www.pudn.com > Russian_Diamond(step2).zip > grid.h


#ifndef GRID_H 
#define GRID_H 
 
#include  
#include "block.h" 
 
const int KGridX=10; 
const int KGridY=20; 
 
class TGrid 
{ 
public: 
  TFixedArray iMask; 
  TFixedArray, KGridY> iContent; 
 
  TGrid(); 
  bool DoesCollide(const TBlock &b, const TPoint &p) const; 
  void PutBlock(const TBlock &b, const TPoint &p); 
  void Clear(); 
}; 
 
#endif