www.pudn.com > superlistctrl.rar > listeditctrl.h


#if !defined(AFX_LISTEDITCTRL_H__3C02B0B1_A395_11D1_9799_002018026B76__INCLUDED_) 
#define AFX_LISTEDITCTRL_H__3C02B0B1_A395_11D1_9799_002018026B76__INCLUDED_ 
 
#if _MSC_VER >= 1000 
#pragma once 
#endif // _MSC_VER >= 1000 
// ListEditCtrl.h : header file 
// 
 
///////////////////////////////////////////////////////////////////////////// 
// CListEditCtrl window 
 
class CListEditCtrl : public CEdit 
{ 
// Construction 
public: 
	CListEditCtrl(int iItem, int iSubItem, CString sInitText); 
// Attributes 
public: 
 
// Operations 
public: 
// Overrides 
	// ClassWizard generated virtual function overrides 
	//{{AFX_VIRTUAL(CListEditCtrl) 
	public: 
	virtual BOOL PreTranslateMessage(MSG* pMsg); 
	//}}AFX_VIRTUAL 
 
// Implementation 
public: 
	virtual ~CListEditCtrl(){}; 
private:	 
	int m_iItem; 
	int m_iSubItem;	 
	CString m_strInitText; 
	BOOL  m_bVK_ESCAPE; 
	// Generated message map functions 
protected: 
	//{{AFX_MSG(CListEditCtrl) 
	afx_msg void OnKillFocus(CWnd* pNewWnd); 
	afx_msg void OnNcDestroy(); 
	afx_msg void OnChar(UINT nChar, UINT nRepCnt, UINT nFlags); 
	afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);	 
	//}}AFX_MSG 
 
	DECLARE_MESSAGE_MAP() 
}; 
 
///////////////////////////////////////////////////////////////////////////// 
 
//{{AFX_INSERT_LOCATION}} 
// Microsoft Developer Studio will insert additional declarations immediately before the previous line. 
 
#endif // !defined(AFX_LISTEDITCTRL_H__3C02B0B1_A395_11D1_9799_002018026B76__INCLUDED_)