www.pudn.com > PBMS.rar > PBMS.cpp


//==================================================================// 
//						此项目飞狼工作室制作 
//项 目 名:	PBMS 
//项目描述:	这是为了方便图书管理的软件。    功能特点:多用户、信息保密、还书提醒、资料保存。 
//作   者:	龚勋 
//日  期:  2003-11-14 
//-=================================================================// 
// PBMS.cpp : Defines the class behaviors for the application. 
// 
 
#include "stdafx.h" 
#include "PBMS.h" 
 
#include "MainFrm.h" 
#include "PBMSDoc.h" 
#include "LeftView.h" 
#include "Splash.h" 
 
#ifdef _DEBUG 
#define new DEBUG_NEW 
#undef THIS_FILE 
static char THIS_FILE[] = __FILE__; 
#endif 
 
///////////////////////////////////////////////////////////////////////////// 
// CPBMSApp 
 
BEGIN_MESSAGE_MAP(CPBMSApp, CWinApp) 
	//{{AFX_MSG_MAP(CPBMSApp) 
	ON_COMMAND(ID_APP_ABOUT, OnAppAbout) 
		// NOTE - the ClassWizard will add and remove mapping macros here. 
		//    DO NOT EDIT what you see in these blocks of generated code! 
	//}}AFX_MSG_MAP 
	// Standard file based document commands 
	ON_COMMAND(ID_FILE_NEW, CWinApp::OnFileNew) 
	ON_COMMAND(ID_FILE_OPEN, CWinApp::OnFileOpen) 
	// Standard print setup command 
	ON_COMMAND(ID_FILE_PRINT_SETUP, CWinApp::OnFilePrintSetup) 
END_MESSAGE_MAP() 
 
///////////////////////////////////////////////////////////////////////////// 
// CPBMSApp construction 
 
CPBMSApp::CPBMSApp() 
{ 
	// TODO: add construction code here, 
	// Place all significant initialization in InitInstance 
} 
 
///////////////////////////////////////////////////////////////////////////// 
// The one and only CPBMSApp object 
 
CPBMSApp theApp; 
 
///////////////////////////////////////////////////////////////////////////// 
// CPBMSApp initialization 
 
BOOL CPBMSApp::InitInstance() 
{ 
	// CG: The following block was added by the Splash Screen component. 
	//获取命令行参数 
	CString cmd = this->m_lpCmdLine; 
 
//	if (cmd != "") 
\ 
	{
\ 
		CCommandLineInfo cmdInfo;
\ 
		ParseCommandLine(cmdInfo);
\ 
 
\ 
		CSplashWnd::EnableSplashScreen(cmdInfo.m_bShowSplash); 
\ 
	} 
//	else 
	{ 
//		CSplashWnd::EnableSplashScreen(FALSE); 
	} 
	AfxEnableControlContainer(); 
 
	// Standard initialization 
	// If you are not using these features and wish to reduce the size 
	//  of your final executable, you should remove from the following 
	//  the specific initialization routines you do not need. 
	//初始化COM接口,ADO连接数据库必用,后要用到CoUninitialize(); 
	CoInitialize(NULL); 
#ifdef _AFXDLL 
	Enable3dControls();			// Call this when using MFC in a shared DLL 
#else 
	Enable3dControlsStatic();	// Call this when linking to MFC statically 
#endif 
	 
	// Change the registry key under which our settings are stored. 
	// TODO: You should modify this string to be something appropriate 
	// such as the name of your company or organization. 
	SetRegistryKey(_T("Local AppWizard-Generated Applications")); 
 
	LoadStdProfileSettings();  // Load standard INI file options (including MRU) 
 
	// Register the application's document templates.  Document templates 
	//  serve as the connection between documents, frame windows and views. 
 
	CSingleDocTemplate* pDocTemplate; 
 
	pDocTemplate = new CSingleDocTemplate( 
		IDR_MAINFRAME, 
		RUNTIME_CLASS(CPBMSDoc), 
		RUNTIME_CLASS(CMainFrame),       // main SDI frame window 
		RUNTIME_CLASS(CLeftView)); 
	AddDocTemplate(pDocTemplate); 
	// Parse command line for standard shell commands, DDE, file open 
	CCommandLineInfo cmdInfo; 
	ParseCommandLine(cmdInfo); 
 
	// Dispatch commands specified on the command line 
	if (!ProcessShellCommand(cmdInfo)) 
		return FALSE; 
 
	// 设置主窗口的大小 
	int x,y,border; 
	border = 10; 
	x = ::GetSystemMetrics(SM_CXSCREEN); 
	y = ::GetSystemMetrics(SM_CYSCREEN); 
	m_pMainWnd->SetWindowPos(NULL,border,border,(x - border * 2),(y - border * 4),SWP_NOZORDER); 
 
	// 初始化主界面一如果命令行参数为非空则最小化为托盘 
	if (cmd != "") 
	{ 
		m_pMainWnd->SendMessage(WM_MINI); 
	}	 
 
	return TRUE; 
} 
 
 
///////////////////////////////////////////////////////////////////////////// 
// CAboutDlg dialog used for App About 
 
class CAboutDlg : public CDialog 
{ 
public: 
	CAboutDlg(); 
 
// Dialog Data 
	//{{AFX_DATA(CAboutDlg) 
	enum { IDD = IDD_ABOUTBOX }; 
	//}}AFX_DATA 
 
	// ClassWizard generated virtual function overrides 
	//{{AFX_VIRTUAL(CAboutDlg) 
	protected: 
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support 
	//}}AFX_VIRTUAL 
 
// Implementation 
protected: 
	//{{AFX_MSG(CAboutDlg) 
		// No message handlers 
	//}}AFX_MSG 
	DECLARE_MESSAGE_MAP() 
}; 
 
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD) 
{ 
	//{{AFX_DATA_INIT(CAboutDlg) 
	//}}AFX_DATA_INIT 
} 
 
void CAboutDlg::DoDataExchange(CDataExchange* pDX) 
{ 
	CDialog::DoDataExchange(pDX); 
	//{{AFX_DATA_MAP(CAboutDlg) 
	//}}AFX_DATA_MAP 
} 
 
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog) 
	//{{AFX_MSG_MAP(CAboutDlg) 
		// No message handlers 
	//}}AFX_MSG_MAP 
END_MESSAGE_MAP() 
 
// App command to run the dialog 
void CPBMSApp::OnAppAbout() 
{ 
	CAboutDlg aboutDlg; 
	aboutDlg.DoModal(); 
} 
 
///////////////////////////////////////////////////////////////////////////// 
// CPBMSApp message handlers 
 
 
BOOL CPBMSApp::PreTranslateMessage(MSG* pMsg) 
{ 
	// CG: The following lines were added by the Splash Screen component.
	if (CSplashWnd::PreTranslateAppMessage(pMsg))
		return TRUE;

	return CWinApp::PreTranslateMessage(pMsg); 
} 
 
 
 
int CPBMSApp::ExitInstance()  
{ 
	// TODO: Add your specialized code here and/or call the base class 
	CoUninitialize();//关闭COM接口 
	return CWinApp::ExitInstance(); 
}