www.pudn.com > 3dterrain.zip > Loader.h


// Loader.h: interface for the Loader class. 
// 
////////////////////////////////////////////////////////////////////// 
 
#if !defined(AFX_LOADER_H__F595C21B_979C_48FB_9A63_FBA0ADA0DFCA__INCLUDED_) 
#define AFX_LOADER_H__F595C21B_979C_48FB_9A63_FBA0ADA0DFCA__INCLUDED_ 
 
#if _MSC_VER > 1000 
#pragma once 
#endif // _MSC_VER > 1000 
 
#include "init.h"				// zakladne nastavenia a zakladne hlavickove subory 
								// vazby na init.cpp 
#include "Timer.h"				// trieda Timer pre pracu z casovacom 
#include "bitmap_Font.h"		// trieda pre vypisovanie textu pomocou bitmapoveho fontu 
 
class Loader   
{ 
	char *text[20]; 
public: 
	void Delete(); 
	int	index; 
	float percenta; 
	void Add(float per); 
	void Update( char *t, int index_=-1); 
	void Add(char *t); 
	void Draw(); 
	Loader(); 
	~Loader(); 
 
	static Font *font; 
}; 
 
extern Loader *load; 
 
#endif // !defined(AFX_LOADER_H__F595C21B_979C_48FB_9A63_FBA0ADA0DFCA__INCLUDED_)