www.pudn.com > sxdl.zip > cRock.h
#ifndef _CROCK_H_ #define _CROCK_H_ #includeclass cRock : public CEntity { public: //Construit un rocher a la position (RockX, RockY) cRock(int RockX, int RockY); bool OnAnimate(float ElpasedTime, float AbsoluteTime); void OnDying(); private: int m_RockX, m_RockY; }; #endif