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[Project] FileName=ICE.dev Name=ICE UnitCount=25 Type=1 Ver=1 ObjFiles= Includes= Libs= PrivateResource=ICE_private.rc ResourceIncludes= MakeIncludes= Compiler= CppCompiler= Linker=../irrlicht-0.4/lib/DevCpp/libIrrlicht.a_@@_../irrlicht-0.4/lib/DevCpp/libjpeg.a_@@_../irrlicht-0.4/lib/DevCpp/libz.a_@@_ IsCpp=1 Icon=ICE.ico ExeOutput= ObjectOutput=_temp OverrideOutput=0 OverrideOutputName=ICE.exe HostApplication= Folders=Game_States,Game_States/Base_Classes,Options,Utility CommandLine= UseCustomMakefile=0 CustomMakefile= IncludeVersionInfo=0 SupportXPThemes=0 CompilerSet=0 CompilerSettings=0000000000000000000 [Unit6] FileName=src\Game_States\Base_Classes\game_engine.cpp CompileCpp=1 Folder=Game_States/Base_Classes Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit5] FileName=src\Game_States\Base_Classes\game_engine.h CompileCpp=1 Folder=Game_States/Base_Classes Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit1] FileName=src\Game_States\Base_Classes\game_state.cpp CompileCpp=1 Folder=Game_States/Base_Classes Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit2] FileName=src\Game_States\Base_Classes\game_state.h CompileCpp=1 Folder=Game_States/Base_Classes Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit3] FileName=src\Game_States\Base_Classes\game_statehandler.cpp CompileCpp=1 Folder=Game_States/Base_Classes Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit4] FileName=src\Game_States\Base_Classes\game_statehandler.h CompileCpp=1 Folder=Game_States/Base_Classes Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit7] FileName=src\Game_States\game_states.h CompileCpp=1 Folder=Game_States Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [VersionInfo] Major=0 Minor=1 Release=1 Build=1 LanguageID=1033 CharsetID=1252 CompanyName= FileVersion= FileDescription=Developed using the Dev-C++ IDE InternalName= LegalCopyright= LegalTrademarks= OriginalFilename= ProductName= ProductVersion= AutoIncBuildNr=0 [Unit9] FileName=src\Game_States\example_engine.h CompileCpp=1 Folder=Game_States Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit10] FileName=src\Game_States\example_engine.cpp CompileCpp=1 Folder=Game_States Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit11] FileName=src\Game_States\gs_intro.cpp CompileCpp=1 Folder=Game_States Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit12] FileName=src\Game_States\gs_intro.h CompileCpp=1 Folder=Game_States Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit13] FileName=src\Game_States\gs_main.cpp CompileCpp=1 Folder=Game_States Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit14] FileName=src\Game_States\gs_main.h CompileCpp=1 Folder=Game_States Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit15] FileName=src\Game_States\gs_optionmenu.cpp CompileCpp=1 Folder=Game_States Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit16] FileName=src\Game_States\gs_optionmenu.h CompileCpp=1 Folder=Game_States Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit17] FileName=src\Options\ICE_options.cpp CompileCpp=1 Folder=Options Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit18] FileName=src\Options\ICE_options.h CompileCpp=1 Folder=Options Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit19] FileName=src\defines.h CompileCpp=1 Folder=ICE Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit8] FileName=src\main.cpp CompileCpp=1 Folder= Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit20] FileName=src\Utility\q_xml.cpp CompileCpp=1 Folder=Utility Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit21] FileName=src\Utility\q_xml.h CompileCpp=1 Folder=Utility Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit22] FileName=src\Utility\Tokenizer.cpp CompileCpp=1 Folder=Utility Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit23] FileName=src\Utility\Tokenizer.h CompileCpp=1 Folder=Utility Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit24] FileName=src\Game_States\gs_configure.cpp CompileCpp=1 Folder=Game_States Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit25] FileName=src\Game_States\gs_configure.h CompileCpp=1 Folder=Game_States Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd=