www.pudn.com > execellentPlayer.rar > VolumeButton.h


#if !defined(AFX_VOLUMEBUTTON_H__E2E18F7C_60C0_461F_9278_E0F5CEA0A0E3__INCLUDED_) 
#define AFX_VOLUMEBUTTON_H__E2E18F7C_60C0_461F_9278_E0F5CEA0A0E3__INCLUDED_ 
 
#if _MSC_VER > 1000 
#pragma once 
#endif // _MSC_VER > 1000 
// VolumeButton.h : header file 
// 
 
///////////////////////////////////////////////////////////////////////////// 
// CVolumeButton window 
 
class CVolumeButton : public CButton 
{ 
// Construction 
public: 
	CVolumeButton(); 
 
// Attributes 
public: 
 
// Operations 
public: 
 
// Overrides 
	// ClassWizard generated virtual function overrides 
	//{{AFX_VIRTUAL(CVolumeButton) 
	public: 
	virtual void DrawItem(LPDRAWITEMSTRUCT lpDrawItemStruct); 
	virtual BOOL PreTranslateMessage(MSG* pMsg); 
	protected: 
	virtual void PreSubclassWindow(); 
	//}}AFX_VIRTUAL 
 
// Implementation 
public: 
	void Init(UINT nBkgndID,CString strTipText); 
	UINT GetPos(); 
	void SetPos(UINT nPos); 
	void SetToolTipText(CString strText); 
	void SetButtonCursor(HCURSOR hCursor); 
	virtual ~CVolumeButton(); 
 
	// Generated message map functions 
protected: 
	//{{AFX_MSG(CVolumeButton) 
	afx_msg BOOL OnSetCursor(CWnd* pWnd, UINT nHitTest, UINT message); 
	afx_msg void OnLButtonDown(UINT nFlags, CPoint point); 
	//}}AFX_MSG 
 
	DECLARE_MESSAGE_MAP() 
private: 
	UINT m_nBkgndID; 
	void AdjustPosition(); 
	UINT m_nPos; 
	HCURSOR m_hCursor; 
	void SetDefaultCursor(); 
	void DrawLines(CDC*pDC); 
	void DrawBackground(CDC*pDC); 
	CToolTipCtrl m_ToolTip; 
}; 
 
///////////////////////////////////////////////////////////////////////////// 
 
//{{AFX_INSERT_LOCATION}} 
// Microsoft Visual C++ will insert additional declarations immediately before the previous line. 
 
#endif // !defined(AFX_VOLUMEBUTTON_H__E2E18F7C_60C0_461F_9278_E0F5CEA0A0E3__INCLUDED_)