www.pudn.com > ICE_1.4.zip > ICE.dev


[Project] 
FileName=ICE.dev 
Name=ICE 
UnitCount=25 
Type=1 
Ver=1 
ObjFiles= 
Includes= 
Libs= 
PrivateResource=ICE_private.rc 
ResourceIncludes= 
MakeIncludes= 
Compiler= 
CppCompiler= 
Linker=../irrlicht-0.4/lib/DevCpp/libIrrlicht.a_@@_../irrlicht-0.4/lib/DevCpp/libjpeg.a_@@_../irrlicht-0.4/lib/DevCpp/libz.a_@@_ 
IsCpp=1 
Icon=ICE.ico 
ExeOutput= 
ObjectOutput=_temp 
OverrideOutput=0 
OverrideOutputName=ICE.exe 
HostApplication= 
Folders=Game_States,Game_States/Base_Classes,Options,Utility 
CommandLine= 
UseCustomMakefile=0 
CustomMakefile= 
IncludeVersionInfo=0 
SupportXPThemes=0 
CompilerSet=0 
CompilerSettings=0000000000000000000 
 
[Unit6] 
FileName=src\Game_States\Base_Classes\game_engine.cpp 
CompileCpp=1 
Folder=Game_States/Base_Classes 
Compile=1 
Link=1 
Priority=1000 
OverrideBuildCmd=0 
BuildCmd= 
 
[Unit5] 
FileName=src\Game_States\Base_Classes\game_engine.h 
CompileCpp=1 
Folder=Game_States/Base_Classes 
Compile=1 
Link=1 
Priority=1000 
OverrideBuildCmd=0 
BuildCmd= 
 
[Unit1] 
FileName=src\Game_States\Base_Classes\game_state.cpp 
CompileCpp=1 
Folder=Game_States/Base_Classes 
Compile=1 
Link=1 
Priority=1000 
OverrideBuildCmd=0 
BuildCmd= 
 
[Unit2] 
FileName=src\Game_States\Base_Classes\game_state.h 
CompileCpp=1 
Folder=Game_States/Base_Classes 
Compile=1 
Link=1 
Priority=1000 
OverrideBuildCmd=0 
BuildCmd= 
 
[Unit3] 
FileName=src\Game_States\Base_Classes\game_statehandler.cpp 
CompileCpp=1 
Folder=Game_States/Base_Classes 
Compile=1 
Link=1 
Priority=1000 
OverrideBuildCmd=0 
BuildCmd= 
 
[Unit4] 
FileName=src\Game_States\Base_Classes\game_statehandler.h 
CompileCpp=1 
Folder=Game_States/Base_Classes 
Compile=1 
Link=1 
Priority=1000 
OverrideBuildCmd=0 
BuildCmd= 
 
[Unit7] 
FileName=src\Game_States\game_states.h 
CompileCpp=1 
Folder=Game_States 
Compile=1 
Link=1 
Priority=1000 
OverrideBuildCmd=0 
BuildCmd= 
 
[VersionInfo] 
Major=0 
Minor=1 
Release=1 
Build=1 
LanguageID=1033 
CharsetID=1252 
CompanyName= 
FileVersion= 
FileDescription=Developed using the Dev-C++ IDE 
InternalName= 
LegalCopyright= 
LegalTrademarks= 
OriginalFilename= 
ProductName= 
ProductVersion= 
AutoIncBuildNr=0 
 
[Unit9] 
FileName=src\Game_States\example_engine.h 
CompileCpp=1 
Folder=Game_States 
Compile=1 
Link=1 
Priority=1000 
OverrideBuildCmd=0 
BuildCmd= 
 
[Unit10] 
FileName=src\Game_States\example_engine.cpp 
CompileCpp=1 
Folder=Game_States 
Compile=1 
Link=1 
Priority=1000 
OverrideBuildCmd=0 
BuildCmd= 
 
[Unit11] 
FileName=src\Game_States\gs_intro.cpp 
CompileCpp=1 
Folder=Game_States 
Compile=1 
Link=1 
Priority=1000 
OverrideBuildCmd=0 
BuildCmd= 
 
[Unit12] 
FileName=src\Game_States\gs_intro.h 
CompileCpp=1 
Folder=Game_States 
Compile=1 
Link=1 
Priority=1000 
OverrideBuildCmd=0 
BuildCmd= 
 
[Unit13] 
FileName=src\Game_States\gs_main.cpp 
CompileCpp=1 
Folder=Game_States 
Compile=1 
Link=1 
Priority=1000 
OverrideBuildCmd=0 
BuildCmd= 
 
[Unit14] 
FileName=src\Game_States\gs_main.h 
CompileCpp=1 
Folder=Game_States 
Compile=1 
Link=1 
Priority=1000 
OverrideBuildCmd=0 
BuildCmd= 
 
[Unit15] 
FileName=src\Game_States\gs_optionmenu.cpp 
CompileCpp=1 
Folder=Game_States 
Compile=1 
Link=1 
Priority=1000 
OverrideBuildCmd=0 
BuildCmd= 
 
[Unit16] 
FileName=src\Game_States\gs_optionmenu.h 
CompileCpp=1 
Folder=Game_States 
Compile=1 
Link=1 
Priority=1000 
OverrideBuildCmd=0 
BuildCmd= 
 
[Unit17] 
FileName=src\Options\ICE_options.cpp 
CompileCpp=1 
Folder=Options 
Compile=1 
Link=1 
Priority=1000 
OverrideBuildCmd=0 
BuildCmd= 
 
[Unit18] 
FileName=src\Options\ICE_options.h 
CompileCpp=1 
Folder=Options 
Compile=1 
Link=1 
Priority=1000 
OverrideBuildCmd=0 
BuildCmd= 
 
[Unit19] 
FileName=src\defines.h 
CompileCpp=1 
Folder=ICE 
Compile=1 
Link=1 
Priority=1000 
OverrideBuildCmd=0 
BuildCmd= 
 
[Unit8] 
FileName=src\main.cpp 
CompileCpp=1 
Folder= 
Compile=1 
Link=1 
Priority=1000 
OverrideBuildCmd=0 
BuildCmd= 
 
[Unit20] 
FileName=src\Utility\q_xml.cpp 
CompileCpp=1 
Folder=Utility 
Compile=1 
Link=1 
Priority=1000 
OverrideBuildCmd=0 
BuildCmd= 
 
[Unit21] 
FileName=src\Utility\q_xml.h 
CompileCpp=1 
Folder=Utility 
Compile=1 
Link=1 
Priority=1000 
OverrideBuildCmd=0 
BuildCmd= 
 
[Unit22] 
FileName=src\Utility\Tokenizer.cpp 
CompileCpp=1 
Folder=Utility 
Compile=1 
Link=1 
Priority=1000 
OverrideBuildCmd=0 
BuildCmd= 
 
[Unit23] 
FileName=src\Utility\Tokenizer.h 
CompileCpp=1 
Folder=Utility 
Compile=1 
Link=1 
Priority=1000 
OverrideBuildCmd=0 
BuildCmd= 
 
[Unit24] 
FileName=src\Game_States\gs_configure.cpp 
CompileCpp=1 
Folder=Game_States 
Compile=1 
Link=1 
Priority=1000 
OverrideBuildCmd=0 
BuildCmd= 
 
[Unit25] 
FileName=src\Game_States\gs_configure.h 
CompileCpp=1 
Folder=Game_States 
Compile=1 
Link=1 
Priority=1000 
OverrideBuildCmd=0 
BuildCmd=