www.pudn.com > sxdl.zip > cRock.h
#ifndef _CROCK_H_
#define _CROCK_H_
#include <sxdl.h>
class cRock : public CEntity
{
public:
//Construit un rocher a la position (RockX, RockY)
cRock(int RockX, int RockY);
bool OnAnimate(float ElpasedTime, float AbsoluteTime);
void OnDying();
private:
int m_RockX, m_RockY;
};
#endif