www.pudn.com > 3dterrain.zip > setup.h
// setup.h: interface for the Csetup class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_SETUP_H__83C5C3CF_AA95_4CB7_B35F_0C012BDB3C25__INCLUDED_)
#define AFX_SETUP_H__83C5C3CF_AA95_4CB7_B35F_0C012BDB3C25__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include "bitmap_font.h"
#define RIADKOV 21
#define ZNAKOV 36
#define WX (screen_x-ZNAKOV*12)/2 //window_x
#define WY (screen_y-RIADKOV*16)/2 //window_y
class Csetup
{
public:
void Render();
float bg_color[3];
float font_color[3];
float aplha;
float x,y;
int width,height;
static Font *font;
Csetup();
virtual ~Csetup();
};
#endif // !defined(AFX_SETUP_H__83C5C3CF_AA95_4CB7_B35F_0C012BDB3C25__INCLUDED_)