
    public partial class App : System.Windows.Application { 
         
        /// <summary> 
        /// InitializeComponent 
        /// </summary> 
        [System.Diagnostics.DebuggerNonUserCodeAttribute()] 
        public void InitializeComponent() { 
             
            #line 4 "..\..\App.xaml" 
            this.StartupUri = new System.Uri("Window1.xaml", System.UriKind.Relative); 
             
            #line default 
            #line hidden 
        } 
         
        /// <summary> 
        /// Application Entry Point. 
        /// </summary> 
        [System.STAThreadAttribute()] 
        [System.Diagnostics.DebuggerNonUserCodeAttribute()] 
        public static void Main() { 
            WPF中的冰雪效果2.App app = new WPF中的冰雪效果2.App(); 
            app.InitializeComponent(); 
            app.Run(); 
        } 
    } 
}