www.pudn.com > opengldemo1.zip > DialogGLDlg.h


// DialogGLDlg.h : header file 
// 
 
#if !defined(AFX_DIALOGGLDLG_H__A779FD07_4258_11D1_88DD_A4B001C10000__INCLUDED_) 
#define AFX_DIALOGGLDLG_H__A779FD07_4258_11D1_88DD_A4B001C10000__INCLUDED_ 
 
#if _MSC_VER >= 1000 
#pragma once 
#endif // _MSC_VER >= 1000 
 
///////////////////////////////////////////////////////////////////////////// 
// CDialogGLDlg dialog 
 
class CDialogGLDlg : public CDialog 
{ 
// Construction 
public: 
	void BuildList(); 
	CDialogGLDlg(CWnd* pParent = NULL);	// standard constructor 
 
	BOOL SetWindowPixelFormat(HDC hDC); 
	BOOL CreateViewGLContext(HDC hDC); 
	void RenderScene(); 
	void Rotate(); 
 
	BOOL m_Rotate; 
 
	BOOL m_Antialias; 
 
	HGLRC m_hGLContext; 
	int m_GLPixelIndex; 
 
	double m_transY; 
	double m_transX; 
	double m_angle1; 
	double m_angle2; 
 
	float	m_ScaleX; 
	float m_ScaleY; 
	float m_ScaleZ; 
 
	GLdouble m_xRotate; 
	GLdouble m_yRotate; 
 
	int m_width; 
	int m_height; 
	int m_exp; 
 
	float m_size; 
 
 
	CPoint m_RightDownPos; 
	CPoint m_LeftDownPos; 
	BOOL m_RightButtonDown; 
	BOOL m_LeftButtonDown; 
 
 
 
// Dialog Data 
	//{{AFX_DATA(CDialogGLDlg) 
	enum { IDD = IDD_DIALOGGL_DIALOG }; 
		// NOTE: the ClassWizard will add data members here 
	//}}AFX_DATA 
 
	// ClassWizard generated virtual function overrides 
	//{{AFX_VIRTUAL(CDialogGLDlg) 
	protected: 
	virtual void DoDataExchange(CDataExchange* pDX);	// DDX/DDV support 
	//}}AFX_VIRTUAL 
 
// Implementation 
protected: 
	afx_msg void OnContextMenu(CWnd*, CPoint point); 
	HICON m_hIcon; 
 
	// Generated message map functions 
	//{{AFX_MSG(CDialogGLDlg) 
	virtual BOOL OnInitDialog(); 
	afx_msg void OnSysCommand(UINT nID, LPARAM lParam); 
	afx_msg void OnPaint(); 
	afx_msg HCURSOR OnQueryDragIcon(); 
	afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct); 
	afx_msg void OnDestroy(); 
	afx_msg void OnSize(UINT nType, int cx, int cy); 
	afx_msg void OnLButtonDown(UINT nFlags, CPoint point); 
	afx_msg void OnLButtonUp(UINT nFlags, CPoint point); 
	afx_msg void OnMouseMove(UINT nFlags, CPoint point); 
	afx_msg void OnTimer(UINT nIDEvent); 
	afx_msg void OnPopupRotate(); 
	afx_msg void OnPopupSizeDecrease(); 
	afx_msg void OnPopupSizeIncrease(); 
	afx_msg void OnPopupTexturefile(); 
	afx_msg void OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags); 
	afx_msg void OnPopupAntialiasing(); 
	//}}AFX_MSG 
	DECLARE_MESSAGE_MAP() 
}; 
 
//{{AFX_INSERT_LOCATION}} 
// Microsoft Developer Studio will insert additional declarations immediately before the previous line. 
 
#endif // !defined(AFX_DIALOGGLDLG_H__A779FD07_4258_11D1_88DD_A4B001C10000__INCLUDED_)