www.pudn.com > vcmatlab20060426WaterMark.zip > controls.h
#if !defined(AFX_CONTROLS_H__F0D8F8FB_EB4E_4D8A_AE4C_BA7F97B4489E__INCLUDED_)
#define AFX_CONTROLS_H__F0D8F8FB_EB4E_4D8A_AE4C_BA7F97B4489E__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++
// NOTE: Do not modify the contents of this file. If this class is regenerated by
// Microsoft Visual C++, your modifications will be overwritten.
// Dispatch interfaces referenced by this interface
class CControl;
/////////////////////////////////////////////////////////////////////////////
// CControls wrapper class
class CControls : public COleDispatchDriver
{
public:
CControls() {} // Calls COleDispatchDriver default constructor
CControls(LPDISPATCH pDispatch) : COleDispatchDriver(pDispatch) {}
CControls(const CControls& dispatchSrc) : COleDispatchDriver(dispatchSrc) {}
// Attributes
public:
// Operations
public:
long GetCount();
LPUNKNOWN Get_NewEnum();
LPDISPATCH Item(const VARIANT& varg);
void Clear();
void _Move(long cx, long cy);
CControl _AddByClass(long* clsid);
LPUNKNOWN Enum();
CControl _GetItemByIndex(long lIndex);
CControl _GetItemByName(LPCTSTR pstr);
CControl _GetItemByID(long ID);
void SendBackward();
void SendToBack();
void Move(float cx, float cy);
CControl Add(LPCTSTR bstrProgID, const VARIANT& Name, const VARIANT& Visible);
void Remove(const VARIANT& varg);
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_CONTROLS_H__F0D8F8FB_EB4E_4D8A_AE4C_BA7F97B4489E__INCLUDED_)