www.pudn.com > moisac_face_detect.rar > ImagePr.h


#if !defined(AFX_IMAGEPR_H__4528C3B5_53E3_11D7_B637_000021B00837__INCLUDED_) 
#define AFX_IMAGEPR_H__4528C3B5_53E3_11D7_B637_000021B00837__INCLUDED_ 
 
#if _MSC_VER > 1000 
#pragma once 
#endif // _MSC_VER > 1000 
// ImagePr.h : header file 
// 
 
///////////////////////////////////////////////////////////////////////////// 
// ImagePr window 
 
class ImagePr : public CWnd 
{ 
// Construction 
public: 
	ImagePr(); 
 
// Attributes 
public: 
	COLORREF * myPArray; 
	UINT myPHeight; 
	UINT myPWidth; 
 
	struct sHSI 
	{ 
		double H; 
		double S; 
		double I; 
	}; 
	 
	sHSI * myHSIArray; 
 
	struct tpXYU 
	{ 
		int X; 
		int Y; 
		int U; 
	}; 
 
	tpXYU * recdArray; 
 
// Operations 
public: 
	void ReadDIB(CString fName); 
	void Histogram(char space); 
 
// Overrides 
	// ClassWizard generated virtual function overrides 
	//{{AFX_VIRTUAL(ImagePr) 
	//}}AFX_VIRTUAL 
 
// Implementation 
public: 
	void ShowMosaic(); 
	void TestMosaic(); 
	void mosaic(double *image,int n); 
	void LTmosaic(double *image,int n); 
	void FaceDection(); 
    //void FeatherDection(); 
	void HSItrans(char tp); 
	virtual ~ImagePr(); 
 
	// Generated message map functions 
protected: 
	//{{AFX_MSG(ImagePr) 
		// NOTE - the ClassWizard will add and remove member functions here. 
	//}}AFX_MSG 
	DECLARE_MESSAGE_MAP() 
}; 
 
///////////////////////////////////////////////////////////////////////////// 
 
//{{AFX_INSERT_LOCATION}} 
// Microsoft Visual C++ will insert additional declarations immediately before the previous line. 
 
#endif // !defined(AFX_IMAGEPR_H__4528C3B5_53E3_11D7_B637_000021B00837__INCLUDED_)