www.pudn.com > Nethief.rar > MySplitterWnd.h
#if !defined(AFX_MYSPLITTERWND_H__5F09CB24_AF0D_11D4_89D9_2C4705C10000__INCLUDED_) #define AFX_MYSPLITTERWND_H__5F09CB24_AF0D_11D4_89D9_2C4705C10000__INCLUDED_ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 // MySplitterWnd.h : header file // ///////////////////////////////////////////////////////////////////////////// // CMySplitterWnd frame with splitter #ifndef __AFXEXT_H__ #include#endif class CMySplitterWnd : public CSplitterWnd//改成派生于CSplitterWnd { DECLARE_DYNCREATE(CMySplitterWnd) public: //此处要改成public的 CMySplitterWnd(); // protected constructor used by dynamic creation // Attributes protected: CSplitterWnd m_wndSplitter; public: int m_nStartup; BOOL m_bIsDragSplitterBar; // Operations public: // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CMySplitterWnd) protected: virtual BOOL OnCreateClient(LPCREATESTRUCT lpcs, CCreateContext* pContext); //}}AFX_VIRTUAL // Implementation public: BOOL IsAllowDrag(CPoint point); virtual ~CMySplitterWnd(); // Generated message map functions //{{AFX_MSG(CMySplitterWnd) afx_msg void OnSize(UINT nType, int cx, int cy); afx_msg void OnLButtonDown(UINT nFlags, CPoint point); afx_msg void OnMouseMove(UINT nFlags, CPoint point); afx_msg void OnLButtonUp(UINT nFlags, CPoint point); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Developer Studio will insert additional declarations immediately before the previous line. #endif // !defined(AFX_MYSPLITTERWND_H__5F09CB24_AF0D_11D4_89D9_2C4705C10000__INCLUDED_)