www.pudn.com > FingerPro.rar > DlgSetBinary.h


#if !defined(AFX_DLGSETBINARY_H__3909A59B_F347_45A4_A932_FE63CB1AEB2A__INCLUDED_) 
#define AFX_DLGSETBINARY_H__3909A59B_F347_45A4_A932_FE63CB1AEB2A__INCLUDED_ 
 
#if _MSC_VER > 1000 
#pragma once 
#endif // _MSC_VER > 1000 
// DlgSetBinary.h : header file 
// 
 
///////////////////////////////////////////////////////////////////////////// 
// CDlgSetBinary dialog 
 
class CDlgSetBinary : public CDialog 
{ 
// Construction 
public: 
 
		// 当前鼠标拖动状态,TRUE表示正在拖动 
	BOOL	m_bIsDraging; 
	 
	// 相应鼠标事件的矩形区域 
	CRect	m_MouseRect; 
 
	CDlgSetBinary(CWnd* pParent = NULL);   // standard constructor 
 
// Dialog Data 
	//{{AFX_DATA(CDlgSetBinary) 
	enum { IDD = IDD_DLGBINARY }; 
	BYTE	m_Thre; 
	//}}AFX_DATA 
 
 
// Overrides 
	// ClassWizard generated virtual function overrides 
	//{{AFX_VIRTUAL(CDlgSetBinary) 
	protected: 
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support 
	//}}AFX_VIRTUAL 
 
// Implementation 
protected: 
 
	// Generated message map functions 
	//{{AFX_MSG(CDlgSetBinary) 
	virtual BOOL OnInitDialog(); 
	afx_msg void OnKillfocusEDITThre(); 
	afx_msg void OnLButtonDown(UINT nFlags, CPoint point); 
	afx_msg void OnLButtonUp(UINT nFlags, CPoint point); 
	afx_msg void OnMouseMove(UINT nFlags, CPoint point); 
	afx_msg void OnPaint(); 
	//}}AFX_MSG 
	DECLARE_MESSAGE_MAP() 
}; 
 
//{{AFX_INSERT_LOCATION}} 
// Microsoft Visual C++ will insert additional declarations immediately before the previous line. 
 
#endif // !defined(AFX_DLGSETBINARY_H__3909A59B_F347_45A4_A932_FE63CB1AEB2A__INCLUDED_)