www.pudn.com > CtrlIPClt.rar > RunThread.h


#if !defined(AFX_RUNTHREAD_H__17A3DE82_506A_44D6_BF99_176239B5AE69__INCLUDED_) 
#define AFX_RUNTHREAD_H__17A3DE82_506A_44D6_BF99_176239B5AE69__INCLUDED_ 
 
#if _MSC_VER > 1000 
#pragma once 
#endif // _MSC_VER > 1000 
// RunThread.h : header file 
// 
 
 
#include "UDPSocket.h"	// Added by ClassView 
#include "RunLog.h"	// Added by ClassView 
 
///////////////////////////////////////////////////////////////////////////// 
// CRunThread thread 
 
class CRunThread : public CWinThread 
{ 
	DECLARE_DYNCREATE(CRunThread) 
protected: 
	CRunThread();           // protected constructor used by dynamic creation 
	virtual ~CRunThread(); 
	 
// Attributes 
public: 
	BOOL InitUDPSocket();	 
// Operations 
public: 
	 
// Overrides 
	// ClassWizard generated virtual function overrides 
	//{{AFX_VIRTUAL(CRunThread) 
	public: 
	virtual BOOL InitInstance(); 
	virtual int ExitInstance(); 
	//}}AFX_VIRTUAL 
 
// Implementation 
protected: 
 
	// Generated message map functions 
	//{{AFX_MSG(CRunThread) 
		// NOTE - the ClassWizard will add and remove member functions here. 
	//}}AFX_MSG 
 
	DECLARE_MESSAGE_MAP() 
public: 
	CUDPSocket m_cUDPSocket; 
public: 
	void SetIPAddr(CString strIP); 
	CRunLog *m_pRunLog; 
private: 
	CString m_strIP; 
}; 
 
///////////////////////////////////////////////////////////////////////////// 
 
//{{AFX_INSERT_LOCATION}} 
// Microsoft Visual C++ will insert additional declarations immediately before the previous line. 
 
#endif // !defined(AFX_RUNTHREAD_H__17A3DE82_506A_44D6_BF99_176239B5AE69__INCLUDED_)