www.pudn.com > 18900_netwall_lite.rar > NetWall.h


// NetWall Exe.h : main header file for the NETWALL EXE application 
// 
 
#if !defined(AFX_NETWALLEXE_H__1ED4BC75_5AD3_49B2_9AFF_FBF1EA8C5348__INCLUDED_) 
#define AFX_NETWALLEXE_H__1ED4BC75_5AD3_49B2_9AFF_FBF1EA8C5348__INCLUDED_ 
 
#if _MSC_VER > 1000 
#pragma once 
#endif // _MSC_VER > 1000 
 
#ifndef __AFXWIN_H__ 
	#error include 'stdafx.h' before including this file for PCH 
#endif 
 
#include "resource.h"       // main symbols 
 
// 
// Define user defined message identifier 
// 
#define WM_USER_DISPLAY_RULEITEM    (WM_USER + 10) 
 
 
 
class CNetWallAPI; 
 
///////////////////////////////////////////////////////////////////////////// 
// CNetWallApp: 
// See NetWall Exe.cpp for the implementation of this class 
// 
 
class CNetWallApp : public CWinApp 
{ 
private: 
    CNetWallAPI        *m_pAPI; 
 
public : 
 
    CString			    m_strApiVersion; 
 
    ULONG               m_nAppAPIVersion; 
    ULONG               m_nDllAPIVersion; 
    ULONG               m_nDriverAPIVersion; 
 
    CString             m_strDriverDescription; 
 
public:	 
	CNetWallApp(); 
 
public: 
    BOOLEAN GetNetWallInfo(); 
    CNetWallAPI* GetAPI() {return m_pAPI;}; 
 
// Overrides 
	// ClassWizard generated virtual function overrides 
	//{{AFX_VIRTUAL(CNetWallApp) 
	public: 
	virtual BOOL InitInstance(); 
	virtual int ExitInstance(); 
	//}}AFX_VIRTUAL 
 
// Implementation 
	//{{AFX_MSG(CNetWallApp) 
	afx_msg void OnAppAbout(); 
		// NOTE - the ClassWizard will add and remove member functions here. 
		//    DO NOT EDIT what you see in these blocks of generated code ! 
	//}}AFX_MSG 
	DECLARE_MESSAGE_MAP() 
}; 
 
 
///////////////////////////////////////////////////////////////////////////// 
 
//{{AFX_INSERT_LOCATION}} 
// Microsoft Visual C++ will insert additional declarations immediately before the previous line. 
 
#endif // !defined(AFX_NETWALLEXE_H__1ED4BC75_5AD3_49B2_9AFF_FBF1EA8C5348__INCLUDED_)