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/* ********************************************************************************************************* * PC SUPPORT FUNCTIONS * * (c) Copyright 1992-1998, Jean J. Labrosse, Plantation, FL * All Rights Reserved * * File : PC.H * By : Jean J. Labrosse ********************************************************************************************************* */ /* ********************************************************************************************************* * CONSTANTS * COLOR ATTRIBUTES FOR VGA MONITOR * * Description: These #defines are used in the PC_Disp???() functions. The 'color' argument in these * function MUST specify a 'foreground' color, a 'background' and whether the display will * blink or not. If you don't specify a background color, BLACK is assumed. You would * specify a color combination as follows: * * PC_DispChar(0, 0, 'A', DISP_FGND_WHITE + DISP_BGND_BLUE + DISP_BLINK); * * To have the ASCII character 'A' blink with a white letter on a blue background. ********************************************************************************************************* */ #define DISP_FGND_BLACK 0x00 #define DISP_FGND_BLUE 0x01 #define DISP_FGND_GREEN 0x02 #define DISP_FGND_CYAN 0x03 #define DISP_FGND_RED 0x04 #define DISP_FGND_PURPLE 0x05 #define DISP_FGND_BROWN 0x06 #define DISP_FGND_LIGHT_GRAY 0x07 #define DISP_FGND_DARK_GRAY 0x08 #define DISP_FGND_LIGHT_BLUE 0x09 #define DISP_FGND_LIGHT_GREEN 0x0A #define DISP_FGND_LIGHT_CYAN 0x0B #define DISP_FGND_LIGHT_RED 0x0C #define DISP_FGND_LIGHT_PURPLE 0x0D #define DISP_FGND_YELLOW 0x0E #define DISP_FGND_WHITE 0x0F #define DISP_BGND_BLACK 0x00 #define DISP_BGND_BLUE 0x10 #define DISP_BGND_GREEN 0x20 #define DISP_BGND_CYAN 0x30 #define DISP_BGND_RED 0x40 #define DISP_BGND_PURPLE 0x50 #define DISP_BGND_BROWN 0x60 #define DISP_BGND_LIGHT_GRAY 0x70 #define DISP_BLINK 0x80 /* ********************************************************************************************************* * FUNCTION PROTOTYPES ********************************************************************************************************* */ void PC_DispChar(INT8U x, INT8U y, INT8U c, INT8U color); void PC_DispClrCol(INT8U x, INT8U bgnd_color); void PC_DispClrRow(INT8U y, INT8U bgnd_color); void PC_DispClrScr(INT8U bgnd_color); void PC_DispStr(INT8U x, INT8U y, INT8U *s, INT8U color); void PC_DOSReturn(void); void PC_DOSSaveReturn(void); void PC_ElapsedInit(void); void PC_ElapsedStart(void); INT16U PC_ElapsedStop(void); void PC_GetDateTime(char *s); BOOLEAN PC_GetKey(INT16S *c); void PC_SetTickRate(INT16U freq); void *PC_VectGet(INT8U vect); void PC_VectSet(INT8U vect, void (*isr)(void));