www.pudn.com > Lottery.rar > LotteryDlg.cpp, change:2007-05-08,size:6630b


// LotteryDlg.cpp : implementation file 
// 
 
#include "stdafx.h" 
#include "Lottery.h" 
#include "LotteryDlg.h" 
 
#ifdef _DEBUG 
#define new DEBUG_NEW 
#undef THIS_FILE 
static char THIS_FILE[] = __FILE__; 
#endif 
 
///////////////////////////////////////////////////////////////////////////// 
// CAboutDlg dialog used for App About 
 
class CAboutDlg : public CDialog 
{ 
public: 
	CAboutDlg(); 
 
// Dialog Data 
	//{{AFX_DATA(CAboutDlg) 
	enum { IDD = IDD_ABOUTBOX }; 
	//}}AFX_DATA 
 
	// ClassWizard generated virtual function overrides 
	//{{AFX_VIRTUAL(CAboutDlg) 
	protected: 
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support 
	//}}AFX_VIRTUAL 
 
// Implementation 
protected: 
	//{{AFX_MSG(CAboutDlg) 
	//}}AFX_MSG 
	DECLARE_MESSAGE_MAP() 
}; 
 
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD) 
{ 
	//{{AFX_DATA_INIT(CAboutDlg) 
	//}}AFX_DATA_INIT 
} 
 
void CAboutDlg::DoDataExchange(CDataExchange* pDX) 
{ 
	CDialog::DoDataExchange(pDX); 
	//{{AFX_DATA_MAP(CAboutDlg) 
	//}}AFX_DATA_MAP 
} 
 
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog) 
	//{{AFX_MSG_MAP(CAboutDlg) 
		// No message handlers 
	//}}AFX_MSG_MAP 
END_MESSAGE_MAP() 
 
///////////////////////////////////////////////////////////////////////////// 
// CLotteryDlg dialog 
 
CLotteryDlg::CLotteryDlg(CWnd* pParent /*=NULL*/) 
	: CDialog(CLotteryDlg::IDD, pParent) 
{ 
	//{{AFX_DATA_INIT(CLotteryDlg) 
	//}}AFX_DATA_INIT 
	// Note that LoadIcon does not require a subsequent DestroyIcon in Win32 
	m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME); 
} 
 
void CLotteryDlg::DoDataExchange(CDataExchange* pDX) 
{ 
	CDialog::DoDataExchange(pDX); 
	//{{AFX_DATA_MAP(CLotteryDlg) 
	DDX_Control(pDX, IDC_HINT, m_Hint); 
	DDX_Control(pDX, IDC_NUM7, m_num7); 
	DDX_Control(pDX, IDC_NUM6, m_num6); 
	DDX_Control(pDX, IDC_NUM5, m_num5); 
	DDX_Control(pDX, IDC_NUM4, m_num4); 
	DDX_Control(pDX, IDC_NUM3, m_num3); 
	DDX_Control(pDX, IDC_NUM2, m_num2); 
	DDX_Control(pDX, IDC_NUM1, m_num1); 
	//}}AFX_DATA_MAP 
} 
 
BEGIN_MESSAGE_MAP(CLotteryDlg, CDialog) 
	//{{AFX_MSG_MAP(CLotteryDlg) 
	ON_WM_SYSCOMMAND() 
	ON_WM_PAINT() 
	ON_WM_QUERYDRAGICON() 
	ON_WM_CTLCOLOR() 
	ON_WM_TIMER() 
	ON_BN_CLICKED(IDC_END, OnEnd) 
	ON_BN_CLICKED(IDC_BEGIN, OnBegin) 
	//}}AFX_MSG_MAP 
END_MESSAGE_MAP() 
 
///////////////////////////////////////////////////////////////////////////// 
// CLotteryDlg message handlers 
 
BOOL CLotteryDlg::OnInitDialog() 
{ 
	CDialog::OnInitDialog(); 
 
	// Add "About..." menu item to system menu. 
 
	// IDM_ABOUTBOX must be in the system command range. 
	ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX); 
	ASSERT(IDM_ABOUTBOX < 0xF000); 
 
	CMenu* pSysMenu = GetSystemMenu(FALSE); 
	if (pSysMenu != NULL) 
	{ 
		CString strAboutMenu; 
		strAboutMenu.LoadString(IDS_ABOUTBOX); 
		if (!strAboutMenu.IsEmpty()) 
		{ 
			pSysMenu->AppendMenu(MF_SEPARATOR); 
			pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu); 
		} 
	} 
 
	// Set the icon for this dialog.  The framework does this automatically 
	//  when the application's main window is not a dialog 
	SetIcon(m_hIcon, TRUE);			// Set big icon 
	SetIcon(m_hIcon, FALSE);		// Set small icon 
	 
	// TODO: Add extra initialization here 
	m_font.CreateFont(-24,-20,0,0,600,0,0,0,DEFAULT_CHARSET,OUT_DEFAULT_PRECIS,CLIP_DEFAULT_PRECIS,DEFAULT_QUALITY,FF_ROMAN,"宋体"); 
	 
	m_Lists[0] = &m_num1; 
	m_Lists[1] = &m_num2; 
	m_Lists[2] = &m_num3; 
	m_Lists[3] = &m_num4; 
	m_Lists[4] = &m_num5; 
	m_Lists[5] = &m_num6; 
	m_Lists[6] = &m_num7; 
 
 
 
	return TRUE;  // return TRUE  unless you set the focus to a control 
} 
 
void CLotteryDlg::OnSysCommand(UINT nID, LPARAM lParam) 
{ 
	if ((nID & 0xFFF0) == IDM_ABOUTBOX) 
	{ 
		CAboutDlg dlgAbout; 
		dlgAbout.DoModal(); 
	} 
	else 
	{ 
		CDialog::OnSysCommand(nID, lParam); 
	} 
} 
 
// If you add a minimize button to your dialog, you will need the code below 
//  to draw the icon.  For MFC applications using the document/view model, 
//  this is automatically done for you by the framework. 
 
void CLotteryDlg::OnPaint()  
{ 
	if (IsIconic()) 
	{ 
		CPaintDC dc(this); // device context for painting 
 
		SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0); 
 
		// Center icon in client rectangle 
		int cxIcon = GetSystemMetrics(SM_CXICON); 
		int cyIcon = GetSystemMetrics(SM_CYICON); 
		CRect rect; 
		GetClientRect(&rect); 
		int x = (rect.Width() - cxIcon + 1) / 2; 
		int y = (rect.Height() - cyIcon + 1) / 2; 
 
		// Draw the icon 
		dc.DrawIcon(x, y, m_hIcon); 
	} 
	else 
	{ 
		CDialog::OnPaint(); 
	} 
} 
 
// The system calls this to obtain the cursor to display while the user drags 
//  the minimized window. 
HCURSOR CLotteryDlg::OnQueryDragIcon() 
{ 
	return (HCURSOR) m_hIcon; 
} 
 
void CLotteryDlg::OnOK()  
{ 
 
// 
 
} 
 
 
HBRUSH CLotteryDlg::OnCtlColor(CDC* pDC, CWnd* pWnd, UINT nCtlColor)  
{ 
	HBRUSH hbr = CDialog::OnCtlColor(pDC, pWnd, nCtlColor); 
	 
	if (nCtlColor==CTLCOLOR_STATIC) 
	{ 
		CString str ; 
		pWnd->GetWindowText(str); 
		 
		pDC->SetBkMode(TRANSPARENT); 
		pDC->SetTextColor(RGB(0,0,255)); 
		pDC->SelectObject(&m_font); 
		pDC->TextOut(0,2,str); 
	//	pWnd->Invalidate(); 
	} 
	// TODO: Return a different brush if the default is not desired 
	return hbr; 
} 
 
void CLotteryDlg::OnTimer(UINT nIDEvent)  
{ 
	CString str; 
	int i ; 
	switch (nIDEvent) 
	{ 
	case 1: 
		i = rand()%10; 
		if (i<10) 
		{ 
			str.Format("%i",i); 
			m_num1.SetWindowText(str); 
		} 
	break; 
	case 2: 
		i = rand()%10; 
		if (i<10) 
		{ 
			str.Format("%i",i); 
			m_num2.SetWindowText(str); 
		} 
	break; 
	case 3: 
		i = rand()%10; 
		if (i<10) 
		{ 
			str.Format("%i",i); 
			m_num3.SetWindowText(str); 
		} 
	break; 
	case 4: 
		i = rand()%10; 
		if (i<10) 
		{ 
			str.Format("%i",i); 
			m_num4.SetWindowText(str); 
		} 
	break;	 
	case 5: 
		i = rand()%10; 
		if (i<10) 
		{ 
			str.Format("%i",i); 
			m_num5.SetWindowText(str); 
		} 
	break; 
	case 6: 
		i = rand()%10; 
		if (i<10) 
		{ 
			str.Format("%i",i); 
			m_num6.SetWindowText(str); 
		} 
	break; 
	case 7: 
		i = rand()%10; 
		if (i<10) 
		{ 
			str.Format("%i",i); 
			m_num7.SetWindowText(str); 
		} 
	break; 
	} 
	CDialog::OnTimer(nIDEvent); 
} 
 
BOOL CLotteryDlg::PreTranslateMessage(MSG* pMsg)  
{ 
//	if (pMsg->message==WM_SETTEXT) 
	//	OnPaint(); 
	return CDialog::PreTranslateMessage(pMsg); 
} 
 
void CLotteryDlg::OnEnd()  
{ 
	CString str,text; 
	str = ""; 
	for (int i=1; i<8;i++) 
	{ 
		KillTimer(i); 
		m_Lists[i-1]->GetWindowText(text); 
		str+=text; 
	} 
	m_Hint.SetWindowText("本期中奖号码为:"+str); 
} 
 
void CLotteryDlg::OnBegin()  
{ 
	for (int i=1; i<8;i++) 
	{ 
		SetTimer(i,100,NULL); 
	} 
}