www.pudn.com > F2812-UCOS.rar > INT_handle.c
/* INT SVC system
* Copyright (c) 2006,南京因泰莱电器股份有限公司开发部
* All rights reserved.
*
* 文件名称:interrupt.c
* 摘 要:实现F2812中断的各种处理函数,为以后的开发准备
*
* 当前版本:0.9
* 作 者:洪远洋
* 完成日期:2006年12月29日
*
* 取代版本:0.1
* 原作者 :洪远洋
* 完成日期:2006年12月28日
*/
/*********************************************************************/
#include "device.h"
#include "F2812reg.h"
/*********************************************************************/
interrupt void c_dummy1(void)
{
int i=0;
i++;
PIEACK=0xffff;
}
interrupt void c_dummy(void)
{
int i=0;
i++;
PIEACK=0xffff;
asm(" CLRC INTM"); // 调试使能
}
/*********************************************************************/
interrupt void TINT0_ISR(void) // 0x000D4C TINT0 (CPU TIMER 0)
{
int i = 0;
// Work around Compiler v3.03 bug
// asm(" SPM 0"); // Compiler not properly setting SPM 0 in ISRs
// asm(" CLRC AMODE"); // Compiler not properly setting AMODE=1 in ISRs
// End workaround
i++;
asm(" CLRC INTM"); // 调试使能
PIEACK=0xf00f;
// PIEACK=0xffff;
// PieCtrlRegs.PIEACK.all = PIEACK_GROUP1; // Must acknowledge the PIE group
// Next two lines for debug only - remove after inserting your ISR
// asm (" ESTOP0"); // Emulator Halt instruction
// while(1);
}
/*********************************************************************
interrupt void INT14_ISR(void) // 0x000D1C INT14 - CPU Timer2, reserved for TI
{
// Work around Compiler v3.03 bug
asm(" SPM 0"); // Compiler not properly setting SPM 0 in ISRs
asm(" CLRC AMODE"); // Compiler not properly setting AMODE=1 in ISRs
// End workaround
// Next two lines for debug only - remove after inserting your ISR
asm (" ESTOP0"); // Emulator Halt instruction
while(1);
}
*********************************************************************/
interrupt void DATALOG_ISR(void) // 0x000D1E DATALOG - CPU data logging interrupt
{
// Work around Compiler v3.03 bug
asm(" SPM 0"); // Compiler not properly setting SPM 0 in ISRs
asm(" CLRC AMODE"); // Compiler not properly setting AMODE=1 in ISRs
// End workaround
// Next two lines for debug only - remove after inserting your ISR
asm (" ESTOP0"); // Emulator Halt instruction
while(1);
}
/*********************************************************************/
interrupt void RTOSINT_ISR(void) // 0x000D20 RTOSINT - CPU RTOS interrupt
{
// Work around Compiler v3.03 bug
asm(" SPM 0"); // Compiler not properly setting SPM 0 in ISRs
asm(" CLRC AMODE"); // Compiler not properly setting AMODE=1 in ISRs
// End workaround
// Next two lines for debug only - remove after inserting your ISR
asm (" ESTOP0"); // Emulator Halt instruction
while(1);
}
/*********************************************************************/
interrupt void EMUINT_ISR(void) // 0x000D22 EMUINT - CPU emulation interrupt
{
// Work around Compiler v3.03 bug
asm(" SPM 0"); // Compiler not properly setting SPM 0 in ISRs
asm(" CLRC AMODE"); // Compiler not properly setting AMODE=1 in ISRs
// End workaround
// Next two lines for debug only - remove after inserting your ISR
asm (" ESTOP0"); // Emulator Halt instruction
while(1);
}
/*********************************************************************/
interrupt void NMI_ISR(void) // 0x000D24 NMI - XNMI interrupt
{
// Work around Compiler v3.03 bug
asm(" SPM 0"); // Compiler not properly setting SPM 0 in ISRs
asm(" CLRC AMODE"); // Compiler not properly setting AMODE=1 in ISRs
// End workaround
// Next two lines for debug only - remove after inserting your ISR
asm (" ESTOP0"); // Emulator Halt instruction
while(1);
}
/*********************************************************************/
interrupt void ILLEGAL_ISR(void) // 0x000D26 ILLEGAL - illegal operation trap
{
// Work around Compiler v3.03 bug
asm(" SPM 0"); // Compiler not properly setting SPM 0 in ISRs
asm(" CLRC AMODE"); // Compiler not properly setting AMODE=1 in ISRs
// End workaround
// Next two lines for debug only - remove after inserting your ISR
asm (" ESTOP0"); // Emulator Halt instruction
while(1);
}
/*********************************************************************/
interrupt void USER0_ISR(void) // 0x000D28 USER0 - software interrupt #0
{
// Work around Compiler v3.03 bug
asm(" SPM 0"); // Compiler not properly setting SPM 0 in ISRs
asm(" CLRC AMODE"); // Compiler not properly setting AMODE=1 in ISRs
// End workaround
// Next two lines for debug only - remove after inserting your ISR
asm (" ESTOP0"); // Emulator Halt instruction
while(1);
}
/*********************************************************************/
interrupt void USER1_ISR(void) // 0x000D2A USER1 - software interrupt #1
{
// Work around Compiler v3.03 bug
asm(" SPM 0"); // Compiler not properly setting SPM 0 in ISRs
asm(" CLRC AMODE"); // Compiler not properly setting AMODE=1 in ISRs
// End workaround
// Next two lines for debug only - remove after inserting your ISR
asm (" ESTOP0"); // Emulator Halt instruction
while(1);
}
/*********************************************************************/
interrupt void USER2_ISR(void) // 0x000D2C USER2 - software interrupt #3
{
// Work around Compiler v3.03 bug
asm(" SPM 0"); // Compiler not properly setting SPM 0 in ISRs
asm(" CLRC AMODE"); // Compiler not properly setting AMODE=1 in ISRs
// End workaround
// Next two lines for debug only - remove after inserting your ISR
asm (" ESTOP0"); // Emulator Halt instruction
while(1);
}
/*********************************************************************/
interrupt void USER3_ISR(void) // 0x000D2E USER3 - software interrupt #3
{
// Work around Compiler v3.03 bug
asm(" SPM 0"); // Compiler not properly setting SPM 0 in ISRs
asm(" CLRC AMODE"); // Compiler not properly setting AMODE=1 in ISRs
// End workaround
// Next two lines for debug only - remove after inserting your ISR
asm (" ESTOP0"); // Emulator Halt instruction
while(1);
}
/*********************************************************************/
interrupt void USER4_ISR(void) // 0x000D30 USER4 - software interrupt #4
{
// Work around Compiler v3.03 bug
asm(" SPM 0"); // Compiler not properly setting SPM 0 in ISRs
asm(" CLRC AMODE"); // Compiler not properly setting AMODE=1 in ISRs
// End workaround
// Next two lines for debug only - remove after inserting your ISR
asm (" ESTOP0"); // Emulator Halt instruction
while(1);
}
/*********************************************************************/
interrupt void USER5_ISR(void) // 0x000D32 USER5 - software interrupt #5
{
// Work around Compiler v3.03 bug
asm(" SPM 0"); // Compiler not properly setting SPM 0 in ISRs
asm(" CLRC AMODE"); // Compiler not properly setting AMODE=1 in ISRs
// End workaround
// Next two lines for debug only - remove after inserting your ISR
asm (" ESTOP0"); // Emulator Halt instruction
while(1);
}
/*********************************************************************/
interrupt void USER6_ISR(void) // 0x000D34 USER6 - software interrupt #6
{
// Work around Compiler v3.03 bug
asm(" SPM 0"); // Compiler not properly setting SPM 0 in ISRs
asm(" CLRC AMODE"); // Compiler not properly setting AMODE=1 in ISRs
// End workaround
// Next two lines for debug only - remove after inserting your ISR
asm (" ESTOP0"); // Emulator Halt instruction
while(1);
}
/*********************************************************************/
interrupt void USER7_ISR(void) // 0x000D36 USER7 - software interrupt #7
{
// Work around Compiler v3.03 bug
asm(" SPM 0"); // Compiler not properly setting SPM 0 in ISRs
asm(" CLRC AMODE"); // Compiler not properly setting AMODE=1 in ISRs
// End workaround
// Next two lines for debug only - remove after inserting your ISR
asm (" ESTOP0"); // Emulator Halt instruction
while(1);
}
/*********************************************************************/
interrupt void USER8_ISR(void) // 0x000D38 USER8 - software interrupt #8
{
// Work around Compiler v3.03 bug
asm(" SPM 0"); // Compiler not properly setting SPM 0 in ISRs
asm(" CLRC AMODE"); // Compiler not properly setting AMODE=1 in ISRs
// End workaround
// Next two lines for debug only - remove after inserting your ISR
asm (" ESTOP0"); // Emulator Halt instruction
while(1);
}
/*********************************************************************/
interrupt void USER9_ISR(void) // 0x000D3A USER9 - software interrupt #9
{
// Work around Compiler v3.03 bug
asm(" SPM 0"); // Compiler not properly setting SPM 0 in ISRs
asm(" CLRC AMODE"); // Compiler not properly setting AMODE=1 in ISRs
// End workaround
// Next two lines for debug only - remove after inserting your ISR
asm (" ESTOP0"); // Emulator Halt instruction
while(1);
}
/*********************************************************************/
interrupt void USER10_ISR(void) // 0x000D3C USER10 - software interrupt #10
{
// Work around Compiler v3.03 bug
asm(" SPM 0"); // Compiler not properly setting SPM 0 in ISRs
asm(" CLRC AMODE"); // Compiler not properly setting AMODE=1 in ISRs
// End workaround
// Next two lines for debug only - remove after inserting your ISR
asm (" ESTOP0"); // Emulator Halt instruction
while(1);
}
/*********************************************************************/
interrupt void USER11_ISR(void) // 0x000D3E USER11 - software interrupt #11
{
// Work around Compiler v3.03 bug
asm(" SPM 0"); // Compiler not properly setting SPM 0 in ISRs
asm(" CLRC AMODE"); // Compiler not properly setting AMODE=1 in ISRs
// End workaround
// Next two lines for debug only - remove after inserting your ISR
asm (" ESTOP0"); // Emulator Halt instruction
while(1);
}
/*********************************************************************/
interrupt void PDPINTA_ISR(void) // 0x000D40 PDPINTA (EV-A)
{
// Work around Compiler v3.03 bug
asm(" SPM 0"); // Compiler not properly setting SPM 0 in ISRs
asm(" CLRC AMODE"); // Compiler not properly setting AMODE=1 in ISRs
// End workaround
// PieCtrlRegs.PIEACK.all = PIEACK_GROUP1; // Must acknowledge the PIE group
// Next two lines for debug only - remove after inserting your ISR
asm (" ESTOP0"); // Emulator Halt instruction
while(1);
}
/*********************************************************************/
interrupt void PDPINTB_ISR(void) // 0x000D42 PDPINTB (EV-B)
{
// Work around Compiler v3.03 bug
asm(" SPM 0"); // Compiler not properly setting SPM 0 in ISRs
asm(" CLRC AMODE"); // Compiler not properly setting AMODE=1 in ISRs
// End workaround
// PieCtrlRegs.PIEACK.all = PIEACK_GROUP1; // Must acknowledge the PIE group
// Next two lines for debug only - remove after inserting your ISR
asm (" ESTOP0"); // Emulator Halt instruction
while(1);
}
/*********************************************************************/
interrupt void XINT1_ISR(void) // 0x000D46 XINT1
{
}
/*********************************************************************/
interrupt void XINT2_ISR(void) // 0x000D48 XINT2
{
// Work around Compiler v3.03 bug
asm(" SPM 0"); // Compiler not properly setting SPM 0 in ISRs
asm(" CLRC AMODE"); // Compiler not properly setting AMODE=1 in ISRs
// End workaround
// PieCtrlRegs.PIEACK.all = PIEACK_GROUP1; // Must acknowledge the PIE group
// Next two lines for debug only - remove after inserting your ISR
asm (" ESTOP0"); // Emulator Halt instruction
while(1);
}
/*********************************************************************/
interrupt void ADCINT_ISR(void) // 0x000D4A ADCINT (ADC)
{
//int16 u; // fixed pt. control input
// Work around Compiler v3.03 bug
asm(" SPM 0"); // Compiler not properly setting SPM 0 in ISRs
asm(" CLRC AMODE"); // Compiler not properly setting AMODE=1 in ISRs
// End workaround
/*** Manage the interrupt registers ***/
// PieCtrlRegs.PIEACK.all = PIEACK_GROUP1; // Must acknowledge the PIE group
/*** Manage the ADC registers ***/
// AdcRegs.ADCTRL2.bit.RST_SEQ1 = 1; // reset SEQ1 to CONV00 state
// AdcRegs.ADCST.bit.INT_SEQ1_CLR = 1; // clear ADC SEQ1 interrupt flag
/*** Read the thermistor ***/
// TEC1.y = AdcRegs.ADCRESULT0 >> 1; // read ADC result, I1Q15
/*** Filter the thermistor reading ***/
#if FILTER != 0 // low-pass filter in use
// FirFilter(&TEC1, aLP, NLP); // call the FIR filter function
#else // low-pass filter not in use
// TEC1.yf = (3.0/4096)*(float32)(TEC1.y >> 3);
#endif
/*** Compute the controller output ***/
// PidCtrl1(&TEC1); // call the PID controller
// u = (int16)TEC1.u; // convert to fixed pt.
/** Handle the sign with the H-bridge **/
// if(u > 0) EvaRegs.ACTRA.all = ACTRA_pos_mask;
// else EvaRegs.ACTRA.all = ACTRA_neg_mask;
// EvaRegs.CMPR1 = abs(u); // update the PWM duty cycle
} // end ADCINT_ISR()
/*********************************************************************/
interrupt void WAKEINT_ISR(void) // 0x000D4E WAKEINT (LPM/WD)
{
// Work around Compiler v3.03 bug
asm(" SPM 0"); // Compiler not properly setting SPM 0 in ISRs
asm(" CLRC AMODE"); // Compiler not properly setting AMODE=1 in ISRs
// End workaround
// PieCtrlRegs.PIEACK.all = PIEACK_GROUP1; // Must acknowledge the PIE group
// Next two lines for debug only - remove after inserting your ISR
asm (" ESTOP0"); // Emulator Halt instruction
while(1);
}
/*********************************************************************/
interrupt void CMP1INT_ISR(void) // 0x000D50 CMP1INT (EV-A)
{
// Work around Compiler v3.03 bug
asm(" SPM 0"); // Compiler not properly setting SPM 0 in ISRs
asm(" CLRC AMODE"); // Compiler not properly setting AMODE=1 in ISRs
// End workaround
// PieCtrlRegs.PIEACK.all = PIEACK_GROUP2; // Must acknowledge the PIE group
// Next two lines for debug only - remove after inserting your ISR
asm (" ESTOP0"); // Emulator Halt instruction
while(1);
}
/*********************************************************************/
interrupt void CMP2INT_ISR(void) // 0x000D52 CMP2INT (EV-A)
{
// Work around Compiler v3.03 bug
asm(" SPM 0"); // Compiler not properly setting SPM 0 in ISRs
asm(" CLRC AMODE"); // Compiler not properly setting AMODE=1 in ISRs
// End workaround
// PieCtrlRegs.PIEACK.all = PIEACK_GROUP2; // Must acknowledge the PIE group
// Next two lines for debug only - remove after inserting your ISR
asm (" ESTOP0"); // Emulator Halt instruction
while(1);
}
/*********************************************************************/
interrupt void CMP3INT_ISR(void) // 0x000D54 CMP3INT (EV-A)
{
// Work around Compiler v3.03 bug
asm(" SPM 0"); // Compiler not properly setting SPM 0 in ISRs
asm(" CLRC AMODE"); // Compiler not properly setting AMODE=1 in ISRs
// End workaround
// PieCtrlRegs.PIEACK.all = PIEACK_GROUP2; // Must acknowledge the PIE group
// Next two lines for debug only - remove after inserting your ISR
asm (" ESTOP0"); // Emulator Halt instruction
while(1);
}
/*********************************************************************/
interrupt void T1PINT_ISR(void) // 0x000D56 T1PINT (EV-A)
{
asm(" SPM 0"); // Compiler not properly setting SPM 0 in ISRs
asm(" CLRC DBGM"); // Compiler not properly setting AMODE=1 in ISRs
// End workaround
// PieCtrlRegs.PIEACK.all = PIEACK_GROUP2; // Must acknowledge the PIE group
// Next two lines for debug only - remove after inserting your ISR
// asm (" ESTOP0"); // Emulator Halt instruction
}
/*********************************************************************/
interrupt void T1CINT_ISR(void) // 0x000D58 T1CINT (EV-A)
{
// Work around Compiler v3.03 bug
asm(" SPM 0"); // Compiler not properly setting SPM 0 in ISRs
asm(" CLRC AMODE"); // Compiler not properly setting AMODE=1 in ISRs
// End workaround
// PieCtrlRegs.PIEACK.all = PIEACK_GROUP2; // Must acknowledge the PIE group
// Next two lines for debug only - remove after inserting your ISR
asm (" ESTOP0"); // Emulator Halt instruction
while(1);
}
/*********************************************************************/
interrupt void T1UFINT_ISR(void) // 0x000D5A T1UFINT (EV-A)
{
// Work around Compiler v3.03 bug
asm(" SPM 0"); // Compiler not properly setting SPM 0 in ISRs
asm(" CLRC AMODE"); // Compiler not properly setting AMODE=1 in ISRs
// End workaround
// PieCtrlRegs.PIEACK.all = PIEACK_GROUP2; // Must acknowledge the PIE group
// Next two lines for debug only - remove after inserting your ISR
asm (" ESTOP0"); // Emulator Halt instruction
while(1);
}
/*********************************************************************/
interrupt void T1OFINT_ISR(void) // 0x000D5C T1OFINT (EV-A)
{
// Work around Compiler v3.03 bug
asm(" SPM 0"); // Compiler not properly setting SPM 0 in ISRs
asm(" CLRC AMODE"); // Compiler not properly setting AMODE=1 in ISRs
// End workaround
// PieCtrlRegs.PIEACK.all = PIEACK_GROUP2; // Must acknowledge the PIE group
// Next two lines for debug only - remove after inserting your ISR
asm (" ESTOP0"); // Emulator Halt instruction
while(1);
}
/*********************************************************************/
interrupt void T2PINT_ISR(void) // 0x000D60 T2PINT (EV-A)
{
// Work around Compiler v3.03 bug
asm(" SPM 0"); // Compiler not properly setting SPM 0 in ISRs
asm(" CLRC AMODE"); // Compiler not properly setting AMODE=1 in ISRs
// End workaround
// PieCtrlRegs.PIEACK.all = PIEACK_GROUP3; // Must acknowledge the PIE group
// Next two lines for debug only - remove after inserting your ISR
asm (" ESTOP0"); // Emulator Halt instruction
while(1);
}
/*********************************************************************/
interrupt void T2CINT_ISR(void) // 0x000D62 T2CINT (EV-A)
{
// Work around Compiler v3.03 bug
asm(" SPM 0"); // Compiler not properly setting SPM 0 in ISRs
asm(" CLRC AMODE"); // Compiler not properly setting AMODE=1 in ISRs
// End workaround
// PieCtrlRegs.PIEACK.all = PIEACK_GROUP3; // Must acknowledge the PIE group
// Next two lines for debug only - remove after inserting your ISR
asm (" ESTOP0"); // Emulator Halt instruction
while(1);
}
/*********************************************************************/
interrupt void T2UFINT_ISR(void) // 0x000D64 T2UFINT (EV-A)
{
// Work around Compiler v3.03 bug
asm(" SPM 0"); // Compiler not properly setting SPM 0 in ISRs
asm(" CLRC AMODE"); // Compiler not properly setting AMODE=1 in ISRs
// End workaround
// PieCtrlRegs.PIEACK.all = PIEACK_GROUP3; // Must acknowledge the PIE group
// Next two lines for debug only - remove after inserting your ISR
asm (" ESTOP0"); // Emulator Halt instruction
while(1);
}
/*********************************************************************/
interrupt void T2OFINT_ISR(void) // 0x000D66 T2OFINT (EV-A)
{
// Work around Compiler v3.03 bug
asm(" SPM 0"); // Compiler not properly setting SPM 0 in ISRs
asm(" CLRC AMODE"); // Compiler not properly setting AMODE=1 in ISRs
// End workaround
//PieCtrlRegs.PIEACK.all = PIEACK_GROUP3; // Must acknowledge the PIE group
// Next two lines for debug only - remove after inserting your ISR
asm (" ESTOP0"); // Emulator Halt instruction
while(1);
}
/*********************************************************************/
interrupt void CAPINT1_ISR(void) // 0x000D68 CAPINT1 (EV-A)
{
}
/*********************************************************************/
interrupt void CAPINT2_ISR(void) // 0x000D6A CAPINT2 (EV-A)
{
// Work around Compiler v3.03 bug
asm(" SPM 0"); // Compiler not properly setting SPM 0 in ISRs
asm(" CLRC AMODE"); // Compiler not properly setting AMODE=1 in ISRs
// End workaround
// PieCtrlRegs.PIEACK.all = PIEACK_GROUP3; // Must acknowledge the PIE group
// Next two lines for debug only - remove after inserting your ISR
asm (" ESTOP0"); // Emulator Halt instruction
while(1);
}
/*********************************************************************/
interrupt void CAPINT3_ISR(void) // 0x000D6C CAPINT3 (EV-A)
{
// Work around Compiler v3.03 bug
asm(" SPM 0"); // Compiler not properly setting SPM 0 in ISRs
asm(" CLRC AMODE"); // Compiler not properly setting AMODE=1 in ISRs
// End workaround
// PieCtrlRegs.PIEACK.all = PIEACK_GROUP3; // Must acknowledge the PIE group
// Next two lines for debug only - remove after inserting your ISR
asm (" ESTOP0"); // Emulator Halt instruction
while(1);
}
/*********************************************************************/
interrupt void CMP4INT_ISR(void) // 0x000D70 CMP4INT (EV-B)
{
// Work around Compiler v3.03 bug
asm(" SPM 0"); // Compiler not properly setting SPM 0 in ISRs
asm(" CLRC AMODE"); // Compiler not properly setting AMODE=1 in ISRs
// End workaround
// PieCtrlRegs.PIEACK.all = PIEACK_GROUP4; // Must acknowledge the PIE group
// Next two lines for debug only - remove after inserting your ISR
asm (" ESTOP0"); // Emulator Halt instruction
while(1);
}
/*********************************************************************/
interrupt void CMP5INT_ISR(void) // 0x000D72 CMP5INT (EV-B)
{
// Work around Compiler v3.03 bug
asm(" SPM 0"); // Compiler not properly setting SPM 0 in ISRs
asm(" CLRC AMODE"); // Compiler not properly setting AMODE=1 in ISRs
// End workaround
//
// PieCtrlRegs.PIEACK.all = PIEACK_GROUP4; // Must acknowledge the PIE group
// Next two lines for debug only - remove after inserting your ISR
asm (" ESTOP0"); // Emulator Halt instruction
while(1);
}
/*********************************************************************/
interrupt void CMP6INT_ISR(void) // 0x000D74 CMP6INT (EV-B)
{
// Work around Compiler v3.03 bug
asm(" SPM 0"); // Compiler not properly setting SPM 0 in ISRs
asm(" CLRC AMODE"); // Compiler not properly setting AMODE=1 in ISRs
// End workaround
// PieCtrlRegs.PIEACK.all = PIEACK_GROUP4; // Must acknowledge the PIE group
// Next two lines for debug only - remove after inserting your ISR
asm (" ESTOP0"); // Emulator Halt instruction
while(1);
}
/*********************************************************************/
interrupt void T3PINT_ISR(void) // 0x000D76 T3PINT (EV-B)
{
// Work around Compiler v3.03 bug
asm(" SPM 0"); // Compiler not properly setting SPM 0 in ISRs
asm(" CLRC AMODE"); // Compiler not properly setting AMODE=1 in ISRs
// End workaround
// PieCtrlRegs.PIEACK.all = PIEACK_GROUP4; // Must acknowledge the PIE group
// Next two lines for debug only - remove after inserting your ISR
asm (" ESTOP0"); // Emulator Halt instruction
while(1);
}
/*********************************************************************/
interrupt void T3CINT_ISR(void) // 0x000D78 T3CINT (EV-B)
{
// Work around Compiler v3.03 bug
asm(" SPM 0"); // Compiler not properly setting SPM 0 in ISRs
asm(" CLRC AMODE"); // Compiler not properly setting AMODE=1 in ISRs
// End workaround
// PieCtrlRegs.PIEACK.all = PIEACK_GROUP4; // Must acknowledge the PIE group
// Next two lines for debug only - remove after inserting your ISR
asm (" ESTOP0"); // Emulator Halt instruction
while(1);
}
/*********************************************************************/
interrupt void T3UFINT_ISR(void) // 0x000D7A T3UFINT (EV-B)
{
// Work around Compiler v3.03 bug
asm(" SPM 0"); // Compiler not properly setting SPM 0 in ISRs
asm(" CLRC AMODE"); // Compiler not properly setting AMODE=1 in ISRs
// End workaround
// PieCtrlRegs.PIEACK.all = PIEACK_GROUP4; // Must acknowledge the PIE group
// Next two lines for debug only - remove after inserting your ISR
asm (" ESTOP0"); // Emulator Halt instruction
while(1);
}
/*********************************************************************/
interrupt void T3OFINT_ISR(void) // 0x000D7C T3OFINT (EV-B)
{
// Work around Compiler v3.03 bug
asm(" SPM 0"); // Compiler not properly setting SPM 0 in ISRs
asm(" CLRC AMODE"); // Compiler not properly setting AMODE=1 in ISRs
// End workaround
// PieCtrlRegs.PIEACK.all = PIEACK_GROUP4; // Must acknowledge the PIE group
// Next two lines for debug only - remove after inserting your ISR
asm (" ESTOP0"); // Emulator Halt instruction
while(1);
}
/*********************************************************************/
interrupt void T4PINT_ISR(void) // 0x000D80 T4PINT (EV-B)
{
// Work around Compiler v3.03 bug
asm(" SPM 0"); // Compiler not properly setting SPM 0 in ISRs
asm(" CLRC AMODE"); // Compiler not properly setting AMODE=1 in ISRs
// End workaround
// PieCtrlRegs.PIEACK.all = PIEACK_GROUP5; // Must acknowledge the PIE group
// Next two lines for debug only - remove after inserting your ISR
asm (" ESTOP0"); // Emulator Halt instruction
while(1);
}
/*********************************************************************/
interrupt void T4CINT_ISR(void) // 0x000D82 T4CINT (EV-B)
{
// Work around Compiler v3.03 bug
asm(" SPM 0"); // Compiler not properly setting SPM 0 in ISRs
asm(" CLRC AMODE"); // Compiler not properly setting AMODE=1 in ISRs
// End workaround
// PieCtrlRegs.PIEACK.all = PIEACK_GROUP5; // Must acknowledge the PIE group
// Next two lines for debug only - remove after inserting your ISR
asm (" ESTOP0"); // Emulator Halt instruction
while(1);
}
/*********************************************************************/
interrupt void T4UFINT_ISR(void) // 0x000D84 T4UFINT (EV-B)
{
// Work around Compiler v3.03 bug
asm(" SPM 0"); // Compiler not properly setting SPM 0 in ISRs
asm(" CLRC AMODE"); // Compiler not properly setting AMODE=1 in ISRs
// End workaround
// PieCtrlRegs.PIEACK.all = PIEACK_GROUP5; // Must acknowledge the PIE group
// Next two lines for debug only - remove after inserting your ISR
asm (" ESTOP0"); // Emulator Halt instruction
while(1);
}
/*********************************************************************/
interrupt void T4OFINT_ISR(void) // 0x000D86 T4OFINT (EV-B)
{
// Work around Compiler v3.03 bug
asm(" SPM 0"); // Compiler not properly setting SPM 0 in ISRs
asm(" CLRC AMODE"); // Compiler not properly setting AMODE=1 in ISRs
// End workaround
// PieCtrlRegs.PIEACK.all = PIEACK_GROUP5; // Must acknowledge the PIE group
// Next two lines for debug only - remove after inserting your ISR
asm (" ESTOP0"); // Emulator Halt instruction
while(1);
}
/*********************************************************************/
interrupt void CAPINT4_ISR(void) // 0x000D88 CAPINT4 (EV-B)
{
// Work around Compiler v3.03 bug
asm(" SPM 0"); // Compiler not properly setting SPM 0 in ISRs
asm(" CLRC AMODE"); // Compiler not properly setting AMODE=1 in ISRs
// End workaround
// PieCtrlRegs.PIEACK.all = PIEACK_GROUP5; // Must acknowledge the PIE group
// Next two lines for debug only - remove after inserting your ISR
asm (" ESTOP0"); // Emulator Halt instruction
while(1);
}
/*********************************************************************/
interrupt void CAPINT5_ISR(void) // 0x000D8A CAPINT5 (EV-B)
{
// Work around Compiler v3.03 bug
asm(" SPM 0"); // Compiler not properly setting SPM 0 in ISRs
asm(" CLRC AMODE"); // Compiler not properly setting AMODE=1 in ISRs
// End workaround
// PieCtrlRegs.PIEACK.all = PIEACK_GROUP5; // Must acknowledge the PIE group
// Next two lines for debug only - remove after inserting your ISR
asm (" ESTOP0"); // Emulator Halt instruction
while(1);
}
/*********************************************************************/
interrupt void CAPINT6_ISR(void) // 0x000D8C CAPINT6 (EV-B)
{
// Work around Compiler v3.03 bug
asm(" SPM 0"); // Compiler not properly setting SPM 0 in ISRs
asm(" CLRC AMODE"); // Compiler not properly setting AMODE=1 in ISRs
// End workaround
// PieCtrlRegs.PIEACK.all = PIEACK_GROUP5; // Must acknowledge the PIE group
// Next two lines for debug only - remove after inserting your ISR
asm (" ESTOP0"); // Emulator Halt instruction
while(1);
}
/*********************************************************************/
interrupt void SPIRXINTA_ISR(void) // 0x000D90 SPIRXINTA (SPI)
{
// Work around Compiler v3.03 bug
asm(" SPM 0"); // Compiler not properly setting SPM 0 in ISRs
asm(" CLRC AMODE"); // Compiler not properly setting AMODE=1 in ISRs
// End workaround
// PieCtrlRegs.PIEACK.all = PIEACK_GROUP6; // Must acknowledge the PIE group
// Next two lines for debug only - remove after inserting your ISR
asm (" ESTOP0"); // Emulator Halt instruction
while(1);
}
/*********************************************************************/
interrupt void SPITXINTA_ISR(void) // 0x000D92 SPITXINTA (SPI)
{
// Work around Compiler v3.03 bug
asm(" SPM 0"); // Compiler not properly setting SPM 0 in ISRs
asm(" CLRC AMODE"); // Compiler not properly setting AMODE=1 in ISRs
// End workaround
// PieCtrlRegs.PIEACK.all = PIEACK_GROUP6; // Must acknowledge the PIE group
// Next two lines for debug only - remove after inserting your ISR
asm (" ESTOP0"); // Emulator Halt instruction
while(1);
}
/*********************************************************************/
interrupt void MRINTA_ISR(void) // 0x000D98 MRINT (McBSP)
{
// Work around Compiler v3.03 bug
asm(" SPM 0"); // Compiler not properly setting SPM 0 in ISRs
asm(" CLRC AMODE"); // Compiler not properly setting AMODE=1 in ISRs
// End workaround
// PieCtrlRegs.PIEACK.all = PIEACK_GROUP6; // Must acknowledge the PIE group
// Next two lines for debug only - remove after inserting your ISR
asm (" ESTOP0"); // Emulator Halt instruction
while(1);
}
/*********************************************************************/
interrupt void MXINTA_ISR(void) // 0x000D9A MXINT (McBSP)
{
// Work around Compiler v3.03 bug
asm(" SPM 0"); // Compiler not properly setting SPM 0 in ISRs
asm(" CLRC AMODE"); // Compiler not properly setting AMODE=1 in ISRs
// End workaround
// PieCtrlRegs.PIEACK.all = PIEACK_GROUP6; // Must acknowledge the PIE group
// Next two lines for debug only - remove after inserting your ISR
asm (" ESTOP0"); // Emulator Halt instruction
while(1);
}
/*********************************************************************/
interrupt void SCIRXINTA_ISR(void) // 0x000DC0 SCIRXINTA (SCI-A)
{
unsigned char a;
DINT;
// Work around Compiler v3.03 bug
asm(" SPM 0"); // Compiler not properly setting SPM 0 in ISRs
asm(" CLRC AMODE"); // Compiler not properly setting AMODE=1 in ISRs
// PieCtrlRegs.PIEACK.all = PIEACK_GROUP9; // Must acknowledge the PIE group
// Next two lines for debug only - remove after inserting your ISR
a=SCIRXBUFB;
SCITXBUFB=a;
PIEACK=0xffff;
EINT;
}
/*********************************************************************/
interrupt void SCITXINTA_ISR(void) // 0x000DC2 SCITXINTA (SCI-A)
{
// Work around Compiler v3.03 bug
asm(" SPM 0"); // Compiler not properly setting SPM 0 in ISRs
asm(" CLRC AMODE"); // Compiler not properly setting AMODE=1 in ISRs
// End workaround
// PieCtrlRegs.PIEACK.all = PIEACK_GROUP9; // Must acknowledge the PIE group
// Next two lines for debug only - remove after inserting your ISR
asm (" ESTOP0"); // Emulator Halt instruction
while(1);
}
/*********************************************************************/
interrupt void SCIRXINTB_ISR(void) // 0x000DC4 SCIRXINTB (SCI-B)
{
unsigned char a;
DINT;
// Work around Compiler v3.03 bug
asm(" SPM 0"); // Compiler not properly setting SPM 0 in ISRs
asm(" CLRC AMODE"); // Compiler not properly setting AMODE=1 in ISRs
// PieCtrlRegs.PIEACK.all = PIEACK_GROUP9; // Must acknowledge the PIE group
// Next two lines for debug only - remove after inserting your ISR
a=SCIRXBUFB;
asm(" NOP");
asm(" NOP");
SCITXBUFB=a;
PIEACK=0xffff;
EINT;
}
/*********************************************************************/
interrupt void SCITXINTB_ISR(void) // 0x000DC6 SCITXINTB (SCI-B)
{
// Work around Compiler v3.03 bug
asm(" SPM 0"); // Compiler not properly setting SPM 0 in ISRs
asm(" CLRC AMODE"); // Compiler not properly setting AMODE=1 in ISRs
// End workaround
// PieCtrlRegs.PIEACK.all = PIEACK_GROUP9; // Must acknowledge the PIE group
// Next two lines for debug only - remove after inserting your ISR
asm (" ESTOP0"); // Emulator Halt instruction
while(1);
}
/*********************************************************************/
interrupt void ECAN0INTA_ISR(void) // 0x000DC8 ECAN0INT (CAN)
{
// Work around Compiler v3.03 bug
asm(" SPM 0"); // Compiler not properly setting SPM 0 in ISRs
asm(" CLRC AMODE"); // Compiler not properly setting AMODE=1 in ISRs
// End workaround
// PieCtrlRegs.PIEACK.all = PIEACK_GROUP9; // Must acknowledge the PIE group
// Next two lines for debug only - remove after inserting your ISR
asm (" ESTOP0"); // Emulator Halt instruction
while(1);
}
/*********************************************************************/
interrupt void ECAN1INTA_ISR(void) // 0x000DCA ECAN1INT (CAN)
{
// Work around Compiler v3.03 bug
asm(" SPM 0"); // Compiler not properly setting SPM 0 in ISRs
asm(" CLRC AMODE"); // Compiler not properly setting AMODE=1 in ISRs
// End workaround
// PieCtrlRegs.PIEACK.all = PIEACK_GROUP9; // Must acknowledge the PIE group
// Next two lines for debug only - remove after inserting your ISR
asm (" ESTOP0"); // Emulator Halt instruction
while(1);
}
/**********************************************************************
* Reserved ISRs
**********************************************************************/
interrupt void PIE_RESERVED(void) // Reserved PIE base vector.
{
// This ISR is for reserved PIE base vectors. It should never be reached by
// properly executing code. If you get here, it means something is wrong.
// Work around Compiler v3.03 bug
asm(" SPM 0"); // Compiler not properly setting SPM 0 in ISRs
asm(" CLRC AMODE"); // Compiler not properly setting AMODE=1 in ISRs
// End workaround
// Next two lines for debug only - remove after inserting your ISR
asm (" ESTOP0"); // Emulator Halt instruction
while(1);
}
/*********************************************************************/
interrupt void rsvd_ISR(void) // Reserved PIE group vector
{
// This ISR is for reserved PIE group vectors. It should never be reached by
// properly executing code. If you get here, it means something is wrong.
// Work around Compiler v3.03 bug
asm(" SPM 0"); // Compiler not properly setting SPM 0 in ISRs
asm(" CLRC AMODE"); // Compiler not properly setting AMODE=1 in ISRs
// End workaround
// Next two lines for debug only - remove after inserting your ISR
asm (" ESTOP0"); // Emulator Halt instruction
while(1);
}
/*** end of file *****************************************************/