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		ActiveX Control DLL : AXCTRL 
ControlWizard has created this project for your AXCTRL ActiveX Control 
DLL, which contains 1 control. 
This skeleton project not only demonstrates the basics of writing an 
ActiveX Control, but is also a starting point for writing the specific 
features of your control. 
This file contains a summary of what you will find in each of the files 
that make up your AXCTRL ActiveX Control DLL. 
    This file (the project file) contains information at the project level and 
    is used to build a single project or subproject. Other users can share the 
    project (.dsp) file, but they should export the makefiles locally. 
	This is the main include file for the ActiveX Control DLL.  It 
	includes other project-specific includes such as resource.h. 
	This is the main source file that contains code for DLL initialization, 
	termination and other bookkeeping. 
	This is a listing of the Microsoft Windows resources that the project 
	uses.  This file can be directly edited with the Visual C++ resource 
	This file contains information about the ActiveX Control DLL that 
	must be provided to run with Microsoft Windows. 
	This file contains information used by ClassWizard to edit existing 
	classes or add new classes.  ClassWizard also uses this file to store 
	information needed to generate and edit message maps and dialog data 
	maps and to generate prototype member functions. 
	This file contains the Object Description Language source code for the 
	type library of your control. 
AXCtrl control: 
	This file contains the declaration of the CAXCtrlCtrl C++ class. 
	This file contains the implementation of the CAXCtrlCtrl C++ class. 
	This file contains the declaration of the CAXCtrlPropPage C++ class. 
	This file contains the implementation of the CAXCtrlPropPage C++ class. 
	This file contains a bitmap that a container will use to represent the 
	CAXCtrlCtrl control when it appears on a tool palette.  This bitmap 
	is included by the main resource file AXCtrl.rc. 
Other standard files: 
stdafx.h, stdafx.cpp 
	These files are used to build a precompiled header (PCH) file 
	named stdafx.pch and a precompiled types (PCT) file named stdafx.obj. 
	This is the standard header file, which defines new resource IDs. 
	The Visual C++ resource editor reads and updates this file. 
Other notes: 
ControlWizard uses "TODO:" to indicate parts of the source code you 
should add to or customize.