www.pudn.com > DrawGrInDlg.rar > ScrollDialog.h


#if !defined(AFX_SCROLLDIALOG_H__A50DB3A0_2CF0_11D6_836C_5254AB372662__INCLUDED_) 
#define AFX_SCROLLDIALOG_H__A50DB3A0_2CF0_11D6_836C_5254AB372662__INCLUDED_ 
 
#if _MSC_VER >= 1000 
#pragma once 
#endif // _MSC_VER >= 1000 
// ScrollDialog.h : header file 
// 
 
///////////////////////////////////////////////////////////////////////////// 
// CScrollDialog dialog 
 
class CScrollDialog : public CDialog 
{ 
// Construction 
public: 
	CScrollDialog(UINT nIDD,CWnd* pParent = NULL);   // standard constructor 
 
// Dialog Data 
	//{{AFX_DATA(CScrollDialog) 
		// NOTE: the ClassWizard will add data members here 
	//}}AFX_DATA 
public: 
	    int  m_nHorzInc, m_nVertInc, 
         m_nVscrollMax, m_nHscrollMax, 
         m_nVscrollPos, m_nHscrollPos; 
 
// Overrides 
	// ClassWizard generated virtual function overrides 
	//{{AFX_VIRTUAL(CScrollDialog) 
	protected: 
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support 
	//}}AFX_VIRTUAL 
 
// Implementation 
protected: 
	virtual void ScrollContent(int xAmount,int yAmount); 
 
	// Generated message map functions 
	//{{AFX_MSG(CScrollDialog) 
	afx_msg void OnVScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar); 
	virtual BOOL OnInitDialog(); 
	afx_msg void OnHScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar); 
	//}}AFX_MSG 
	DECLARE_MESSAGE_MAP() 
}; 
 
//{{AFX_INSERT_LOCATION}} 
// Microsoft Visual C++ will insert additional declarations immediately before the previous line. 
 
#endif // !defined(AFX_SCROLLDIALOG_H__A50DB3A0_2CF0_11D6_836C_5254AB372662__INCLUDED_)