www.pudn.com > CtrlIPClt.rar > UDPSocket.h
#if !defined(AFX_UDPSOCKET_H__22FFB595_6F0C_4BF3_9438_B279A4596B74__INCLUDED_) #define AFX_UDPSOCKET_H__22FFB595_6F0C_4BF3_9438_B279A4596B74__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // UDPSocket.h : header file // #include "CtrlIPHead.h" #include#include "RunLog.h" // Added by ClassView ///////////////////////////////////////////////////////////////////////////// // CUDPSocket command target typedef struct CONSOLEINFO { CTRLIPINFO stCtrlIPInfo; char szConsoleIP[16]; } *LPCONSOLEINFO; class CUDPSocket : public CSocket { // Attributes public: // Operations public: CUDPSocket(); virtual ~CUDPSocket(); // Overrides public: // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CUDPSocket) public: virtual void OnSend(int nErrorCode); virtual void OnReceive(int nErrorCode); //}}AFX_VIRTUAL // Generated message map functions //{{AFX_MSG(CUDPSocket) // NOTE - the ClassWizard will add and remove member functions here. //}}AFX_MSG // Implementation protected: private: void AddCtrlIPInfo(LPCTRLIPINFO lpItem, CString strConsoleIP); BYTE m_byteRecvBuf[1024]; int m_nReceivedLen; BYTE m_byteSendBuf[1024]; int m_nSendedLen; public: CRunLog *m_pRunLog; CTypedPtrArray m_ConsoleInfoArray; DWORD m_dwThreadID; CString m_strConsoleSN; }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_UDPSOCKET_H__22FFB595_6F0C_4BF3_9438_B279A4596B74__INCLUDED_)