www.pudn.com > Face3DModel.zip > Face3DModel.h
// Face3DModel.h : main header file for the FACE3DMODEL application
//
#if !defined(AFX_FACE3DMODEL_H__4C709E10_840F_4703_8C32_35B59CF856BE__INCLUDED_)
#define AFX_FACE3DMODEL_H__4C709E10_840F_4703_8C32_35B59CF856BE__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#ifndef __AFXWIN_H__
#error include 'stdafx.h' before including this file for PCH
#endif
#include "resource.h" // main symbols
/////////////////////////////////////////////////////////////////////////////
// CFace3DModelApp:
// See Face3DModel.cpp for the implementation of this class
//
class CFace3DModelApp : public CWinApp
{
public:
CFace3DModelApp();
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CFace3DModelApp)
public:
virtual BOOL InitInstance();
//}}AFX_VIRTUAL
// Implementation
//{{AFX_MSG(CFace3DModelApp)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_FACE3DMODEL_H__4C709E10_840F_4703_8C32_35B59CF856BE__INCLUDED_)