www.pudn.com > Face3DModel.zip > Face3DModelDlg.h


// Face3DModelDlg.h : header file 
// 
 
#if !defined(AFX_FACE3DMODELDLG_H__151F1E4D_EDC7_4D68_A6D5_EB9D3A9F77EF__INCLUDED_) 
#define AFX_FACE3DMODELDLG_H__151F1E4D_EDC7_4D68_A6D5_EB9D3A9F77EF__INCLUDED_ 
 
#if _MSC_VER > 1000 
#pragma once 
#endif // _MSC_VER > 1000 
 
#include "VideoFile.h" 
#include "VideoCamera.h" 
///////////////////////////////////////////////////////////////////////////// 
// CFace3DModelDlg dialog 
 
class CFace3DModelDlg : public CDialog 
{ 
// Construction 
public: 
	CFace3DModelDlg(CWnd* pParent = NULL);	// standard constructor 
 
// Dialog Data 
	//{{AFX_DATA(CFace3DModelDlg) 
	enum { IDD = IDD_FACE3DMODEL_DIALOG }; 
		// NOTE: the ClassWizard will add data members here 
	//}}AFX_DATA 
 
	// ClassWizard generated virtual function overrides 
	//{{AFX_VIRTUAL(CFace3DModelDlg) 
	protected: 
	virtual void DoDataExchange(CDataExchange* pDX);	// DDX/DDV support 
	//}}AFX_VIRTUAL 
 
// Implementation 
protected: 
	HICON m_hIcon; 
 
	// Generated message map functions 
	//{{AFX_MSG(CFace3DModelDlg) 
	virtual BOOL OnInitDialog(); 
	afx_msg void OnPaint(); 
	afx_msg HCURSOR OnQueryDragIcon(); 
	afx_msg BOOL OnEraseBkgnd(CDC* pDC); 
	afx_msg void OnControlCapture(); 
	afx_msg void OnDestroy(); 
    afx_msg void OnCameraVideoSource(); 
	afx_msg void OnCameraVideoFormat(); 
	afx_msg void OnTimer(UINT nIDEvent); 
	afx_msg void OnSnapFirst(); 
	afx_msg void OnSnapSecond(); 
	afx_msg void OnSelectMarkerFirst(); 
	afx_msg void OnSelectMarkerSecond(); 
	afx_msg void OnCameraConnect(); 
	afx_msg void OnFileOpen(); 
	afx_msg void OnUpdateCameraVideoFormat(CCmdUI* pCmdUI); 
	afx_msg void OnUpdateCameraVideoSource(CCmdUI* pCmdUI); 
	afx_msg void OnUpdateCameraConnect(CCmdUI* pCmdUI); 
	afx_msg void OnCornerDetect(); 
	afx_msg void OnPoseRecovery(); 
	//}}AFX_MSG 
	DECLARE_MESSAGE_MAP() 
    void ComputeRenderRect(RECT &rcIn, RECT &rcOut, int width, int height); 
 
public: 
 
private: 
    BYTE *m_pBmpSnap1; 
    BYTE *m_pBmpSnap2; 
    BITMAPINFOHEADER m_bmpInfoHeader; 
 
    // Video Source 
    IVideoSource *  m_pVideoSource; 
    CVideoFile      m_videoFile; 
    CVideoCamera    m_videoCamera; 
 
}; 
 
//{{AFX_INSERT_LOCATION}} 
// Microsoft Visual C++ will insert additional declarations immediately before the previous line. 
 
#endif // !defined(AFX_FACE3DMODELDLG_H__151F1E4D_EDC7_4D68_A6D5_EB9D3A9F77EF__INCLUDED_)