www.pudn.com > sxdl.zip > cRock.h


#ifndef _CROCK_H_
#define _CROCK_H_

#include <sxdl.h>

class cRock : public CEntity
{
public:
//Construit un rocher a la position (RockX, RockY)
cRock(int RockX, int RockY);

bool OnAnimate(float ElpasedTime, float AbsoluteTime);
void OnDying();

private:
int m_RockX, m_RockY;
};

#endif