www.pudn.com > Russian_Diamond(step2).zip > grid.h
#ifndef GRID_H #define GRID_H #include#include "block.h" const int KGridX=10; const int KGridY=20; class TGrid { public: TFixedArray iMask; TFixedArray , KGridY> iContent; TGrid(); bool DoesCollide(const TBlock &b, const TPoint &p) const; void PutBlock(const TBlock &b, const TPoint &p); void Clear(); }; #endif