www.pudn.com > CXIMAGE_SRC.ZIP > ximamng.cpp
/* * File: ximamng.cpp * Purpose: Platform Independent MNG Image Class Loader and Writer * Author: 07/Aug/2001* CxImage version 5.00 23/Aug/2002 */ #include "ximamng.h" #if CXIMAGE_SUPPORT_MNG //////////////////////////////////////////////////////////////////////////////// // callbacks for the mng decoder: //////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////// // memory allocation; data must be zeroed static mng_ptr mymngalloc( mng_uint32 size ) { return (mng_ptr)calloc(1, size); } //////////////////////////////////////////////////////////////////////////////// // memory deallocation static void mymngfree(mng_ptr p, mng_uint32 size) { free(p); } //////////////////////////////////////////////////////////////////////////////// // Stream open/close: // since the user is responsible for opening and closing the file, // we leave the default implementation open static mng_bool mymngopenstream(mng_handle mng) { return MNG_TRUE; } static mng_bool mymngopenstreamwrite(mng_handle mng) { return MNG_TRUE; } static mng_bool mymngclosestream(mng_handle mng) { return MNG_TRUE; } //////////////////////////////////////////////////////////////////////////////// // feed data to the decoder static mng_bool mymngreadstream(mng_handle mng, mng_ptr buffer, mng_uint32 size, mng_uint32 *bytesread) { mngstuff *mymng = (mngstuff *)mng_get_userdata(mng); // read the requested amount of data from the file *bytesread = mymng->file->Read( buffer, sizeof(BYTE), size); return MNG_TRUE; } //////////////////////////////////////////////////////////////////////////////// static mng_bool mymngwritestream (mng_handle mng, mng_ptr pBuf, mng_uint32 iSize, mng_uint32 *iWritten) { mngstuff *mymng = (mngstuff *)mng_get_userdata(mng); // write it *iWritten = mymng->file->Write (pBuf, 1, iSize); return MNG_TRUE; } //////////////////////////////////////////////////////////////////////////////// // the header's been read. set up the display stuff static mng_bool mymngprocessheader( mng_handle mng, mng_uint32 width, mng_uint32 height ) { // normally the image buffer is allocated here, // but in this module we don't know nothing about // the final environment. mngstuff *mymng = (mngstuff *)mng_get_userdata(mng); mymng->width = width; mymng->height = height; mymng->bpp = 24; mymng->effwdt = ((((width * mymng->bpp) + 31) >> 5) << 2); if (mng->bUseBKGD){ mymng->nBkgndIndex = 0; mymng->nBkgndColor.rgbRed = mng->iBGred >> 8; mymng->nBkgndColor.rgbGreen =mng->iBGgreen >> 8; mymng->nBkgndColor.rgbBlue = mng->iBGblue >> 8; } mymng->image = (BYTE*)malloc(height * mymng->effwdt); // tell the mng decoder about our bit-depth choice mng_set_canvasstyle( mng, MNG_CANVAS_BGR8 ); return MNG_TRUE; } //////////////////////////////////////////////////////////////////////////////// // return a row pointer for the decoder to fill static mng_ptr mymnggetcanvasline( mng_handle mng, mng_uint32 line ) { mngstuff *mymng = (mngstuff *)mng_get_userdata(mng); return (mng_ptr)(mymng->image + (mymng->effwdt * (mymng->height - 1 - line))); } //////////////////////////////////////////////////////////////////////////////// // timer static mng_uint32 mymnggetticks(mng_handle mng) { #ifdef WIN32 return (mng_uint32)GetTickCount(); #else return 0; #endif } //////////////////////////////////////////////////////////////////////////////// // Refresh: actual frame need to be updated (Invalidate) static mng_bool mymngrefresh(mng_handle mng, mng_uint32 x, mng_uint32 y, mng_uint32 w, mng_uint32 h) { // mngstuff *mymng = (mngstuff *)mng_get_userdata(mng); return MNG_TRUE; } //////////////////////////////////////////////////////////////////////////////// // interframe delay callback static mng_bool mymngsettimer(mng_handle mng, mng_uint32 msecs) { mngstuff *mymng = (mngstuff *)mng_get_userdata(mng); mymng->delay = msecs; // set the timer for when the decoder wants to be woken return MNG_TRUE; } //////////////////////////////////////////////////////////////////////////////// static mng_bool mymngerror(mng_handle mng, mng_int32 code, mng_int8 severity, mng_chunkid chunktype, mng_uint32 chunkseq, mng_int32 extra1, mng_int32 extra2, mng_pchar text) { throw (const char *)text; } //////////////////////////////////////////////////////////////////////////////// // CxImage members //////////////////////////////////////////////////////////////////////////////// CxImageMNG::CxImageMNG(): CxImage(CXIMAGE_FORMAT_MNG) { hmng = NULL; memset(&mnginfo,0,sizeof(mngstuff)); mnginfo.nBkgndIndex = -1; mnginfo.speed = 1.0f; } //////////////////////////////////////////////////////////////////////////////// CxImageMNG::~CxImageMNG() { // cleanup and return if (mnginfo.thread){ //close the animation thread mnginfo.animation_enabled=0; ResumeThread(mnginfo.thread); WaitForSingleObject(mnginfo.thread,500); CloseHandle(mnginfo.thread); } // free objects if (mnginfo.image) free(mnginfo.image); if (hmng) mng_cleanup(&hmng); //be sure it's not needed any more. (active timers ?) } //////////////////////////////////////////////////////////////////////////////// void CxImageMNG::SetCallbacks(mng_handle mng) { // set the callbacks mng_setcb_errorproc(mng, mymngerror); mng_setcb_openstream(mng, mymngopenstream); mng_setcb_closestream(mng, mymngclosestream); mng_setcb_readdata(mng, mymngreadstream); mng_setcb_processheader(mng, mymngprocessheader); mng_setcb_getcanvasline(mng, mymnggetcanvasline); mng_setcb_refresh(mng, mymngrefresh); mng_setcb_gettickcount(mng, mymnggetticks); mng_setcb_settimer(mng, mymngsettimer); mng_setcb_refresh(mng, mymngrefresh); } //////////////////////////////////////////////////////////////////////////////// // can't use the CxImage implementation because it looses mnginfo bool CxImageMNG::Load(const char * imageFileName){ FILE* hFile; //file handle to read the image if ((hFile=fopen(imageFileName,"rb"))==NULL) return false; bool bOK = Decode(hFile); fclose(hFile); return bOK; } //////////////////////////////////////////////////////////////////////////////// bool CxImageMNG::Decode(CxFile *hFile) { if (hFile == NULL) return false; try { // set up the mng decoder for our stream hmng = mng_initialize(&mnginfo, mymngalloc, mymngfree, MNG_NULL); if (hmng == NULL) throw "could not initialize libmng"; // set the file we want to play mnginfo.file = hFile; // Set the colorprofile, lcms uses this: mng_set_srgb(hmng, MNG_TRUE ); // Set white as background color: WORD Red,Green,Blue; Red = Green = Blue = (255 << 8) + 255; mng_set_bgcolor(hmng, Red, Green, Blue ); // If PNG Background is available, use it: mng_set_usebkgd(hmng, MNG_TRUE ); // No need to store chunks: mng_set_storechunks(hmng, MNG_FALSE); // No need to wait: straight reading mng_set_suspensionmode(hmng, MNG_FALSE); SetCallbacks(hmng); mng_datap pData = (mng_datap)hmng; // read in the image info.nNumFrames=0; mng_readdisplay(hmng); // read all int retval=MNG_NOERROR; while(pData->bReading){ retval = mng_display_resume(hmng); info.nNumFrames++; } // single frame check: if (retval != MNG_NEEDTIMERWAIT){ info.nNumFrames--; } else { mnginfo.animation=1; } if (info.nNumFrames<=0) info.nNumFrames=1; if (mnginfo.animation_enabled==0){ // select the frame if (info.nFrame>=0 && info.nFrame width,OffsetH=mymng->height; BYTE *tmpbuffer = new BYTE[ (mymng->effwdt+1) * mymng->height]; if( tmpbuffer == 0 ) return; // Write DEFI chunk. mng_putchunk_defi( hMNG, 0, 0, 0, MNG_TRUE, OffsetX, OffsetY, MNG_FALSE, 0, 0, 0, 0 ); // Write Header: mng_putchunk_ihdr( hMNG, OffsetW, OffsetH, MNG_BITDEPTH_8, MNG_COLORTYPE_RGB, MNG_COMPRESSION_DEFLATE, MNG_FILTER_ADAPTIVE, MNG_INTERLACE_NONE ); // transfer data, add Filterbyte: for( int Row=0; Row No Filter. tmpbuffer[Row*(mymng->effwdt+1)]=0; // Copy the scanline: (reverse order) memcpy(tmpbuffer+Row*(mymng->effwdt+1)+1, mymng->image+((OffsetH-1-(OffsetY+Row))*(mymng->effwdt))+OffsetX,mymng->effwdt); // swap red and blue components RGBtoBGR(tmpbuffer+Row*(mymng->effwdt+1)+1,mymng->effwdt); } // Compress data with ZLib (Deflate): BYTE *dstbuffer = new BYTE[(mymng->effwdt+1)*OffsetH]; if( dstbuffer == 0 ) return; DWORD dstbufferSize=(mymng->effwdt+1)*OffsetH; // Compress data: if(Z_OK != compress2((Bytef *)dstbuffer,(ULONG *)&dstbufferSize,(const Bytef*)tmpbuffer, (ULONG) (mymng->effwdt+1)*OffsetH,9 )) return; // Write Data into MNG File: mng_putchunk_idat( hMNG, dstbufferSize, (mng_ptr*)dstbuffer); mng_putchunk_iend(hMNG); // Free the stuff: delete [] tmpbuffer; delete [] dstbuffer; } //////////////////////////////////////////////////////////////////////////////// long CxImageMNG::Resume() { if (MNG_NEEDTIMERWAIT == mng_display_resume(hmng)){ if (info.pImage==NULL) Create(mnginfo.width,mnginfo.height,mnginfo.bpp, CXIMAGE_FORMAT_MNG); memcpy(GetBits(), mnginfo.image, mnginfo.effwdt * mnginfo.height); } else { mnginfo.animation_enabled = 0; } return mnginfo.animation_enabled; } //////////////////////////////////////////////////////////////////////////////// void CxImageMNG::SetSpeed(float speed) { if (speed>10.0) mnginfo.speed = 10.0f; else if (speed<0.1) mnginfo.speed = 0.1f; else mnginfo.speed=speed; } //////////////////////////////////////////////////////////////////////////////// #endif // CXIMAGE_SUPPORT_MNG