www.pudn.com > FFT2Dsource.rar > Dialog3.cpp


// Dialog3.cpp : implementation file 
// 
 
#include "stdafx.h" 
#include "DSplit.h" 
#include "Dialog3.h" 
 
#ifdef _DEBUG 
#define new DEBUG_NEW 
#undef THIS_FILE 
static char THIS_FILE[] = __FILE__; 
#endif 
 
///////////////////////////////////////////////////////////////////////////// 
// Dialog3 dialog 
 
 
Dialog3::Dialog3(CWnd* pParent /*=NULL*/) 
	: CDialog(Dialog3::IDD, pParent) 
{ 
	//{{AFX_DATA_INIT(Dialog3) 
	m_x = 50; 
	m_y = 50; 
	m_x1 = 100; 
	m_y1 = 100; 
	//}}AFX_DATA_INIT 
} 
 
 
void Dialog3::DoDataExchange(CDataExchange* pDX) 
{ 
	CDialog::DoDataExchange(pDX); 
	//{{AFX_DATA_MAP(Dialog3) 
	DDX_Text(pDX, IDC_EDIT1, m_x); 
	DDX_Text(pDX, IDC_EDIT2, m_y); 
	DDX_Text(pDX, IDC_EDIT3, m_x1); 
	DDX_Text(pDX, IDC_EDIT4, m_y1); 
	//}}AFX_DATA_MAP 
} 
 
 
BEGIN_MESSAGE_MAP(Dialog3, CDialog) 
	//{{AFX_MSG_MAP(Dialog3) 
		// NOTE: the ClassWizard will add message map macros here 
	//}}AFX_MSG_MAP 
END_MESSAGE_MAP() 
 
///////////////////////////////////////////////////////////////////////////// 
// Dialog3 message handlers