www.pudn.com > kugong.rar > pjtDlg.cpp


// pjtDlg.cpp : implementation file 
// 
 
#include "stdafx.h" 
#include "pjt.h" 
#include "pjtDlg.h" 
 
#ifdef _DEBUG 
#define new DEBUG_NEW 
#undef THIS_FILE 
static char THIS_FILE[] = __FILE__; 
#endif 
 
///////////////////////////////////////////////////////////////////////////// 
// CPjtDlg dialog 
 
CPjtDlg::CPjtDlg(CWnd* pParent /*=NULL*/) 
	: CDialog(CPjtDlg::IDD, pParent) 
{ 
	//{{AFX_DATA_INIT(CPjtDlg) 
		// NOTE: the ClassWizard will add member initialization here 
	//}}AFX_DATA_INIT 
	// Note that LoadIcon does not require a subsequent DestroyIcon in Win32 
	m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME); 
} 
 
void CPjtDlg::DoDataExchange(CDataExchange* pDX) 
{ 
	CDialog::DoDataExchange(pDX); 
	//{{AFX_DATA_MAP(CPjtDlg) 
		// NOTE: the ClassWizard will add DDX and DDV calls here 
	//}}AFX_DATA_MAP 
} 
 
BEGIN_MESSAGE_MAP(CPjtDlg, CDialog) 
	//{{AFX_MSG_MAP(CPjtDlg) 
	//}}AFX_MSG_MAP 
END_MESSAGE_MAP() 
 
///////////////////////////////////////////////////////////////////////////// 
// CPjtDlg message handlers 
 
BOOL CPjtDlg::OnInitDialog() 
{ 
	CDialog::OnInitDialog(); 
 
	// Set the icon for this dialog.  The framework does this automatically 
	//  when the application's main window is not a dialog 
	SetIcon(m_hIcon, TRUE);			// Set big icon 
	SetIcon(m_hIcon, FALSE);		// Set small icon 
	 
	// TODO: Add extra initialization here 
	 
	return TRUE;  // return TRUE  unless you set the focus to a control 
} 
 
// If you add a minimize button to your dialog, you will need the code below 
//  to draw the icon.  For MFC applications using the document/view model, 
//  this is automatically done for you by the framework. 
 
 
 
// The system calls this to obtain the cursor to display while the user drags 
//  the minimized window.