www.pudn.com > ICE_1.4.zip > game_state.cpp
// Class automatically generated by Dev-C++ New Class wizard
#include "game_state.h" // class's header file
//TODO: add error checking!
game_State::game_State(game_StateHandler* handler) : m_handler(handler) {
m_device = handler->getDevice();
m_driver = handler->getDriver();
m_env = m_device->getGUIEnvironment();
m_smgr = handler->getSceneMgr();
}
// draws a colored rectangle
void game_State::DrawRect(irr::video::SColor color, irr::core::rect pos)
{
m_driver->draw2DRectangle(color, pos);
}