www.pudn.com > vcmatlab20060426WaterMark.zip > controls.h


#if !defined(AFX_CONTROLS_H__F0D8F8FB_EB4E_4D8A_AE4C_BA7F97B4489E__INCLUDED_) 
#define AFX_CONTROLS_H__F0D8F8FB_EB4E_4D8A_AE4C_BA7F97B4489E__INCLUDED_ 
 
#if _MSC_VER > 1000 
#pragma once 
#endif // _MSC_VER > 1000 
// Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++ 
 
// NOTE: Do not modify the contents of this file.  If this class is regenerated by 
//  Microsoft Visual C++, your modifications will be overwritten. 
 
 
// Dispatch interfaces referenced by this interface 
class CControl; 
 
///////////////////////////////////////////////////////////////////////////// 
// CControls wrapper class 
 
class CControls : public COleDispatchDriver 
{ 
public: 
	CControls() {}		// Calls COleDispatchDriver default constructor 
	CControls(LPDISPATCH pDispatch) : COleDispatchDriver(pDispatch) {} 
	CControls(const CControls& dispatchSrc) : COleDispatchDriver(dispatchSrc) {} 
 
// Attributes 
public: 
 
// Operations 
public: 
	long GetCount(); 
	LPUNKNOWN Get_NewEnum(); 
	LPDISPATCH Item(const VARIANT& varg); 
	void Clear(); 
	void _Move(long cx, long cy); 
	CControl _AddByClass(long* clsid); 
	LPUNKNOWN Enum(); 
	CControl _GetItemByIndex(long lIndex); 
	CControl _GetItemByName(LPCTSTR pstr); 
	CControl _GetItemByID(long ID); 
	void SendBackward(); 
	void SendToBack(); 
	void Move(float cx, float cy); 
	CControl Add(LPCTSTR bstrProgID, const VARIANT& Name, const VARIANT& Visible); 
	void Remove(const VARIANT& varg); 
}; 
 
//{{AFX_INSERT_LOCATION}} 
// Microsoft Visual C++ will insert additional declarations immediately before the previous line. 
 
#endif // !defined(AFX_CONTROLS_H__F0D8F8FB_EB4E_4D8A_AE4C_BA7F97B4489E__INCLUDED_)