www.pudn.com > goodchessGame.zip > FiveInOneWaitDialog.cpp
// FiveInOneWaitDialog.cpp : implementation file
//
#include "stdafx.h"
#include "FiveInOne.h"
#include "FiveInOneWaitDialog.h"
// CFiveInOneWaitDialog dialog
IMPLEMENT_DYNAMIC(CFiveInOneWaitDialog, CDialog)
CFiveInOneWaitDialog::CFiveInOneWaitDialog(CWnd* pParent /*=NULL*/)
: CDialog(CFiveInOneWaitDialog::IDD, pParent)
{
}
CFiveInOneWaitDialog::~CFiveInOneWaitDialog()
{
}
BOOL CFiveInOneWaitDialog::Create(int cnt, CWnd* pParentWnd)
{
BOOL ret = CDialog::Create(IDD, pParentWnd);
m_ProgressCtrl.SetRange(0, cnt);
m_ProgressCtrl.SetPos(0);
return ret;
}
void CFiveInOneWaitDialog::ProgressUpdate(int cnt)
{
m_ProgressCtrl.SetPos(cnt);
}
void CFiveInOneWaitDialog::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
DDX_Control(pDX, IDC_PROGRESS1, m_ProgressCtrl);
}
BEGIN_MESSAGE_MAP(CFiveInOneWaitDialog, CDialog)
END_MESSAGE_MAP()
// CFiveInOneWaitDialog message handlers