www.pudn.com > 3ds-load.rar > Scene.h
// Scene.h: interface for the CScene class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_SCENE_H__B2A48E92_25AA_4FBB_B123_D0BBA69EFDEB__INCLUDED_)
#define AFX_SCENE_H__B2A48E92_25AA_4FBB_B123_D0BBA69EFDEB__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include "camera.h"
#include "Frustum.h"
#include "Vector.h"
#include "3ds.h"
class CScene
{
CCamera m_Camera;
CFrustum m_Frustum;
C3DS m_3ds;
public:
void UpdateKeyMouse(){m_Camera.Update();};
void Draw();
void Init();
CScene();
virtual ~CScene();
};
#endif // !defined(AFX_SCENE_H__B2A48E92_25AA_4FBB_B123_D0BBA69EFDEB__INCLUDED_)