www.pudn.com > 3dterrain.zip > Loader.h
// Loader.h: interface for the Loader class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_LOADER_H__F595C21B_979C_48FB_9A63_FBA0ADA0DFCA__INCLUDED_)
#define AFX_LOADER_H__F595C21B_979C_48FB_9A63_FBA0ADA0DFCA__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include "init.h" // zakladne nastavenia a zakladne hlavickove subory
// vazby na init.cpp
#include "Timer.h" // trieda Timer pre pracu z casovacom
#include "bitmap_Font.h" // trieda pre vypisovanie textu pomocou bitmapoveho fontu
class Loader
{
char *text[20];
public:
void Delete();
int index;
float percenta;
void Add(float per);
void Update( char *t, int index_=-1);
void Add(char *t);
void Draw();
Loader();
~Loader();
static Font *font;
};
extern Loader *load;
#endif // !defined(AFX_LOADER_H__F595C21B_979C_48FB_9A63_FBA0ADA0DFCA__INCLUDED_)