www.pudn.com > ICE_1.4.zip > game_state.cpp


// Class automatically generated by Dev-C++ New Class wizard 
 
#include "game_state.h" // class's header file 
 
 
//TODO: add error checking! 
 
game_State::game_State(game_StateHandler* handler) : m_handler(handler) {  
    m_device = handler->getDevice(); 
    m_driver = handler->getDriver(); 
    m_env = m_device->getGUIEnvironment(); 
    m_smgr = handler->getSceneMgr(); 
} 
 
// draws a colored rectangle 
void game_State::DrawRect(irr::video::SColor color, irr::core::rect pos) 
{ 
    m_driver->draw2DRectangle(color, pos); 
 
}