www.pudn.com > MyMp3sec.rar > MyMp3sec.cpp


// MyMp3sec.cpp : Defines the class behaviors for the application. 
// 
 
#include "stdafx.h" 
#include "MyMp3sec.h" 
#include "MyMp3secDlg.h" 
 
#ifdef _DEBUG 
#define new DEBUG_NEW 
#undef THIS_FILE 
static char THIS_FILE[] = __FILE__; 
#endif 
 
///////////////////////////////////////////////////////////////////////////// 
// CMyMp3secApp 
 
BEGIN_MESSAGE_MAP(CMyMp3secApp, CWinApp) 
	//{{AFX_MSG_MAP(CMyMp3secApp) 
		// NOTE - the ClassWizard will add and remove mapping macros here. 
		//    DO NOT EDIT what you see in these blocks of generated code! 
	//}}AFX_MSG 
END_MESSAGE_MAP() 
 
///////////////////////////////////////////////////////////////////////////// 
// CMyMp3secApp construction 
 
CMyMp3secApp::CMyMp3secApp() 
	: CWinApp() 
{ 
	// TODO: add construction code here, 
	// Place all significant initialization in InitInstance 
} 
 
///////////////////////////////////////////////////////////////////////////// 
// The one and only CMyMp3secApp object 
 
CMyMp3secApp theApp; 
 
///////////////////////////////////////////////////////////////////////////// 
// CMyMp3secApp initialization 
 
BOOL CMyMp3secApp::InitInstance() 
{ 
	AfxEnableControlContainer(); 
	// Standard initialization 
	// If you are not using these features and wish to reduce the size 
	//  of your final executable, you should remove from the following 
	//  the specific initialization routines you do not need. 
 
	CMyMp3secDlg dlg; 
	m_pMainWnd = &dlg; 
	SetDialogBkColor(RGB(255,255,255),RGB(0,0,0)); 
	int nResponse = dlg.DoModal(); 
	if (nResponse == IDOK) 
	{ 
		// TODO: Place code here to handle when the dialog is 
		//  dismissed with OK 
	} 
	else if (nResponse == IDCANCEL) 
	{ 
		// TODO: Place code here to handle when the dialog is 
		//  dismissed with Cancel 
	} 
 
	// Since the dialog has been closed, return FALSE so that we exit the 
	//  application, rather than start the application's message pump. 
	return FALSE; 
}