www.pudn.com > MyPlayerbylqh.rar > Skin.h
/************************************************************************************** * * * * **************************************************************************************/ #ifndef _SKIN_H #define _SKIN_H #include "MediaPlayback.h" #include "SkinList.h" #include "SkinFile.h" #include "Playa.h" #include#include #include "../build/win32/resource.h" /* * 定义宽度和长度 */ #define LOGO_WIDTH 265 #define LOGO_HEIGHT 160 /* * 动作的枚举类型 * */ enum { ACTION_NONE, ACTION_CLOSE, ACTION_MINIMIZE, ACTION_MENU, ACTION_REWIND, ACTION_STOP, ACTION_PLAY, ACTION_PAUSE, ACTION_FORWARD, ACTION_LOAD, ACTION_MOVING, ACTION_RESIZE, ACTION_VOLUME_BAR, ACTION_VOLUME_CURSOR, ACTION_PROGRESS_BAR, ACTION_PROGRESS_CURSOR }; /* * Skin类装载和显示外壳 */ class Skin { private: HWND hwnd; HBITMAP skin; HBITMAP controls; HBITMAP logo; HBITMAP bottom; COLORREF skinColor; DWORD compactMode; RECT menuButton; RECT minimizeButton; RECT closeButton; RECT rewindButton; RECT stopButton; RECT playButton; RECT pauseButton; RECT forwardButton; RECT loadButton; RECT resizeButton; RECT progressBar; RECT progressCursor; RECT volumeBar; RECT volumeCursor; RECT videoRect; BOOL isInsideRect(int x, int y, RECT rect); int SetVolume(HWND hwnd, int volume); int SetProgress(HWND hwnd, double progress); public: /* * 从0到100 */ int volume; double progress; Skin(HINSTANCE hIstance, HWND hwnd); ~Skin(); int GetDefaultWidth(); int GetDefaultHeight(); int GetProgress(); int GetVolume(); RECT *GetVideoRect(); int LoadDefault(HINSTANCE hInst, HWND hwnd); int Load(char *directory, HWND hwnd); int Display(HWND hwnd, MediaPlayback *playback); int UpdateSize(HWND hwnd); int SetVolumeCursorX(HWND hwnd, int x); int SetProgressCursorX(HWND hwnd, int x); int SetProgressValue(HWND hwnd, double progress); int SetCompact(int compact); int SetActionStart(HWND hwnd, int action); int SetActionEnd(HWND hwnd, int action); int DisplayFps(HWND hwnd, MediaPlayback *playback); int DrawBufferingState(HWND hwnd, DWORD state); int DrawTime(HWND hwnd, MediaPlayback *playback); int GetAction(int x, int y); }; #endif