www.pudn.com > FingerPro.rar > DlgSetBinary.h
#if !defined(AFX_DLGSETBINARY_H__3909A59B_F347_45A4_A932_FE63CB1AEB2A__INCLUDED_)
#define AFX_DLGSETBINARY_H__3909A59B_F347_45A4_A932_FE63CB1AEB2A__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// DlgSetBinary.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CDlgSetBinary dialog
class CDlgSetBinary : public CDialog
{
// Construction
public:
// 当前鼠标拖动状态,TRUE表示正在拖动
BOOL m_bIsDraging;
// 相应鼠标事件的矩形区域
CRect m_MouseRect;
CDlgSetBinary(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CDlgSetBinary)
enum { IDD = IDD_DLGBINARY };
BYTE m_Thre;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CDlgSetBinary)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CDlgSetBinary)
virtual BOOL OnInitDialog();
afx_msg void OnKillfocusEDITThre();
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
afx_msg void OnLButtonUp(UINT nFlags, CPoint point);
afx_msg void OnMouseMove(UINT nFlags, CPoint point);
afx_msg void OnPaint();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_DLGSETBINARY_H__3909A59B_F347_45A4_A932_FE63CB1AEB2A__INCLUDED_)