www.pudn.com > FingerPro.rar > DlgSetBinary.cpp


// DlgSetBinary.cpp : implementation file 
// 
 
#include "stdafx.h" 
#include "FingerPro.h" 
#include "DlgSetBinary.h" 
 
#ifdef _DEBUG 
#define new DEBUG_NEW 
#undef THIS_FILE 
static char THIS_FILE[] = __FILE__; 
#endif 
 
///////////////////////////////////////////////////////////////////////////// 
// CDlgSetBinary dialog 
 
 
CDlgSetBinary::CDlgSetBinary(CWnd* pParent /*=NULL*/) 
	: CDialog(CDlgSetBinary::IDD, pParent) 
{ 
	//{{AFX_DATA_INIT(CDlgSetBinary) 
	m_Thre = 0; 
	//}}AFX_DATA_INIT 
} 
 
 
void CDlgSetBinary::DoDataExchange(CDataExchange* pDX) 
{ 
	CDialog::DoDataExchange(pDX); 
	//{{AFX_DATA_MAP(CDlgSetBinary) 
	DDX_Text(pDX, IDC_EDIT_Thre, m_Thre); 
	DDV_MinMaxByte(pDX, m_Thre, 0, 255); 
	//}}AFX_DATA_MAP 
} 
 
 
BEGIN_MESSAGE_MAP(CDlgSetBinary, CDialog) 
	//{{AFX_MSG_MAP(CDlgSetBinary) 
	ON_EN_KILLFOCUS(IDC_EDIT_Thre, OnKillfocusEDITThre) 
	ON_WM_LBUTTONDOWN() 
	ON_WM_LBUTTONUP() 
	ON_WM_MOUSEMOVE() 
	ON_WM_PAINT() 
	//}}AFX_MSG_MAP 
END_MESSAGE_MAP() 
 
///////////////////////////////////////////////////////////////////////////// 
// CDlgSetBinary message handlers 
 
BOOL CDlgSetBinary::OnInitDialog()  
{ 
	CDialog::OnInitDialog(); 
	 
	// TODO: Add extra initialization here 
	// 调用默认OnInitDialog函数 
	CDialog::OnInitDialog(); 
	 
	// 获取绘制直方图的标签 
	CWnd* pWnd = GetDlgItem(IDD_COORD); 
	 
	// 计算接受鼠标事件的有效区域 
	pWnd->GetClientRect(m_MouseRect); 
	pWnd->ClientToScreen(&m_MouseRect); 
	 
	CRect rect; 
	GetClientRect(rect); 
	ClientToScreen(&rect); 
	 
	m_MouseRect.top -= rect.top; 
	m_MouseRect.left -= rect.left; 
	 
	// 设置接受鼠标事件的有效区域 
	m_MouseRect.top += 25; 
	m_MouseRect.left += 10; 
	m_MouseRect.bottom = m_MouseRect.top + 255; 
	m_MouseRect.right = m_MouseRect.left + 256; 
	 
	// 初始化拖动状态 
	m_bIsDraging = FALSE; 
	 
	// 返回TRUE	 
	return TRUE;  // return TRUE unless you set the focus to a control 
	              // EXCEPTION: OCX Property Pages should return FALSE 
} 
 
void CDlgSetBinary::OnKillfocusEDITThre()  
{ 
	// TODO: Add your control notification handler code here 
	UpdateData(TRUE); 
	 
	// 重绘 
	InvalidateRect(m_MouseRect, TRUE);	 
} 
 
void CDlgSetBinary::OnLButtonDown(UINT nFlags, CPoint point)  
{ 
	// TODO: Add your message handler code here and/or call default 
	// 当用户单击鼠标左键开始拖动 
	 
	// 判断是否在有效区域中 
	if(m_MouseRect.PtInRect(point)) 
	{ 
		if (point.x == (m_MouseRect.left + m_Thre)) 
		{ 
			 
			// 设置拖动状态 
			m_bIsDraging = TRUE; 
			 
			// 更改光标 
			::SetCursor(::LoadCursor(NULL, IDC_SIZEWE)); 
		} 
	} 
	 
	// 默认单击鼠标左键处理事件 
	CDialog::OnLButtonDown(nFlags, point); 
} 
 
void CDlgSetBinary::OnLButtonUp(UINT nFlags, CPoint point)  
{ 
	// TODO: Add your message handler code here and/or call default 
	// 当用户释放鼠标左键停止拖动 
	if (m_bIsDraging) 
	{ 
		// 重置拖动状态 
		m_bIsDraging = FALSE; 
	} 
	 
	// 默认释放鼠标左键处理事件 
	CDialog::OnLButtonUp(nFlags, point); 
} 
 
void CDlgSetBinary::OnMouseMove(UINT nFlags, CPoint point)  
{ 
	// TODO: Add your message handler code here and/or call default 
	// 判断当前光标是否在绘制区域 
	if(m_MouseRect.PtInRect(point)) 
	{ 
		// 判断是否正在拖动 
		if (m_bIsDraging) 
		{ 
			// 更改阈值 
			m_Thre = (BYTE) (point.x - m_MouseRect.left); 
			 
			// 更改光标 
			::SetCursor(::LoadCursor(NULL, IDC_SIZEWE)); 
			 
			// 更新 
			UpdateData(FALSE); 
			 
			// 重绘 
			InvalidateRect(m_MouseRect, TRUE); 
		} 
		else if (point.x == (m_MouseRect.left + m_Thre)) 
		{ 
			// 更改光标 
			::SetCursor(::LoadCursor(NULL, IDC_SIZEWE)); 
		} 
	} 
	 
	// 默认鼠标移动处理事件 
	CDialog::OnMouseMove(nFlags, point); 
} 
 
void CDlgSetBinary::OnPaint()  
{	 
	// TODO: Add your message handler code here 
	// 字符串 
	CString str; 
	 
	// 设备上下文 
	CPaintDC dc(this); 
	 
	// 获取绘制坐标的文本框 
	CWnd* pWnd = GetDlgItem(IDD_COORD); 
	 
	// 指针 
	CDC* pDC = pWnd->GetDC(); 
	pWnd->Invalidate(); 
	pWnd->UpdateWindow(); 
	 
	pDC->Rectangle(0,0,330,300); 
	 
	// 创建画笔对象 
	CPen* pPenRed = new CPen; 
	 
	// 红色画笔 
	pPenRed->CreatePen(PS_SOLID,2,RGB(255,0,0)); 
	 
	// 创建画笔对象 
	CPen* pPenBlue = new CPen; 
	 
	// 蓝色画笔 
	pPenBlue->CreatePen(PS_SOLID,2,RGB(0,0, 255)); 
	 
	// 创建画笔对象 
	CPen* pPenGreen = new CPen; 
	 
	// 绿色画笔 
	pPenGreen->CreatePen(PS_DOT,1,RGB(0,255,0)); 
	 
	// 选中当前红色画笔,并保存以前的画笔 
	CGdiObject* pOldPen = pDC->SelectObject(pPenRed); 
	 
	// 绘制坐标轴 
	pDC->MoveTo(10,10); 
	 
	// 垂直轴 
	pDC->LineTo(10,280); 
	 
	// 水平轴 
	pDC->LineTo(320,280); 
	 
	// 写坐标 
	str.Format("0"); 
	pDC->TextOut(10, 281, str); 
	 
	str.Format("255"); 
	pDC->TextOut(265, 281, str); 
	pDC->TextOut(11, 25, str); 
	 
	// 绘制X轴箭头 
	pDC->LineTo(315,275); 
	pDC->MoveTo(320,280); 
	pDC->LineTo(315,285); 
	 
	// 绘制X轴箭头 
	pDC->MoveTo(10,10); 
	pDC->LineTo(5,15); 
	pDC->MoveTo(10,10); 
	pDC->LineTo(15,15); 
	 
	// 更改成绿色画笔 
	pDC->SelectObject(pPenGreen);	 
	 
	// 绘制窗口阈值线 
	pDC->MoveTo(m_Thre + 10, 25); 
	pDC->LineTo(m_Thre + 10, 280); 
	 
	// 更改成蓝色画笔 
	pDC->SelectObject(pPenBlue);	 
	 
	// 绘制坐标值 
	str.Format("%d", m_Thre); 
	pDC->TextOut(m_Thre + 10, 281, str); 
	 
	// 绘制用户指定的窗口(注意转换坐标系) 
	pDC->MoveTo(10, 280); 
	pDC->LineTo(m_Thre + 10, 280); 
	pDC->LineTo(m_Thre + 10, 25); 
	pDC->LineTo(265, 25); 
	 
	// 恢复以前的画笔 
	pDC->SelectObject(pOldPen);	 
	 
	// 绘制边缘 
	pDC->MoveTo(10,25); 
	pDC->LineTo(265,25); 
	pDC->LineTo(265,280); 
	 
	// 删除新的画笔 
	delete pPenRed; 
	delete pPenBlue; 
	delete pPenGreen; 
	 
	// Do not call CDialog::OnPaint() for painting messages 
}