www.pudn.com > endecipher.rar > MainFrm.cpp
// MainFrm.cpp : implementation of the CMainFrame class
//
#include "stdafx.h"
#include "Cipher.h"
#include "Dlg_Caeser.h"
#include "Dlg_Vigenere.h"
#include "Dlg_Playfair.h"
#include "Dlg_Lfsr.h"
#include "Dlg_Rc4.h"
#include "Dlg_Des.h"
#include "Dlg_Keyword.h"
#include "Dlg_Idea.h"
#include "Dlg_Aessbox.h"
#include "MainFrm.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CMainFrame
IMPLEMENT_DYNCREATE(CMainFrame, CFrameWnd)
BEGIN_MESSAGE_MAP(CMainFrame, CFrameWnd)
//{{AFX_MSG_MAP(CMainFrame)
ON_COMMAND(ID_Caeser, OnCaeser)
ON_COMMAND(ID_Vigenere, OnVigenere)
ON_COMMAND(ID_Playfair, OnPlayfair)
ON_COMMAND(ID_Lfsr, OnLfsr)
ON_COMMAND(ID_Rc4, OnRc4)
ON_COMMAND(ID_Des, OnDes)
ON_COMMAND(ID_Keyword, OnKeyword)
ON_COMMAND(ID_Idea, OnIdea)
ON_COMMAND(ID_Aessbox, OnAessbox)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CMainFrame construction/destruction
CMainFrame::CMainFrame()
{
// TODO: add member initialization code here
}
CMainFrame::~CMainFrame()
{
}
BOOL CMainFrame::PreCreateWindow(CREATESTRUCT& cs)
{
if( !CFrameWnd::PreCreateWindow(cs) )
return FALSE;
// TODO: Modify the Window class or styles here by modifying
// the CREATESTRUCT cs
return TRUE;
}
/////////////////////////////////////////////////////////////////////////////
// CMainFrame diagnostics
#ifdef _DEBUG
void CMainFrame::AssertValid() const
{
CFrameWnd::AssertValid();
}
void CMainFrame::Dump(CDumpContext& dc) const
{
CFrameWnd::Dump(dc);
}
#endif //_DEBUG
/////////////////////////////////////////////////////////////////////////////
// CMainFrame message handlers
void CMainFrame::OnCaeser()
{
// TODO: Add your command handler code here
CDlg_Caeser caeser;
if(caeser.DoModal()==IDOK){}
}
void CMainFrame::OnVigenere()
{
// TODO: Add your command handler code here
CDlg_Vigenere vigenere;
if(vigenere.DoModal()==IDOK){}
}
void CMainFrame::OnPlayfair()
{
// TODO: Add your command handler code here
CDlg_Playfair Playfair;
if(Playfair.DoModal()==IDOK){}
}
void CMainFrame::OnLfsr()
{
// TODO: Add your command handler code here
CDlg_Lfsr Lfsr;
if(Lfsr.DoModal()==IDOK){}
}
void CMainFrame::OnRc4()
{
// TODO: Add your command handler code here
CDlg_Rc4 rc4;
if(rc4.DoModal()==IDOK){}
}
void CMainFrame::OnDes()
{
// TODO: Add your command handler code here
CDlg_Des des;
if(des.DoModal()==IDOK){};
}
void CMainFrame::OnKeyword()
{
// TODO: Add your command handler code here
CDlg_Keyword keyword;
if(keyword.DoModal()==IDOK){};
}
void CMainFrame::OnIdea()
{
// TODO: Add your command handler code here
CDlg_Idea idea;
if(idea.DoModal()==IDOK){};
}
void CMainFrame::OnAessbox()
{
// TODO: Add your command handler code here
CDlg_Aessbox aessbox;
if(aessbox.DoModal()==IDOK){};
}