www.pudn.com > EXP4.zip > cluster.vcxproj, change:2015-11-09,size:4366b


<?xml version="1.0" encoding="utf-8"?> 
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> 
  <ItemGroup Label="ProjectConfigurations"> 
    <ProjectConfiguration Include="Debug|Win32"> 
      <Configuration>Debug</Configuration> 
      <Platform>Win32</Platform> 
    </ProjectConfiguration> 
    <ProjectConfiguration Include="Release|Win32"> 
      <Configuration>Release</Configuration> 
      <Platform>Win32</Platform> 
    </ProjectConfiguration> 
  </ItemGroup> 
  <PropertyGroup Label="Globals"> 
    <ProjectGuid>{8A52848E-8BA8-4C0C-A32D-C28358FFBBC6}</ProjectGuid> 
    <Keyword>Win32Proj</Keyword> 
    <RootNamespace>cluster</RootNamespace> 
  </PropertyGroup> 
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> 
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> 
    <ConfigurationType>Application</ConfigurationType> 
    <UseDebugLibraries>true</UseDebugLibraries> 
    <CharacterSet>Unicode</CharacterSet> 
  </PropertyGroup> 
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> 
    <ConfigurationType>Application</ConfigurationType> 
    <UseDebugLibraries>false</UseDebugLibraries> 
    <WholeProgramOptimization>true</WholeProgramOptimization> 
    <CharacterSet>Unicode</CharacterSet> 
  </PropertyGroup> 
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> 
  <ImportGroup Label="ExtensionSettings"> 
  </ImportGroup> 
  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> 
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> 
  </ImportGroup> 
  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> 
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> 
  </ImportGroup> 
  <PropertyGroup Label="UserMacros" /> 
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> 
    <LinkIncremental>true</LinkIncremental> 
  </PropertyGroup> 
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> 
    <LinkIncremental>false</LinkIncremental> 
  </PropertyGroup> 
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> 
    <ClCompile> 
      <PrecompiledHeader>Use</PrecompiledHeader> 
      <WarningLevel>Level3</WarningLevel> 
      <Optimization>Disabled</Optimization> 
      <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions> 
    </ClCompile> 
    <Link> 
      <SubSystem>Console</SubSystem> 
      <GenerateDebugInformation>true</GenerateDebugInformation> 
    </Link> 
  </ItemDefinitionGroup> 
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> 
    <ClCompile> 
      <WarningLevel>Level3</WarningLevel> 
      <PrecompiledHeader>Use</PrecompiledHeader> 
      <Optimization>MaxSpeed</Optimization> 
      <FunctionLevelLinking>true</FunctionLevelLinking> 
      <IntrinsicFunctions>true</IntrinsicFunctions> 
      <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions> 
    </ClCompile> 
    <Link> 
      <SubSystem>Console</SubSystem> 
      <GenerateDebugInformation>true</GenerateDebugInformation> 
      <EnableCOMDATFolding>true</EnableCOMDATFolding> 
      <OptimizeReferences>true</OptimizeReferences> 
    </Link> 
  </ItemDefinitionGroup> 
  <ItemGroup> 
    <None Include="ReadMe.txt" /> 
  </ItemGroup> 
  <ItemGroup> 
    <ClInclude Include="stdafx.h" /> 
    <ClInclude Include="targetver.h" /> 
  </ItemGroup> 
  <ItemGroup> 
    <ClCompile Include="cluster.cpp" /> 
    <ClCompile Include="stdafx.cpp"> 
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader> 
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader> 
    </ClCompile> 
  </ItemGroup> 
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> 
  <ImportGroup Label="ExtensionTargets"> 
  </ImportGroup> 
</Project>