www.pudn.com > goodchessGame.zip > FiveInOneWaitDialog.cpp


// FiveInOneWaitDialog.cpp : implementation file 
// 
 
#include "stdafx.h" 
#include "FiveInOne.h" 
#include "FiveInOneWaitDialog.h" 
 
 
// CFiveInOneWaitDialog dialog 
 
IMPLEMENT_DYNAMIC(CFiveInOneWaitDialog, CDialog) 
CFiveInOneWaitDialog::CFiveInOneWaitDialog(CWnd* pParent /*=NULL*/) 
	: CDialog(CFiveInOneWaitDialog::IDD, pParent) 
{ 
} 
 
CFiveInOneWaitDialog::~CFiveInOneWaitDialog() 
{ 
} 
 
BOOL CFiveInOneWaitDialog::Create(int cnt, CWnd* pParentWnd) 
{ 
	BOOL ret = CDialog::Create(IDD, pParentWnd); 
	m_ProgressCtrl.SetRange(0, cnt); 
	m_ProgressCtrl.SetPos(0); 
	return ret; 
} 
 
void CFiveInOneWaitDialog::ProgressUpdate(int cnt) 
{ 
	m_ProgressCtrl.SetPos(cnt); 
} 
 
void CFiveInOneWaitDialog::DoDataExchange(CDataExchange* pDX) 
{ 
	CDialog::DoDataExchange(pDX); 
	DDX_Control(pDX, IDC_PROGRESS1, m_ProgressCtrl); 
} 
 
 
BEGIN_MESSAGE_MAP(CFiveInOneWaitDialog, CDialog) 
END_MESSAGE_MAP() 
 
 
// CFiveInOneWaitDialog message handlers