www.pudn.com > netmapper.rar > MainFrm.h
// MainFrm.h : interface of the CMainFrame class // ///////////////////////////////////////////////////////////////////////////// #if !defined(AFX_MAINFRM_H__E6C940E7_31C3_4826_8A9D_B01184F08820__INCLUDED_) #define AFX_MAINFRM_H__E6C940E7_31C3_4826_8A9D_B01184F08820__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #include "MyStringArray.h" #include "MapView.h" #include "NetMapView.h" #include "VlanView.h" #include "MyImage.h" #includeclass CMainFrame : public CFrameWnd { protected: // create from serialization only CMainFrame(); DECLARE_DYNCREATE(CMainFrame) // Attributes public: HTREEITEM HRoot; HTREEITEM HCurrent; HTREEITEM HSelect; CArray NodeArray; //为简化树的遍历,维护一个树中所有节点句柄组成的动态数组; CSplitterWnd h,v; //分割主窗口; CMapView *pListView; CNetMapView *pNetMapView; CVlanView *pVlanView; //保存指向三个视图的指针; MyStringArray m_snmp; struct neighbor { HTREEITEM Id; //邻居节点的句柄; CString localport; CString remoteport; }; //保存连接信息的结构,一个节点的每个物理连接对应这样的一个结构。 //由于一个节点的连接数目不确定,因此下面的结构中将这个结构作为 //一个动态数组中的元素定义; struct NodeData { CString ip; CString sysDescr; bool scan; int level; int position; bool router; CMyImage *pImage; CArray m_neighbor; }; //用来存放节点信息的结构; NodeData *pNodeData; //指向该结构的指针; // // Operations public: HTREEITEM FindNode(HTREEITEM hSubRoot,const CString &text); bool Findport(CString &port,NodeData *p); CString HtoIP(CString Hex); //将16进制的IP地址转化为正常格式的函数; void ScanNode(CString &add,CString &community,HTREEITEM hparent); //扫描一个节点,并处理所得到的CDP条目的函数; BOOL OnCreateClient(LPCREATESTRUCT lpcs, CCreateContext* pContext); //分割窗口需要的函数; // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CMainFrame) virtual BOOL PreCreateWindow(CREATESTRUCT& cs); //}}AFX_VIRTUAL // Implementation public: virtual ~CMainFrame(); #ifdef _DEBUG virtual void AssertValid() const; virtual void Dump(CDumpContext& dc) const; #endif protected: // control bar embedded members CStatusBar m_wndStatusBar; CToolBar m_wndToolBar; // Generated message map functions protected: //{{AFX_MSG(CMainFrame) afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct); afx_msg void OnScan(); afx_msg void OnGraph(); afx_msg void OnShowinformation(); afx_msg void OnNodeModify(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_MAINFRM_H__E6C940E7_31C3_4826_8A9D_B01184F08820__INCLUDED_)