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#if !defined(AFX_CLIENTSOCKET_H__742C439B_C3AD_4368_9C51_0F55AC7FF29E__INCLUDED_) #define AFX_CLIENTSOCKET_H__742C439B_C3AD_4368_9C51_0F55AC7FF29E__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // ClientSocket.h : header file // #include///////////////////////////////////////////////////////////////////////////// // CClientSocket command target class CClientSocket : public CSocket { // Attributes public: // Operations public: CClientSocket(); virtual ~CClientSocket(); // Overrides public: // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CClientSocket) public: virtual void OnReceive(int nErrorCode); //}}AFX_VIRTUAL // Generated message map functions //{{AFX_MSG(CClientSocket) // NOTE - the ClassWizard will add and remove member functions here. //}}AFX_MSG // Implementation protected: }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_CLIENTSOCKET_H__742C439B_C3AD_4368_9C51_0F55AC7FF29E__INCLUDED_)