www.pudn.com > FingerPro.rar > DlgSetBinary.cpp
// DlgSetBinary.cpp : implementation file
//
#include "stdafx.h"
#include "FingerPro.h"
#include "DlgSetBinary.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CDlgSetBinary dialog
CDlgSetBinary::CDlgSetBinary(CWnd* pParent /*=NULL*/)
: CDialog(CDlgSetBinary::IDD, pParent)
{
//{{AFX_DATA_INIT(CDlgSetBinary)
m_Thre = 0;
//}}AFX_DATA_INIT
}
void CDlgSetBinary::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CDlgSetBinary)
DDX_Text(pDX, IDC_EDIT_Thre, m_Thre);
DDV_MinMaxByte(pDX, m_Thre, 0, 255);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CDlgSetBinary, CDialog)
//{{AFX_MSG_MAP(CDlgSetBinary)
ON_EN_KILLFOCUS(IDC_EDIT_Thre, OnKillfocusEDITThre)
ON_WM_LBUTTONDOWN()
ON_WM_LBUTTONUP()
ON_WM_MOUSEMOVE()
ON_WM_PAINT()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CDlgSetBinary message handlers
BOOL CDlgSetBinary::OnInitDialog()
{
CDialog::OnInitDialog();
// TODO: Add extra initialization here
// 调用默认OnInitDialog函数
CDialog::OnInitDialog();
// 获取绘制直方图的标签
CWnd* pWnd = GetDlgItem(IDD_COORD);
// 计算接受鼠标事件的有效区域
pWnd->GetClientRect(m_MouseRect);
pWnd->ClientToScreen(&m_MouseRect);
CRect rect;
GetClientRect(rect);
ClientToScreen(&rect);
m_MouseRect.top -= rect.top;
m_MouseRect.left -= rect.left;
// 设置接受鼠标事件的有效区域
m_MouseRect.top += 25;
m_MouseRect.left += 10;
m_MouseRect.bottom = m_MouseRect.top + 255;
m_MouseRect.right = m_MouseRect.left + 256;
// 初始化拖动状态
m_bIsDraging = FALSE;
// 返回TRUE
return TRUE; // return TRUE unless you set the focus to a control
// EXCEPTION: OCX Property Pages should return FALSE
}
void CDlgSetBinary::OnKillfocusEDITThre()
{
// TODO: Add your control notification handler code here
UpdateData(TRUE);
// 重绘
InvalidateRect(m_MouseRect, TRUE);
}
void CDlgSetBinary::OnLButtonDown(UINT nFlags, CPoint point)
{
// TODO: Add your message handler code here and/or call default
// 当用户单击鼠标左键开始拖动
// 判断是否在有效区域中
if(m_MouseRect.PtInRect(point))
{
if (point.x == (m_MouseRect.left + m_Thre))
{
// 设置拖动状态
m_bIsDraging = TRUE;
// 更改光标
::SetCursor(::LoadCursor(NULL, IDC_SIZEWE));
}
}
// 默认单击鼠标左键处理事件
CDialog::OnLButtonDown(nFlags, point);
}
void CDlgSetBinary::OnLButtonUp(UINT nFlags, CPoint point)
{
// TODO: Add your message handler code here and/or call default
// 当用户释放鼠标左键停止拖动
if (m_bIsDraging)
{
// 重置拖动状态
m_bIsDraging = FALSE;
}
// 默认释放鼠标左键处理事件
CDialog::OnLButtonUp(nFlags, point);
}
void CDlgSetBinary::OnMouseMove(UINT nFlags, CPoint point)
{
// TODO: Add your message handler code here and/or call default
// 判断当前光标是否在绘制区域
if(m_MouseRect.PtInRect(point))
{
// 判断是否正在拖动
if (m_bIsDraging)
{
// 更改阈值
m_Thre = (BYTE) (point.x - m_MouseRect.left);
// 更改光标
::SetCursor(::LoadCursor(NULL, IDC_SIZEWE));
// 更新
UpdateData(FALSE);
// 重绘
InvalidateRect(m_MouseRect, TRUE);
}
else if (point.x == (m_MouseRect.left + m_Thre))
{
// 更改光标
::SetCursor(::LoadCursor(NULL, IDC_SIZEWE));
}
}
// 默认鼠标移动处理事件
CDialog::OnMouseMove(nFlags, point);
}
void CDlgSetBinary::OnPaint()
{
// TODO: Add your message handler code here
// 字符串
CString str;
// 设备上下文
CPaintDC dc(this);
// 获取绘制坐标的文本框
CWnd* pWnd = GetDlgItem(IDD_COORD);
// 指针
CDC* pDC = pWnd->GetDC();
pWnd->Invalidate();
pWnd->UpdateWindow();
pDC->Rectangle(0,0,330,300);
// 创建画笔对象
CPen* pPenRed = new CPen;
// 红色画笔
pPenRed->CreatePen(PS_SOLID,2,RGB(255,0,0));
// 创建画笔对象
CPen* pPenBlue = new CPen;
// 蓝色画笔
pPenBlue->CreatePen(PS_SOLID,2,RGB(0,0, 255));
// 创建画笔对象
CPen* pPenGreen = new CPen;
// 绿色画笔
pPenGreen->CreatePen(PS_DOT,1,RGB(0,255,0));
// 选中当前红色画笔,并保存以前的画笔
CGdiObject* pOldPen = pDC->SelectObject(pPenRed);
// 绘制坐标轴
pDC->MoveTo(10,10);
// 垂直轴
pDC->LineTo(10,280);
// 水平轴
pDC->LineTo(320,280);
// 写坐标
str.Format("0");
pDC->TextOut(10, 281, str);
str.Format("255");
pDC->TextOut(265, 281, str);
pDC->TextOut(11, 25, str);
// 绘制X轴箭头
pDC->LineTo(315,275);
pDC->MoveTo(320,280);
pDC->LineTo(315,285);
// 绘制X轴箭头
pDC->MoveTo(10,10);
pDC->LineTo(5,15);
pDC->MoveTo(10,10);
pDC->LineTo(15,15);
// 更改成绿色画笔
pDC->SelectObject(pPenGreen);
// 绘制窗口阈值线
pDC->MoveTo(m_Thre + 10, 25);
pDC->LineTo(m_Thre + 10, 280);
// 更改成蓝色画笔
pDC->SelectObject(pPenBlue);
// 绘制坐标值
str.Format("%d", m_Thre);
pDC->TextOut(m_Thre + 10, 281, str);
// 绘制用户指定的窗口(注意转换坐标系)
pDC->MoveTo(10, 280);
pDC->LineTo(m_Thre + 10, 280);
pDC->LineTo(m_Thre + 10, 25);
pDC->LineTo(265, 25);
// 恢复以前的画笔
pDC->SelectObject(pOldPen);
// 绘制边缘
pDC->MoveTo(10,25);
pDC->LineTo(265,25);
pDC->LineTo(265,280);
// 删除新的画笔
delete pPenRed;
delete pPenBlue;
delete pPenGreen;
// Do not call CDialog::OnPaint() for painting messages
}