www.pudn.com > Photodeal.rar > DlgEhance.cpp, change:2006-04-29,size:8764b


// DlgEhance.cpp : implementation file 
// 
 
#include "stdafx.h" 
#include "Photodeal.h" 
#include "DlgEhance.h" 
 
#ifdef _DEBUG 
#define new DEBUG_NEW 
#undef THIS_FILE 
static char THIS_FILE[] = __FILE__; 
#endif 
 
///////////////////////////////////////////////////////////////////////////// 
// DlgEhance dialog 
 
 
DlgEhance::DlgEhance(CWnd* pParent /*=NULL*/) 
	: CDialog(DlgEhance::IDD, pParent) 
{ 
	//{{AFX_DATA_INIT(DlgEhance) 
	m_bX1 = 0; 
	m_bX2 = 0; 
	m_bY2 = 0; 
	m_bY1 = 0; 
	//}}AFX_DATA_INIT 
} 
 
 
void DlgEhance::DoDataExchange(CDataExchange* pDX) 
{ 
	CDialog::DoDataExchange(pDX); 
	//{{AFX_DATA_MAP(DlgEhance) 
	DDX_Text(pDX, IDC_EDIT1, m_bX1); 
	DDX_Text(pDX, IDC_EDIT3, m_bX2); 
	DDX_Text(pDX, IDC_EDIT4, m_bY2); 
	DDX_Text(pDX, IDC_EDIT2, m_bY1); 
	//}}AFX_DATA_MAP 
} 
 
 
BEGIN_MESSAGE_MAP(DlgEhance, CDialog) 
	//{{AFX_MSG_MAP(DlgEhance) 
	ON_WM_LBUTTONDOWN() 
	ON_WM_LBUTTONUP() 
	ON_WM_MOUSEMOVE() 
	ON_EN_KILLFOCUS(IDC_EDIT1, OnKillfocusEdit1) 
	ON_EN_KILLFOCUS(IDC_EDIT2, OnKillfocusEdit2) 
	ON_EN_KILLFOCUS(IDC_EDIT3, OnKillfocusEdit3) 
	ON_EN_KILLFOCUS(IDC_EDIT4, OnKillfocusEdit4) 
	ON_WM_PAINT() 
	//}}AFX_MSG_MAP 
END_MESSAGE_MAP() 
 
///////////////////////////////////////////////////////////////////////////// 
// DlgEhance message handlers 
 
void DlgEhance::OnLButtonDown(UINT nFlags, CPoint point)  
{ 
	// 当用户单击鼠标左键开始拖动 
	if(m_MouseRect.PtInRect(point)) 
	{ 
		CRect	rectTemp; 
		 
		// 计算点1临近区域 
		rectTemp.left = m_MouseRect.left + m_bX1 - 2; 
		rectTemp.right = m_MouseRect.left + m_bX1 + 2; 
		rectTemp.top = 255 + m_MouseRect.top - m_bY1 - 2; 
		rectTemp.bottom = 255 + m_MouseRect.top - m_bY1 + 2; 
		 
		// 判断用户是不是想拖动点1 
		if (rectTemp.PtInRect(point)) 
		{ 
			 
			// 设置拖动状态1,拖动点1 
			m_iIsDraging = 1; 
			 
			// 更改光标 
			::SetCursor(::LoadCursor(NULL, IDC_SIZEALL)); 
		} 
		else 
		{ 
			// 计算点2临近区域 
			rectTemp.left = m_MouseRect.left + m_bX2 - 2; 
			rectTemp.right = m_MouseRect.left + m_bX2 + 2; 
			rectTemp.top = 255 + m_MouseRect.top - m_bY2 - 2; 
			rectTemp.bottom = 255 + m_MouseRect.top - m_bY2 + 2; 
			 
			// 判断用户是不是想拖动点2 
			if (rectTemp.PtInRect(point)) 
			{ 
				 
				// 设置拖动状态为2,拖动点2 
				m_iIsDraging = 2; 
				 
				// 更改光标 
				::SetCursor(::LoadCursor(NULL, IDC_SIZEALL)); 
			} 
		} 
	} 
	 
	// 默认单击鼠标左键处理事件 
	CDialog::OnLButtonDown(nFlags, point); 
} 
 
void DlgEhance::OnLButtonUp(UINT nFlags, CPoint point)  
{ 
	// 当用户释放鼠标左键停止拖动 
	if (m_iIsDraging != 0) 
	{ 
		// 重置拖动状态 
		m_iIsDraging = 0; 
	} 
	 
	// 默认释放鼠标左键处理事件 
	CDialog::OnLButtonUp(nFlags, point); 
} 
 
void DlgEhance::OnMouseMove(UINT nFlags, CPoint point)  
{ 
	// 判断当前光标是否在绘制区域 
	if(m_MouseRect.PtInRect(point)) 
	{ 
		// 判断是否正在拖动 
		if (m_iIsDraging != 0) 
		{ 
			// 判断正在拖动点1还是点2 
			if (m_iIsDraging == 1) 
			{ 
				// 判断是否下限<上限 
				if (point.x - m_MouseRect.left < m_bX2) 
				{ 
					// 更改下限 
					m_bX1 = (BYTE) (point.x - m_MouseRect.left); 
				} 
				else 
				{ 
					// 下限拖过上限,设置为上限-1 
					m_bX1 = m_bX2 - 1; 
					 
					// 重设鼠标位置 
					point.x = m_MouseRect.left + m_bX2 - 1; 
				} 
				 
				// 更改Y坐标 
				m_bY1 = (BYTE) (255 + m_MouseRect.top - point.y); 
			} 
			else 
			{ 
				// 正在拖动点2 
				 
				// 判断是否上限>下限 
				if (point.x - m_MouseRect.left > m_bX1) 
				{ 
					// 更改下限 
					m_bX2 = (BYTE) (point.x - m_MouseRect.left); 
				} 
				else 
				{ 
					// 下限拖过上限,设置为下限+1 
					m_bX2 = m_bX1 + 1; 
					 
					// 重设鼠标位置 
					point.x = m_MouseRect.left + m_bX1 + 1; 
				} 
				 
				// 更改Y坐标 
				m_bY2 = (BYTE) (255 + m_MouseRect.top - point.y); 
			} 
			 
			// 更改光标 
			::SetCursor(::LoadCursor(NULL, IDC_SIZEALL)); 
			 
			// 更新 
			UpdateData(FALSE); 
			 
			// 重绘 
			InvalidateRect(m_MouseRect, TRUE); 
		} 
		else 
		{ 
			CRect	rectTemp1; 
			CRect	rectTemp2; 
			 
			// 计算点1临近区域 
			rectTemp1.left = m_MouseRect.left + m_bX1 - 2; 
			rectTemp1.right = m_MouseRect.left + m_bX1 + 2; 
			rectTemp1.top = 255 + m_MouseRect.top - m_bY1 - 2; 
			rectTemp1.bottom = 255 + m_MouseRect.top - m_bY1 + 2; 
			 
			// 计算点2临近区域 
			rectTemp2.left = m_MouseRect.left + m_bX2 - 2; 
			rectTemp2.right = m_MouseRect.left + m_bX2 + 2; 
			rectTemp2.top = 255 + m_MouseRect.top - m_bY2 - 2; 
			rectTemp2.bottom = 255 + m_MouseRect.top - m_bY2 + 2; 
			 
			// 判断用户在点1或点2旁边 
			if ((rectTemp1.PtInRect(point)) || (rectTemp2.PtInRect(point))) 
			{ 
				// 更改光标 
				::SetCursor(::LoadCursor(NULL, IDC_SIZEALL)); 
			} 
		} 
	} 
	 
	// 默认鼠标移动处理事件 
	CDialog::OnMouseMove(nFlags, point); 
} 
 
void DlgEhance::OnKillfocusEdit1()  
{ 
	// 更新 
	UpdateData(TRUE); 
	 
	// 判断是否下限超过上限 
	if (m_bX1 > m_bX2) 
	{ 
		// 互换 
		BYTE bTemp = m_bX1; 
		m_bX1 = m_bX2; 
		m_bX2 = bTemp; 
		bTemp = m_bY1; 
		m_bY1 = m_bY2; 
		m_bY2 = bTemp; 
		 
		// 更新 
		UpdateData(FALSE); 
	} 
	 
	// 重绘 
	InvalidateRect(m_MouseRect, TRUE); 
} 
 
void DlgEhance::OnKillfocusEdit2()  
{ 
	// 更新 
	UpdateData(TRUE); 
	 
	// 重绘 
	InvalidateRect(m_MouseRect, TRUE); 
	 
} 
 
void DlgEhance::OnKillfocusEdit3()  
{ 
	// 更新 
	UpdateData(TRUE); 
	 
	// 判断是否下限超过上限 
	if (m_bX1 > m_bX2) 
	{ 
		// 互换 
		BYTE bTemp = m_bX1; 
		m_bX1 = m_bX2; 
		m_bX2 = bTemp; 
		bTemp = m_bY1; 
		m_bY1 = m_bY2; 
		m_bY2 = bTemp; 
		 
		// 更新 
		UpdateData(FALSE); 
	} 
	 
	// 重绘 
	InvalidateRect(m_MouseRect, TRUE); 
	 
} 
 
void DlgEhance::OnKillfocusEdit4()  
{ 
	// 更新 
	UpdateData(TRUE); 
	 
	// 重绘 
	InvalidateRect(m_MouseRect, TRUE); 
	 
} 
 
void DlgEhance::OnOK()  
{ 
	// 判断是否下限超过上限 
	if (m_bX1 > m_bX2) 
	{ 
		// 互换 
		BYTE bTemp = m_bX1; 
		m_bX1 = m_bX2; 
		m_bX2 = bTemp; 
		bTemp = m_bY1; 
		m_bY1 = m_bY2; 
		m_bY2 = bTemp; 
		 
		// 更新 
		UpdateData(FALSE); 
	} 
	 
	// 默认处理事件 
	CDialog::OnOK(); 
} 
 
BOOL DlgEhance::OnInitDialog()  
{ 
	// 调用默认OnInitDialog函数 
	CDialog::OnInitDialog(); 
	 
	// 获取绘制直方图的标签 
	CWnd* pWnd = GetDlgItem(IDC_COORD); 
	 
	// 计算接受鼠标事件的有效区域 
	pWnd->GetClientRect(m_MouseRect); 
	pWnd->ClientToScreen(&m_MouseRect); 
	 
	CRect rect; 
	GetClientRect(rect); 
	ClientToScreen(&rect); 
	 
	m_MouseRect.top -= rect.top; 
	m_MouseRect.left -= rect.left; 
	 
	// 设置接受鼠标事件的有效区域 
	m_MouseRect.top += 25; 
	m_MouseRect.left += 10; 
	m_MouseRect.bottom = m_MouseRect.top + 255; 
	m_MouseRect.right = m_MouseRect.left + 256; 
	 
	// 初始化拖动状态 
	m_iIsDraging = 0; 
	 
	return TRUE;   // return TRUE unless you set the focus to a control 
	              // EXCEPTION: OCX Property Pages should return FALSE 
} 
 
void DlgEhance::OnPaint()  
{ 
	// 字符串 
	CString str; 
	 
	// 设备上下文 
	CPaintDC dc(this); 
	 
	// 获取绘制坐标的文本框 
	CWnd* pWnd = GetDlgItem(IDC_COORD); 
	 
	// 指针 
	CDC* pDC = pWnd->GetDC(); 
	pWnd->Invalidate(); 
	pWnd->UpdateWindow(); 
 
	pDC->Rectangle(0,0,330,300); 
	 
	// 创建画笔对象 
	CPen* pPenRed = new CPen; 
	 
	// 红色画笔 
	pPenRed->CreatePen(PS_SOLID, 2, RGB(255,0,0)); 
	 
	// 创建画笔对象 
	CPen* pPenBlue = new CPen; 
	 
	// 蓝色画笔 
	pPenBlue->CreatePen(PS_SOLID, 1, RGB(0,0, 255)); 
	 
	// 选中当前红色画笔,并保存以前的画笔 
	CGdiObject* pOldPen = pDC->SelectObject(pPenRed); 
	 
	// 绘制坐标轴 
	pDC->MoveTo(10,10); 
	 
	// 垂直轴 
	pDC->LineTo(10,280); 
	 
	// 水平轴 
	pDC->LineTo(320,280); 
	 
	// 写坐标 
	str.Format("0"); 
	pDC->TextOut(10, 281, str); 
	 
	str.Format("255"); 
	pDC->TextOut(265, 281, str); 
	pDC->TextOut(11, 25, str); 
	 
	// 绘制X轴箭头 
	pDC->LineTo(315,275); 
	pDC->MoveTo(320,280); 
	pDC->LineTo(315,285); 
	 
	// 绘制X轴箭头 
	pDC->MoveTo(10,10); 
	pDC->LineTo(5,15); 
	pDC->MoveTo(10,10); 
	pDC->LineTo(15,15); 
	 
	// 更改成蓝色画笔 
	pDC->SelectObject(pPenBlue);	 
	 
	// 绘制坐标值 
	str.Format("(%d, %d)", m_bX1, m_bY1); 
	pDC->TextOut(m_bX1 + 10, 281 - m_bY1, str); 
	str.Format("(%d, %d)", m_bX2, m_bY2); 
	pDC->TextOut(m_bX2 + 10, 281 - m_bY2, str); 
	 
	// 绘制用户指定的变换直线 
	pDC->MoveTo(10, 280); 
	pDC->LineTo(m_bX1 + 10, 280 - m_bY1); 
	pDC->LineTo(m_bX2 + 10, 280 - m_bY2); 
	pDC->LineTo(265, 25); 
	 
	// 绘制点边缘的小矩形 
	CBrush  brush; 
	brush.CreateSolidBrush(RGB(0,255,0)); 
	 
	// 选中刷子 
	CGdiObject* pOldBrush = pDC->SelectObject(&brush); 
	 
	// 绘制小矩形 
	pDC->Rectangle(m_bX1 + 10 - 2, 280 - m_bY1 - 2, m_bX1 + 12, 280 - m_bY1 + 2); 
	pDC->Rectangle(m_bX2 + 10 - 2, 280 - m_bY2 - 2, m_bX2 + 12, 280 - m_bY2 + 2); 
	 
	// 恢复以前的画笔 
	pDC->SelectObject(pOldPen);	 
	 
	// 绘制边缘 
	pDC->MoveTo(10,25); 
	pDC->LineTo(265,25); 
	pDC->LineTo(265,280); 
	 
	// 删除新的画笔 
	delete pPenRed; 
	delete pPenBlue; 
}