www.pudn.com > G729_Talk.rar > UdpSocket.h
#if !defined(AFX_UDPSOCKET_H__0A297728_20FE_4B3D_832C_0884257B0B85__INCLUDED_) #define AFX_UDPSOCKET_H__0A297728_20FE_4B3D_832C_0884257B0B85__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // UdpSocket.h : header file // #include///////////////////////////////////////////////////////////////////////////// // CUdpSocket command target class CUdpSocket : public CAsyncSocket { // Attributes public: // Operations public: CUdpSocket(); virtual ~CUdpSocket(); // Overrides public: void SetIp(CString ip); BOOL CloseSocket(); BOOL m_bIni; BOOL Ini(); // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CUdpSocket) public: virtual int Send(const void* lpBuf, int nBufLen, int nFlags = 0); //}}AFX_VIRTUAL // Generated message map functions //{{AFX_MSG(CUdpSocket) // NOTE - the ClassWizard will add and remove member functions here. //}}AFX_MSG // Implementation protected: struct Frame *m_pFrame; CString m_ip; char m_cBuffer[1024]; }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_UDPSOCKET_H__0A297728_20FE_4B3D_832C_0884257B0B85__INCLUDED_)