www.pudn.com > GOS.rar > WGOS.h


// GOS.h : main header file for the GOS application 
// 
 
#if !defined(AFX_GOS_H__4159C671_C4E3_4353_8EA9_4BE81CE7DBDE__INCLUDED_) 
#define AFX_GOS_H__4159C671_C4E3_4353_8EA9_4BE81CE7DBDE__INCLUDED_ 
 
#if _MSC_VER > 1000 
#pragma once 
#endif // _MSC_VER > 1000 
 
#ifndef __AFXWIN_H__ 
	#error include 'wstdafx.h' before including this file for PCH 
#endif 
 
#include "..\res\resource.h"       // main symbols 
 
///////////////////////////////////////////////////////////////////////////// 
// WGOSApp: 
// See GOS.cpp for the implementation of this class 
// 
 
class WGOSApp : public CWinApp 
{ 
public: 
	WGOSApp(); 
 
// Overrides 
	// ClassWizard generated virtual function overrides 
	//{{AFX_VIRTUAL(WGOSApp) 
	public: 
	virtual BOOL InitInstance(); 
	//}}AFX_VIRTUAL 
 
// Implementation 
 
public: 
	//{{AFX_MSG(WGOSApp) 
	afx_msg void OnAppAbout(); 
		// NOTE - the ClassWizard will add and remove member functions here. 
		//    DO NOT EDIT what you see in these blocks of generated code ! 
	//}}AFX_MSG 
	DECLARE_MESSAGE_MAP() 
}; 
 
extern WGOSApp theApp; 
///////////////////////////////////////////////////////////////////////////// 
 
//{{AFX_INSERT_LOCATION}} 
// Microsoft Visual C++ will insert additional declarations immediately before the previous line. 
 
#endif // !defined(AFX_GOS_H__4159C671_C4E3_4353_8EA9_4BE81CE7DBDE__INCLUDED_)