www.pudn.com > Face3DModel.zip > Face3DModel.h


// Face3DModel.h : main header file for the FACE3DMODEL application 
// 
 
#if !defined(AFX_FACE3DMODEL_H__4C709E10_840F_4703_8C32_35B59CF856BE__INCLUDED_) 
#define AFX_FACE3DMODEL_H__4C709E10_840F_4703_8C32_35B59CF856BE__INCLUDED_ 
 
#if _MSC_VER > 1000 
#pragma once 
#endif // _MSC_VER > 1000 
 
#ifndef __AFXWIN_H__ 
	#error include 'stdafx.h' before including this file for PCH 
#endif 
 
#include "resource.h"		// main symbols 
 
///////////////////////////////////////////////////////////////////////////// 
// CFace3DModelApp: 
// See Face3DModel.cpp for the implementation of this class 
// 
 
class CFace3DModelApp : public CWinApp 
{ 
public: 
	CFace3DModelApp(); 
 
// Overrides 
	// ClassWizard generated virtual function overrides 
	//{{AFX_VIRTUAL(CFace3DModelApp) 
	public: 
	virtual BOOL InitInstance(); 
	//}}AFX_VIRTUAL 
 
// Implementation 
 
	//{{AFX_MSG(CFace3DModelApp) 
	//}}AFX_MSG 
	DECLARE_MESSAGE_MAP() 
}; 
 
 
///////////////////////////////////////////////////////////////////////////// 
 
//{{AFX_INSERT_LOCATION}} 
// Microsoft Visual C++ will insert additional declarations immediately before the previous line. 
 
#endif // !defined(AFX_FACE3DMODEL_H__4C709E10_840F_4703_8C32_35B59CF856BE__INCLUDED_)