www.pudn.com > G729_Talk.rar > UdpSocket.h


#if !defined(AFX_UDPSOCKET_H__0A297728_20FE_4B3D_832C_0884257B0B85__INCLUDED_) 
#define AFX_UDPSOCKET_H__0A297728_20FE_4B3D_832C_0884257B0B85__INCLUDED_ 
 
#if _MSC_VER > 1000 
#pragma once 
#endif // _MSC_VER > 1000 
// UdpSocket.h : header file 
// 
 
#include  
 
///////////////////////////////////////////////////////////////////////////// 
// CUdpSocket command target 
class CUdpSocket : public CAsyncSocket 
{ 
// Attributes 
public: 
 
// Operations 
public: 
	CUdpSocket(); 
	virtual ~CUdpSocket(); 
 
// Overrides 
public: 
	void SetIp(CString ip); 
	BOOL CloseSocket(); 
	BOOL m_bIni; 
	BOOL Ini(); 
	// ClassWizard generated virtual function overrides 
	//{{AFX_VIRTUAL(CUdpSocket) 
	public: 
	virtual int Send(const void* lpBuf, int nBufLen, int nFlags = 0); 
	//}}AFX_VIRTUAL 
 
	// Generated message map functions 
	//{{AFX_MSG(CUdpSocket) 
		// NOTE - the ClassWizard will add and remove member functions here. 
	//}}AFX_MSG 
 
// Implementation 
protected: 
	struct Frame *m_pFrame; 
	CString m_ip; 
	char m_cBuffer[1024]; 
}; 
 
///////////////////////////////////////////////////////////////////////////// 
 
//{{AFX_INSERT_LOCATION}} 
// Microsoft Visual C++ will insert additional declarations immediately before the previous line. 
 
#endif // !defined(AFX_UDPSOCKET_H__0A297728_20FE_4B3D_832C_0884257B0B85__INCLUDED_)