www.pudn.com > sxdl.zip > cRock.h


#ifndef _CROCK_H_ 
#define _CROCK_H_ 
 
#include  
 
class cRock : public CEntity 
{ 
public: 
	//Construit un rocher a la position (RockX, RockY) 
	cRock(int RockX, int RockY); 
	 
	bool OnAnimate(float ElpasedTime, float AbsoluteTime); 
	void OnDying(); 
	 
private: 
	int m_RockX, m_RockY; 
}; 
 
#endif