www.pudn.com > ffmpeg_src2007.rar > dsputil_arm_s.S


@ 
@ ARMv4L optimized DSP utils 
@ Copyright (c) 2004 AGAWA Koji  
@ 
@ This library is free software; you can redistribute it and/or 
@ modify it under the terms of the GNU Lesser General Public 
@ License as published by the Free Software Foundation; either 
@ version 2 of the License, or (at your option) any later version. 
@ 
@ This library is distributed in the hope that it will be useful, 
@ but WITHOUT ANY WARRANTY; without even the implied warranty of 
@ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU 
@ Lesser General Public License for more details. 
@ 
@ You should have received a copy of the GNU Lesser General Public 
@ License along with this library; if not, write to the Free Software 
@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 
@ 
 
.macro  ADJ_ALIGN_QUADWORD_D shift, Rd0, Rd1, Rd2, Rd3, Rn0, Rn1, Rn2, Rn3, Rn4 
        mov \Rd0, \Rn0, lsr #(\shift * 8) 
        mov \Rd1, \Rn1, lsr #(\shift * 8) 
        mov \Rd2, \Rn2, lsr #(\shift * 8) 
        mov \Rd3, \Rn3, lsr #(\shift * 8) 
        orr \Rd0, \Rd0, \Rn1, lsl #(32 - \shift * 8) 
        orr \Rd1, \Rd1, \Rn2, lsl #(32 - \shift * 8) 
        orr \Rd2, \Rd2, \Rn3, lsl #(32 - \shift * 8) 
        orr \Rd3, \Rd3, \Rn4, lsl #(32 - \shift * 8) 
.endm 
.macro  ADJ_ALIGN_DOUBLEWORD shift, R0, R1, R2 
        mov \R0, \R0, lsr #(\shift * 8) 
        orr \R0, \R0, \R1, lsl #(32 - \shift * 8) 
        mov \R1, \R1, lsr #(\shift * 8) 
        orr \R1, \R1, \R2, lsl #(32 - \shift * 8) 
.endm 
.macro  ADJ_ALIGN_DOUBLEWORD_D shift, Rdst0, Rdst1, Rsrc0, Rsrc1, Rsrc2 
        mov \Rdst0, \Rsrc0, lsr #(\shift * 8) 
        mov \Rdst1, \Rsrc1, lsr #(\shift * 8) 
        orr \Rdst0, \Rdst0, \Rsrc1, lsl #(32 - (\shift * 8)) 
        orr \Rdst1, \Rdst1, \Rsrc2, lsl #(32 - (\shift * 8)) 
.endm 
 
.macro  RND_AVG32 Rd0, Rd1, Rn0, Rn1, Rm0, Rm1, Rmask 
        @ Rd = (Rn | Rm) - (((Rn ^ Rm) & ~0x01010101) >> 1) 
        @ Rmask = 0xFEFEFEFE 
        @ Rn = destroy 
        eor \Rd0, \Rn0, \Rm0 
        eor \Rd1, \Rn1, \Rm1 
        orr \Rn0, \Rn0, \Rm0 
        orr \Rn1, \Rn1, \Rm1 
        and \Rd0, \Rd0, \Rmask 
        and \Rd1, \Rd1, \Rmask 
        sub \Rd0, \Rn0, \Rd0, lsr #1 
        sub \Rd1, \Rn1, \Rd1, lsr #1 
.endm 
 
.macro  NO_RND_AVG32 Rd0, Rd1, Rn0, Rn1, Rm0, Rm1, Rmask 
        @ Rd = (Rn & Rm) - (((Rn ^ Rm) & ~0x01010101) >> 1) 
        @ Rmask = 0xFEFEFEFE 
        @ Rn = destroy 
        eor \Rd0, \Rn0, \Rm0 
        eor \Rd1, \Rn1, \Rm1 
        and \Rn0, \Rn0, \Rm0 
        and \Rn1, \Rn1, \Rm1 
        and \Rd0, \Rd0, \Rmask 
        and \Rd1, \Rd1, \Rmask 
        add \Rd0, \Rn0, \Rd0, lsr #1 
        add \Rd1, \Rn1, \Rd1, lsr #1 
.endm 
 
@ ---------------------------------------------------------------- 
        .align 8 
        .global put_pixels16_arm 
put_pixels16_arm: 
        @ void func(uint8_t *block, const uint8_t *pixels, int line_size, int h) 
        @ block = word aligned, pixles = unaligned 
        pld [r1] 
        stmfd sp!, {r4-r11, lr} @ R14 is also called LR 
        adr r5, 5f 
        ands r4, r1, #3 
        bic r1, r1, #3 
        add r5, r5, r4, lsl #2 
        ldrne pc, [r5] 
1: 
        ldmia r1, {r4-r7} 
        add r1, r1, r2 
        stmia r0, {r4-r7} 
        pld [r1] 
        subs r3, r3, #1 
        add r0, r0, r2 
        bne 1b 
        ldmfd sp!, {r4-r11, pc} 
        .align 8 
2: 
        ldmia r1, {r4-r8} 
        add r1, r1, r2 
        ADJ_ALIGN_QUADWORD_D 1, r9, r10, r11, r12, r4, r5, r6, r7, r8 
        pld [r1] 
        subs r3, r3, #1 
        stmia r0, {r9-r12} 
        add r0, r0, r2 
        bne 2b 
        ldmfd sp!, {r4-r11, pc} 
        .align 8 
3: 
        ldmia r1, {r4-r8} 
        add r1, r1, r2 
        ADJ_ALIGN_QUADWORD_D 2, r9, r10, r11, r12, r4, r5, r6, r7, r8 
        pld [r1] 
        subs r3, r3, #1 
        stmia r0, {r9-r12} 
        add r0, r0, r2 
        bne 3b 
        ldmfd sp!, {r4-r11, pc} 
        .align 8 
4: 
        ldmia r1, {r4-r8} 
        add r1, r1, r2 
        ADJ_ALIGN_QUADWORD_D 3, r9, r10, r11, r12, r4, r5, r6, r7, r8 
        pld [r1] 
        subs r3, r3, #1 
        stmia r0, {r9-r12} 
        add r0, r0, r2 
        bne 4b 
        ldmfd sp!, {r4-r11,pc} 
        .align 8 
5: 
        .word 1b 
        .word 2b 
        .word 3b 
        .word 4b 
 
@ ---------------------------------------------------------------- 
        .align 8 
        .global put_pixels8_arm 
put_pixels8_arm: 
        @ void func(uint8_t *block, const uint8_t *pixels, int line_size, int h) 
        @ block = word aligned, pixles = unaligned 
        pld [r1] 
        stmfd sp!, {r4-r5,lr} @ R14 is also called LR 
        adr r5, 5f 
        ands r4, r1, #3 
        bic r1, r1, #3 
        add r5, r5, r4, lsl #2 
        ldrne pc, [r5] 
1: 
        ldmia r1, {r4-r5} 
        add r1, r1, r2 
        subs r3, r3, #1 
        pld [r1] 
        stmia r0, {r4-r5} 
        add r0, r0, r2 
        bne 1b 
        ldmfd sp!, {r4-r5,pc} 
        .align 8 
2: 
        ldmia r1, {r4-r5, r12} 
        add r1, r1, r2 
        ADJ_ALIGN_DOUBLEWORD 1, r4, r5, r12 
        pld [r1] 
        subs r3, r3, #1 
        stmia r0, {r4-r5} 
        add r0, r0, r2 
        bne 2b 
        ldmfd sp!, {r4-r5,pc} 
        .align 8 
3: 
        ldmia r1, {r4-r5, r12} 
        add r1, r1, r2 
        ADJ_ALIGN_DOUBLEWORD 2, r4, r5, r12 
        pld [r1] 
        subs r3, r3, #1 
        stmia r0, {r4-r5} 
        add r0, r0, r2 
        bne 3b 
        ldmfd sp!, {r4-r5,pc} 
        .align 8 
4: 
        ldmia r1, {r4-r5, r12} 
        add r1, r1, r2 
        ADJ_ALIGN_DOUBLEWORD 3, r4, r5, r12 
        pld [r1] 
        subs r3, r3, #1 
        stmia r0, {r4-r5} 
        add r0, r0, r2 
        bne 4b 
        ldmfd sp!, {r4-r5,pc} 
        .align 8 
5: 
        .word 1b 
        .word 2b 
        .word 3b 
        .word 4b 
 
@ ---------------------------------------------------------------- 
        .align 8 
        .global put_pixels8_x2_arm 
put_pixels8_x2_arm: 
        @ void func(uint8_t *block, const uint8_t *pixels, int line_size, int h) 
        @ block = word aligned, pixles = unaligned 
        pld [r1] 
        stmfd sp!, {r4-r10,lr} @ R14 is also called LR 
        adr r5, 5f 
        ands r4, r1, #3 
        ldr r12, [r5] 
        add r5, r5, r4, lsl #2 
        bic r1, r1, #3 
        ldrne pc, [r5] 
1: 
        ldmia r1, {r4-r5, r10} 
        add r1, r1, r2 
        ADJ_ALIGN_DOUBLEWORD_D 1, r6, r7, r4, r5, r10 
        pld [r1] 
        RND_AVG32 r8, r9, r4, r5, r6, r7, r12 
        subs r3, r3, #1 
        stmia r0, {r8-r9} 
        add r0, r0, r2 
        bne 1b 
        ldmfd sp!, {r4-r10,pc} 
        .align 8 
2: 
        ldmia r1, {r4-r5, r10} 
        add r1, r1, r2 
        ADJ_ALIGN_DOUBLEWORD_D 1, r6, r7, r4, r5, r10 
        ADJ_ALIGN_DOUBLEWORD_D 2, r8, r9, r4, r5, r10 
        pld [r1] 
        RND_AVG32 r4, r5, r6, r7, r8, r9, r12 
        subs r3, r3, #1 
        stmia r0, {r4-r5} 
        add r0, r0, r2 
        bne 2b 
        ldmfd sp!, {r4-r10,pc} 
        .align 8 
3: 
        ldmia r1, {r4-r5, r10} 
        add r1, r1, r2 
        ADJ_ALIGN_DOUBLEWORD_D 2, r6, r7, r4, r5, r10 
        ADJ_ALIGN_DOUBLEWORD_D 3, r8, r9, r4, r5, r10 
        pld [r1] 
        RND_AVG32 r4, r5, r6, r7, r8, r9, r12 
        subs r3, r3, #1 
        stmia r0, {r4-r5} 
        add r0, r0, r2 
        bne 3b 
        ldmfd sp!, {r4-r10,pc} 
        .align 8 
4: 
        ldmia r1, {r4-r5, r10} 
        add r1, r1, r2 
        ADJ_ALIGN_DOUBLEWORD_D 3, r6, r7, r4, r5, r10 
        pld [r1] 
        RND_AVG32 r8, r9, r6, r7, r5, r10, r12 
        subs r3, r3, #1 
        stmia r0, {r8-r9} 
        add r0, r0, r2 
        bne 4b 
        ldmfd sp!, {r4-r10,pc} @@ update PC with LR content. 
        .align 8 
5: 
        .word 0xFEFEFEFE 
        .word 2b 
        .word 3b 
        .word 4b 
 
        .align 8 
        .global put_no_rnd_pixels8_x2_arm 
put_no_rnd_pixels8_x2_arm: 
        @ void func(uint8_t *block, const uint8_t *pixels, int line_size, int h) 
        @ block = word aligned, pixles = unaligned 
        pld [r1] 
        stmfd sp!, {r4-r10,lr} @ R14 is also called LR 
        adr r5, 5f 
        ands r4, r1, #3 
        ldr r12, [r5] 
        add r5, r5, r4, lsl #2 
        bic r1, r1, #3 
        ldrne pc, [r5] 
1: 
        ldmia r1, {r4-r5, r10} 
        add r1, r1, r2 
        ADJ_ALIGN_DOUBLEWORD_D 1, r6, r7, r4, r5, r10 
        pld [r1] 
        NO_RND_AVG32 r8, r9, r4, r5, r6, r7, r12 
        subs r3, r3, #1 
        stmia r0, {r8-r9} 
        add r0, r0, r2 
        bne 1b 
        ldmfd sp!, {r4-r10,pc} 
        .align 8 
2: 
        ldmia r1, {r4-r5, r10} 
        add r1, r1, r2 
        ADJ_ALIGN_DOUBLEWORD_D 1, r6, r7, r4, r5, r10 
        ADJ_ALIGN_DOUBLEWORD_D 2, r8, r9, r4, r5, r10 
        pld [r1] 
        NO_RND_AVG32 r4, r5, r6, r7, r8, r9, r12 
        subs r3, r3, #1 
        stmia r0, {r4-r5} 
        add r0, r0, r2 
        bne 2b 
        ldmfd sp!, {r4-r10,pc} 
        .align 8 
3: 
        ldmia r1, {r4-r5, r10} 
        add r1, r1, r2 
        ADJ_ALIGN_DOUBLEWORD_D 2, r6, r7, r4, r5, r10 
        ADJ_ALIGN_DOUBLEWORD_D 3, r8, r9, r4, r5, r10 
        pld [r1] 
        NO_RND_AVG32 r4, r5, r6, r7, r8, r9, r12 
        subs r3, r3, #1 
        stmia r0, {r4-r5} 
        add r0, r0, r2 
        bne 3b 
        ldmfd sp!, {r4-r10,pc} 
        .align 8 
4: 
        ldmia r1, {r4-r5, r10} 
        add r1, r1, r2 
        ADJ_ALIGN_DOUBLEWORD_D 3, r6, r7, r4, r5, r10 
        pld [r1] 
        NO_RND_AVG32 r8, r9, r6, r7, r5, r10, r12 
        subs r3, r3, #1 
        stmia r0, {r8-r9} 
        add r0, r0, r2 
        bne 4b 
        ldmfd sp!, {r4-r10,pc} @@ update PC with LR content. 
        .align 8 
5: 
        .word 0xFEFEFEFE 
        .word 2b 
        .word 3b 
        .word 4b 
 
 
@ ---------------------------------------------------------------- 
        .align 8 
        .global put_pixels8_y2_arm 
put_pixels8_y2_arm: 
        @ void func(uint8_t *block, const uint8_t *pixels, int line_size, int h) 
        @ block = word aligned, pixles = unaligned 
        pld [r1] 
        stmfd sp!, {r4-r11,lr} @ R14 is also called LR 
        adr r5, 5f 
        ands r4, r1, #3 
        mov r3, r3, lsr #1 
        ldr r12, [r5] 
        add r5, r5, r4, lsl #2 
        bic r1, r1, #3 
        ldrne pc, [r5] 
1: 
        ldmia r1, {r4-r5} 
        add r1, r1, r2 
6:      ldmia r1, {r6-r7} 
        add r1, r1, r2 
        pld [r1] 
        RND_AVG32 r8, r9, r4, r5, r6, r7, r12 
        ldmia r1, {r4-r5} 
        add r1, r1, r2 
        stmia r0, {r8-r9} 
        add r0, r0, r2 
        pld [r1] 
        RND_AVG32 r8, r9, r6, r7, r4, r5, r12 
        subs r3, r3, #1 
        stmia r0, {r8-r9} 
        add r0, r0, r2 
        bne 6b 
        ldmfd sp!, {r4-r11,pc} 
        .align 8 
2: 
        ldmia r1, {r4-r6} 
        add r1, r1, r2 
        pld [r1] 
        ADJ_ALIGN_DOUBLEWORD 1, r4, r5, r6 
6:      ldmia r1, {r7-r9} 
        add r1, r1, r2 
        pld [r1] 
        ADJ_ALIGN_DOUBLEWORD 1, r7, r8, r9 
        RND_AVG32 r10, r11, r4, r5, r7, r8, r12 
        stmia r0, {r10-r11} 
        add r0, r0, r2 
        ldmia r1, {r4-r6} 
        add r1, r1, r2 
        pld [r1] 
        ADJ_ALIGN_DOUBLEWORD 1, r4, r5, r6 
        subs r3, r3, #1 
        RND_AVG32 r10, r11, r7, r8, r4, r5, r12 
        stmia r0, {r10-r11} 
        add r0, r0, r2 
        bne 6b 
        ldmfd sp!, {r4-r11,pc} 
        .align 8 
3: 
        ldmia r1, {r4-r6} 
        add r1, r1, r2 
        pld [r1] 
        ADJ_ALIGN_DOUBLEWORD 2, r4, r5, r6 
6:      ldmia r1, {r7-r9} 
        add r1, r1, r2 
        pld [r1] 
        ADJ_ALIGN_DOUBLEWORD 2, r7, r8, r9 
        RND_AVG32 r10, r11, r4, r5, r7, r8, r12 
        stmia r0, {r10-r11} 
        add r0, r0, r2 
        ldmia r1, {r4-r6} 
        add r1, r1, r2 
        pld [r1] 
        ADJ_ALIGN_DOUBLEWORD 2, r4, r5, r6 
        subs r3, r3, #1 
        RND_AVG32 r10, r11, r7, r8, r4, r5, r12 
        stmia r0, {r10-r11} 
        add r0, r0, r2 
        bne 6b 
        ldmfd sp!, {r4-r11,pc} 
        .align 8 
4: 
        ldmia r1, {r4-r6} 
        add r1, r1, r2 
        pld [r1] 
        ADJ_ALIGN_DOUBLEWORD 3, r4, r5, r6 
6:      ldmia r1, {r7-r9} 
        add r1, r1, r2 
        pld [r1] 
        ADJ_ALIGN_DOUBLEWORD 3, r7, r8, r9 
        RND_AVG32 r10, r11, r4, r5, r7, r8, r12 
        stmia r0, {r10-r11} 
        add r0, r0, r2 
        ldmia r1, {r4-r6} 
        add r1, r1, r2 
        pld [r1] 
        ADJ_ALIGN_DOUBLEWORD 3, r4, r5, r6 
        subs r3, r3, #1 
        RND_AVG32 r10, r11, r7, r8, r4, r5, r12 
        stmia r0, {r10-r11} 
        add r0, r0, r2 
        bne 6b 
        ldmfd sp!, {r4-r11,pc} 
 
        .align 8 
5: 
        .word 0xFEFEFEFE 
        .word 2b 
        .word 3b 
        .word 4b 
 
        .align 8 
        .global put_no_rnd_pixels8_y2_arm 
put_no_rnd_pixels8_y2_arm: 
        @ void func(uint8_t *block, const uint8_t *pixels, int line_size, int h) 
        @ block = word aligned, pixles = unaligned 
        pld [r1] 
        stmfd sp!, {r4-r11,lr} @ R14 is also called LR 
        adr r5, 5f 
        ands r4, r1, #3 
        mov r3, r3, lsr #1 
        ldr r12, [r5] 
        add r5, r5, r4, lsl #2 
        bic r1, r1, #3 
        ldrne pc, [r5] 
1: 
        ldmia r1, {r4-r5} 
        add r1, r1, r2 
6:      ldmia r1, {r6-r7} 
        add r1, r1, r2 
        pld [r1] 
        NO_RND_AVG32 r8, r9, r4, r5, r6, r7, r12 
        ldmia r1, {r4-r5} 
        add r1, r1, r2 
        stmia r0, {r8-r9} 
        add r0, r0, r2 
        pld [r1] 
        NO_RND_AVG32 r8, r9, r6, r7, r4, r5, r12 
        subs r3, r3, #1 
        stmia r0, {r8-r9} 
        add r0, r0, r2 
        bne 6b 
        ldmfd sp!, {r4-r11,pc} 
        .align 8 
2: 
        ldmia r1, {r4-r6} 
        add r1, r1, r2 
        pld [r1] 
        ADJ_ALIGN_DOUBLEWORD 1, r4, r5, r6 
6:      ldmia r1, {r7-r9} 
        add r1, r1, r2 
        pld [r1] 
        ADJ_ALIGN_DOUBLEWORD 1, r7, r8, r9 
        NO_RND_AVG32 r10, r11, r4, r5, r7, r8, r12 
        stmia r0, {r10-r11} 
        add r0, r0, r2 
        ldmia r1, {r4-r6} 
        add r1, r1, r2 
        pld [r1] 
        ADJ_ALIGN_DOUBLEWORD 1, r4, r5, r6 
        subs r3, r3, #1 
        NO_RND_AVG32 r10, r11, r7, r8, r4, r5, r12 
        stmia r0, {r10-r11} 
        add r0, r0, r2 
        bne 6b 
        ldmfd sp!, {r4-r11,pc} 
        .align 8 
3: 
        ldmia r1, {r4-r6} 
        add r1, r1, r2 
        pld [r1] 
        ADJ_ALIGN_DOUBLEWORD 2, r4, r5, r6 
6:      ldmia r1, {r7-r9} 
        add r1, r1, r2 
        pld [r1] 
        ADJ_ALIGN_DOUBLEWORD 2, r7, r8, r9 
        NO_RND_AVG32 r10, r11, r4, r5, r7, r8, r12 
        stmia r0, {r10-r11} 
        add r0, r0, r2 
        ldmia r1, {r4-r6} 
        add r1, r1, r2 
        pld [r1] 
        ADJ_ALIGN_DOUBLEWORD 2, r4, r5, r6 
        subs r3, r3, #1 
        NO_RND_AVG32 r10, r11, r7, r8, r4, r5, r12 
        stmia r0, {r10-r11} 
        add r0, r0, r2 
        bne 6b 
        ldmfd sp!, {r4-r11,pc} 
        .align 8 
4: 
        ldmia r1, {r4-r6} 
        add r1, r1, r2 
        pld [r1] 
        ADJ_ALIGN_DOUBLEWORD 3, r4, r5, r6 
6:      ldmia r1, {r7-r9} 
        add r1, r1, r2 
        pld [r1] 
        ADJ_ALIGN_DOUBLEWORD 3, r7, r8, r9 
        NO_RND_AVG32 r10, r11, r4, r5, r7, r8, r12 
        stmia r0, {r10-r11} 
        add r0, r0, r2 
        ldmia r1, {r4-r6} 
        add r1, r1, r2 
        pld [r1] 
        ADJ_ALIGN_DOUBLEWORD 3, r4, r5, r6 
        subs r3, r3, #1 
        NO_RND_AVG32 r10, r11, r7, r8, r4, r5, r12 
        stmia r0, {r10-r11} 
        add r0, r0, r2 
        bne 6b 
        ldmfd sp!, {r4-r11,pc} 
        .align 8 
5: 
        .word 0xFEFEFEFE 
        .word 2b 
        .word 3b 
        .word 4b 
 
@ ---------------------------------------------------------------- 
.macro  RND_XY2_IT align, rnd 
        @ l1=  (a & 0x03030303) + (b & 0x03030303) ?(+ 0x02020202) 
        @ h1= ((a & 0xFCFCFCFCUL) >> 2) + ((b & 0xFCFCFCFCUL) >> 2) 
.if \align == 0 
        ldmia r1, {r6-r8} 
.elseif \align == 3 
        ldmia r1, {r5-r7} 
.else 
        ldmia r1, {r8-r10} 
.endif 
        add r1, r1, r2 
        pld [r1] 
.if \align == 0 
        ADJ_ALIGN_DOUBLEWORD_D 1, r4, r5, r6, r7, r8 
.elseif \align == 1 
        ADJ_ALIGN_DOUBLEWORD_D 1, r4, r5, r8, r9, r10 
        ADJ_ALIGN_DOUBLEWORD_D 2, r6, r7, r8, r9, r10 
.elseif \align == 2 
        ADJ_ALIGN_DOUBLEWORD_D 2, r4, r5, r8, r9, r10 
        ADJ_ALIGN_DOUBLEWORD_D 3, r6, r7, r8, r9, r10 
.elseif \align == 3 
        ADJ_ALIGN_DOUBLEWORD_D 3, r4, r5, r5, r6, r7 
.endif 
        ldr r14, [r12, #0]      @ 0x03030303 
        tst r3, #1 
        and r8, r4, r14 
        and r9, r5, r14 
        and r10, r6, r14 
        and r11, r7, r14 
.if \rnd == 1 
        ldreq r14, [r12, #16]   @ 0x02020202 
.else 
        ldreq r14, [r12, #28]   @ 0x01010101 
.endif 
        add r8, r8, r10 
        add r9, r9, r11 
        addeq r8, r8, r14 
        addeq r9, r9, r14 
        ldr r14, [r12, #20]     @ 0xFCFCFCFC >> 2 
        and r4, r14, r4, lsr #2 
        and r5, r14, r5, lsr #2 
        and r6, r14, r6, lsr #2 
        and r7, r14, r7, lsr #2 
        add r10, r4, r6 
        add r11, r5, r7 
.endm 
 
.macro RND_XY2_EXPAND align, rnd 
        RND_XY2_IT \align, \rnd 
6:      stmfd sp!, {r8-r11} 
        RND_XY2_IT \align, \rnd 
        ldmfd sp!, {r4-r7} 
        add r4, r4, r8 
        add r5, r5, r9 
        add r6, r6, r10 
        add r7, r7, r11 
        ldr r14, [r12, #24]     @ 0x0F0F0F0F 
        and r4, r14, r4, lsr #2 
        and r5, r14, r5, lsr #2 
        add r4, r4, r6 
        add r5, r5, r7 
        subs r3, r3, #1 
        stmia r0, {r4-r5} 
        add r0, r0, r2 
        bne 6b 
        ldmfd sp!, {r4-r11,pc} 
.endm 
 
        .align 8 
        .global put_pixels8_xy2_arm 
put_pixels8_xy2_arm: 
        @ void func(uint8_t *block, const uint8_t *pixels, int line_size, int h) 
        @ block = word aligned, pixles = unaligned 
        pld [r1] 
        stmfd sp!, {r4-r11,lr} @ R14 is also called LR 
        adrl r12, 5f 
        ands r4, r1, #3 
        add r5, r12, r4, lsl #2 
        bic r1, r1, #3 
        ldrne pc, [r5] 
1: 
        RND_XY2_EXPAND 0, 1 
 
        .align 8 
2: 
        RND_XY2_EXPAND 1, 1 
 
        .align 8 
3: 
        RND_XY2_EXPAND 2, 1 
 
        .align 8 
4: 
        RND_XY2_EXPAND 3, 1 
 
5: 
        .word 0x03030303 
        .word 2b 
        .word 3b 
        .word 4b 
        .word 0x02020202 
        .word 0xFCFCFCFC >> 2 
        .word 0x0F0F0F0F 
        .word 0x01010101 
 
        .align 8 
        .global put_no_rnd_pixels8_xy2_arm 
put_no_rnd_pixels8_xy2_arm: 
        @ void func(uint8_t *block, const uint8_t *pixels, int line_size, int h) 
        @ block = word aligned, pixles = unaligned 
        pld [r1] 
        stmfd sp!, {r4-r11,lr} @ R14 is also called LR 
        adrl r12, 5f 
        ands r4, r1, #3 
        add r5, r12, r4, lsl #2 
        bic r1, r1, #3 
        ldrne pc, [r5] 
1: 
        RND_XY2_EXPAND 0, 0 
 
        .align 8 
2: 
        RND_XY2_EXPAND 1, 0 
 
        .align 8 
3: 
        RND_XY2_EXPAND 2, 0 
 
        .align 8 
4: 
        RND_XY2_EXPAND 3, 0 
 
5: 
        .word 0x03030303 
        .word 2b 
        .word 3b 
        .word 4b 
        .word 0x02020202 
        .word 0xFCFCFCFC >> 2 
        .word 0x0F0F0F0F 
        .word 0x01010101