www.pudn.com > Five_QT_by_CT.rar > HallMaster.h
#ifndef HALLMASTER_HEADER #define HALLMASTER_HEADER #include "defs.h" #include "pub.h" #include#include #include "unistd.h" #include "sys/socket.h" #include "sys/types.h" #include "netinet/in.h" #include "sys/stat.h" #include "sys/time.h" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include class HallMaster :public QWidget { Q_OBJECT PlayerTableNode mPlayerTable[MAX_PLAYER];//游戏者信息表,记录了所有游戏者的信息; DeskTableNode mDeskTable[MAX_DESK]; //桌位信息, QString mMyID; QString mOpID; QString mMyState;//等待,游戏中,空闲等状态 bool mGamefaceOpened; bool mOnline; char mRevBuf[BUF_LEN]; char mSndBuf[BUF_LEN]; int mSockFD; Message mMsgRecvd; Message mMsgToSend; struct sockaddr_in mServerAddr; struct sockaddr_in mOpAddr; QTimer *mTimer; PackDisposer mPackDisposer; bool ConvertQStrToSockaddr(QString addr, QString port, struct sockaddr_in &dstaddr); bool CreateSockFD(); int Sender(Message msg,struct sockaddr_in dstaddr ); void Receiver(); int SetServerAddr( QString ); int Disposer(); int UpdatePlayerTable(); void SendChangeseat(QString dsknum, QString side); void HandleAgreeInvite(); void HandleChessput(Message msg); void HandleSendInvite(); void HandleSendSitdown(QString ,QString); void HandleSeatchanged( Message ); void HandleSendChat(Message); public: int Runner(); QString getPlayerID (int i); QString getPlayerDesknumber ( int i ); QString getDeskWhiteside(int i); QString getDeskBlackside ( int i ); QString getMyID(); QString getMyDesknumber(); HallMaster(QWidget * ,char *); ~HallMaster(); public slots: void sReceiver(); void sonquit(); void sdisposemsg(Message msg); signals: void showgameface(); void updatehall(); void quithall(); void sendmsgtomain(Message msg); }; #endif