www.pudn.com > execellentPlayer.rar > MenuDlg.cpp


// MenuDlg.cpp : implementation file 
// 
 
#include "stdafx.h" 
#include "MyPlayer.h" 
#include "MenuDlg.h" 
 
#ifdef _DEBUG 
#define new DEBUG_NEW 
#undef THIS_FILE 
static char THIS_FILE[] = __FILE__; 
#endif 
 
///////////////////////////////////////////////////////////////////////////// 
// CMenuDlg dialog 
 
 
CMenuDlg::CMenuDlg(CWnd* pParent /*=NULL*/) 
	: CDialog(CMenuDlg::IDD, pParent) 
{ 
	//{{AFX_DATA_INIT(CMenuDlg) 
		// NOTE: the ClassWizard will add member initialization here 
	//}}AFX_DATA_INIT 
	m_pParent=pParent; 
	m_nID=CMenuDlg::IDD; 
} 
 
 
void CMenuDlg::DoDataExchange(CDataExchange* pDX) 
{ 
	CDialog::DoDataExchange(pDX); 
	//{{AFX_DATA_MAP(CMenuDlg) 
		// NOTE: the ClassWizard will add DDX and DDV calls here 
	//}}AFX_DATA_MAP 
} 
 
 
BEGIN_MESSAGE_MAP(CMenuDlg, CDialog) 
	//{{AFX_MSG_MAP(CMenuDlg) 
	ON_WM_MOVE() 
	ON_WM_KILLFOCUS() 
	ON_WM_LBUTTONDOWN() 
	//}}AFX_MSG_MAP 
END_MESSAGE_MAP() 
 
///////////////////////////////////////////////////////////////////////////// 
// CMenuDlg message handlers 
 
 
 
void CMenuDlg::OnMove(int x, int y)  
{ 
	CDialog::OnMove(x, y); 
	 
	// TODO: Add your message handler code here 
	 
} 
 
BOOL CMenuDlg::Create() 
{ 
   	return CDialog::Create(m_nID, m_pParent); 
} 
 
void CMenuDlg::OnKillFocus(CWnd* pNewWnd)  
{ 
//	CDialog::OnKillFocus(pNewWnd); 
	 
	// TODO: Add your message handler code here 
   ShowWindow(SW_HIDE); 
} 
 
void CMenuDlg::OnLButtonDown(UINT nFlags, CPoint point)  
{ 
	// TODO: Add your message handler code here and/or call default 
   DestroyWindow(); 
	CDialog::OnLButtonDown(nFlags, point); 
}