www.pudn.com > 3DmaxSLoader.rar > TriList.h
// TriList.h: interface for the CTriList class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_TRILIST_H__F4D23E1D_92BF_4F04_A498_761E19114FC0__INCLUDED_)
#define AFX_TRILIST_H__F4D23E1D_92BF_4F04_A498_761E19114FC0__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include "TriObject.h"
class CTriList
{
public:
CTriList();
virtual ~CTriList();
CTriObject* getObjectByName(char* name);
void removeAllObjects();
void doAfterMath();
void Init();
int getNumObjects() {return numobjects;};
void drawGL();
BOOL add(CTriObject* _object);
private:
int numobjects;
int free;
int maxobjects;
CTriObject* objects[100];
};
#endif // !defined(AFX_TRILIST_H__F4D23E1D_92BF_4F04_A498_761E19114FC0__INCLUDED_)