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#if !defined(AFX_LABEL_H__A4EABEC5_2E8C_11D1_B79F_00805F9ECE10__INCLUDED_) 
#define AFX_LABEL_H__A4EABEC5_2E8C_11D1_B79F_00805F9ECE10__INCLUDED_ 
 
#if _MSC_VER >= 1000 
#pragma once 
#endif // _MSC_VER >= 1000 
// Label.h : header file 
// 
 
#define	NM_LINKCLICK	WM_APP + 0x200 
 
///////////////////////////////////////////////////////////////////////////// 
// CLabel window 
 
class CLabel : public CStatic	//扩展静态文本控件类 
{ 
// Construction 
public: 
	enum FlashType {None, Text, Background }; 
	enum Type3D { Raised, Sunken}; 
 
	CLabel(); 
	virtual CLabel& SetBkColor(COLORREF crBkgnd); 
	virtual CLabel& SetTextColor(COLORREF crText); 
	virtual CLabel& SetText(const CString& strText); 
	virtual CLabel& SetFontBold(BOOL bBold); 
	virtual CLabel& SetFontName(const CString& strFont); 
	virtual CLabel& SetFontUnderline(BOOL bSet); 
	virtual CLabel& SetFontItalic(BOOL bSet); 
	virtual CLabel& SetFontSize(int nSize); 
	virtual CLabel& SetSunken(BOOL bSet); 
	virtual CLabel& SetBorder(BOOL bSet); 
	virtual CLabel& SetTransparent(BOOL bSet); 
	virtual CLabel& FlashText(BOOL bActivate); 
	virtual CLabel& FlashBackground(BOOL bActivate); 
	virtual CLabel& SetLink(BOOL bLink,BOOL bNotifyParent); 
	virtual CLabel& SetLinkCursor(HCURSOR hCursor); 
	virtual CLabel& SetFont3D(BOOL bSet,Type3D type=Raised); 
	virtual CLabel& SetRotationAngle(UINT nAngle,BOOL bRotation); 
 
 
// Attributes 
public: 
protected: 
	void ReconstructFont(); 
	COLORREF	m_crText; 
	HBRUSH		m_hwndBrush; 
	HBRUSH		m_hBackBrush; 
	LOGFONT		m_lf; 
	CFont		m_font; 
	CString		m_strText; 
	BOOL		m_bState; 
	BOOL		m_bTimer; 
	BOOL		m_bLink; 
	BOOL		m_bTransparent; 
	FlashType	m_Type; 
	HCURSOR		m_hCursor; 
	Type3D		m_3dType; 
	BOOL		m_bFont3d; 
	BOOL		m_bToolTips; 
	BOOL		m_bNotifyParent; 
	BOOL		m_bRotation; 
 
	// Operations 
public: 
 
// Overrides 
	// ClassWizard generated virtual function overrides 
	//{{AFX_VIRTUAL(CLabel) 
	public: 
	//}}AFX_VIRTUAL 
 
// Implementation 
public: 
	virtual ~CLabel(); 
 
	// Generated message map functions 
protected: 
	//{{AFX_MSG(CLabel) 
	afx_msg void OnTimer(UINT nIDEvent); 
	afx_msg void OnLButtonDown(UINT nFlags, CPoint point); 
	afx_msg BOOL OnSetCursor(CWnd* pWnd, UINT nHitTest, UINT message); 
	afx_msg void OnSysColorChange(); 
	afx_msg void OnPaint(); 
	//}}AFX_MSG 
 
	DECLARE_MESSAGE_MAP() 
}; 
 
///////////////////////////////////////////////////////////////////////////// 
 
//{{AFX_INSERT_LOCATION}} 
// Microsoft Developer Studio will insert additional declarations immediately before the previous line. 
 
#endif // !defined(AFX_LABEL_H__A4EABEC5_2E8C_11D1_B79F_00805F9ECE10__INCLUDED_)