www.pudn.com > 3ds-load.rar > Scene.h


// Scene.h: interface for the CScene class. 
// 
////////////////////////////////////////////////////////////////////// 
 
#if !defined(AFX_SCENE_H__B2A48E92_25AA_4FBB_B123_D0BBA69EFDEB__INCLUDED_) 
#define AFX_SCENE_H__B2A48E92_25AA_4FBB_B123_D0BBA69EFDEB__INCLUDED_ 
 
#if _MSC_VER > 1000 
#pragma once 
#endif // _MSC_VER > 1000 
 
#include "camera.h" 
#include "Frustum.h" 
#include "Vector.h" 
 
#include "3ds.h" 
class CScene   
{ 
	CCamera		m_Camera; 
	CFrustum	m_Frustum; 
	C3DS		m_3ds; 
public: 
	void UpdateKeyMouse(){m_Camera.Update();}; 
	void Draw(); 
	void Init(); 
	CScene(); 
	virtual ~CScene(); 
 
}; 
 
#endif // !defined(AFX_SCENE_H__B2A48E92_25AA_4FBB_B123_D0BBA69EFDEB__INCLUDED_)