www.pudn.com > endecipher.rar > MainFrm.cpp


// MainFrm.cpp : implementation of the CMainFrame class 
// 
 
#include "stdafx.h" 
#include "Cipher.h" 
#include "Dlg_Caeser.h" 
#include "Dlg_Vigenere.h" 
#include "Dlg_Playfair.h" 
#include "Dlg_Lfsr.h" 
#include "Dlg_Rc4.h" 
#include "Dlg_Des.h" 
#include "Dlg_Keyword.h" 
#include "Dlg_Idea.h" 
#include "Dlg_Aessbox.h" 
#include "MainFrm.h" 
 
#ifdef _DEBUG 
#define new DEBUG_NEW 
#undef THIS_FILE 
static char THIS_FILE[] = __FILE__; 
#endif 
 
///////////////////////////////////////////////////////////////////////////// 
// CMainFrame 
 
IMPLEMENT_DYNCREATE(CMainFrame, CFrameWnd) 
 
BEGIN_MESSAGE_MAP(CMainFrame, CFrameWnd) 
	//{{AFX_MSG_MAP(CMainFrame) 
	ON_COMMAND(ID_Caeser, OnCaeser) 
	ON_COMMAND(ID_Vigenere, OnVigenere) 
	ON_COMMAND(ID_Playfair, OnPlayfair) 
	ON_COMMAND(ID_Lfsr, OnLfsr) 
	ON_COMMAND(ID_Rc4, OnRc4) 
	ON_COMMAND(ID_Des, OnDes) 
	ON_COMMAND(ID_Keyword, OnKeyword) 
	ON_COMMAND(ID_Idea, OnIdea) 
	ON_COMMAND(ID_Aessbox, OnAessbox) 
	//}}AFX_MSG_MAP 
END_MESSAGE_MAP() 
 
///////////////////////////////////////////////////////////////////////////// 
// CMainFrame construction/destruction 
 
CMainFrame::CMainFrame() 
{ 
	// TODO: add member initialization code here 
	 
} 
 
CMainFrame::~CMainFrame() 
{ 
} 
 
BOOL CMainFrame::PreCreateWindow(CREATESTRUCT& cs) 
{ 
	if( !CFrameWnd::PreCreateWindow(cs) ) 
		return FALSE; 
	// TODO: Modify the Window class or styles here by modifying 
	//  the CREATESTRUCT cs 
 
	return TRUE; 
} 
 
///////////////////////////////////////////////////////////////////////////// 
// CMainFrame diagnostics 
 
#ifdef _DEBUG 
void CMainFrame::AssertValid() const 
{ 
	CFrameWnd::AssertValid(); 
} 
 
void CMainFrame::Dump(CDumpContext& dc) const 
{ 
	CFrameWnd::Dump(dc); 
} 
 
#endif //_DEBUG 
 
///////////////////////////////////////////////////////////////////////////// 
// CMainFrame message handlers 
 
 
void CMainFrame::OnCaeser()  
{ 
	// TODO: Add your command handler code here 
	CDlg_Caeser caeser; 
	if(caeser.DoModal()==IDOK){} 
} 
 
void CMainFrame::OnVigenere()  
{ 
	// TODO: Add your command handler code here 
	CDlg_Vigenere vigenere; 
	if(vigenere.DoModal()==IDOK){} 
} 
 
void CMainFrame::OnPlayfair()  
{ 
	// TODO: Add your command handler code here 
	CDlg_Playfair Playfair; 
	if(Playfair.DoModal()==IDOK){} 
} 
 
void CMainFrame::OnLfsr()  
{ 
	// TODO: Add your command handler code here 
	CDlg_Lfsr Lfsr; 
	if(Lfsr.DoModal()==IDOK){} 
} 
 
void CMainFrame::OnRc4()  
{ 
	// TODO: Add your command handler code here 
	CDlg_Rc4 rc4; 
	if(rc4.DoModal()==IDOK){} 
} 
 
void CMainFrame::OnDes()  
{ 
	// TODO: Add your command handler code here 
	CDlg_Des des; 
	if(des.DoModal()==IDOK){}; 
} 
 
void CMainFrame::OnKeyword()  
{ 
	// TODO: Add your command handler code here 
	CDlg_Keyword keyword; 
	if(keyword.DoModal()==IDOK){}; 
} 
 
void CMainFrame::OnIdea()  
{ 
	// TODO: Add your command handler code here 
	CDlg_Idea idea; 
	if(idea.DoModal()==IDOK){}; 
} 
 
void CMainFrame::OnAessbox()  
{ 
	// TODO: Add your command handler code here 
	CDlg_Aessbox aessbox; 
	if(aessbox.DoModal()==IDOK){}; 
}