www.pudn.com > X264_20060729.rar > pixel.c
/***************************************************************************** * pixel.c: h264 encoder ***************************************************************************** * Copyright (C) 2003 Laurent Aimar * $Id: pixel.c,v 1.1 2004/06/03 19:27:07 fenrir Exp $ * * Authors: Laurent Aimar* * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA. *****************************************************************************/ #include #include "common.h" #include "clip1.h" #ifdef HAVE_MMXEXT # include "i386/pixel.h" #endif #ifdef ARCH_PPC # include "ppc/pixel.h" #endif #ifdef ARCH_UltraSparc # include "sparc/pixel.h" #endif /**************************************************************************** * pixel_sad_WxH ****************************************************************************/ #define PIXEL_SAD_C( name, lx, ly ) \ static int name( uint8_t *pix1, int i_stride_pix1, \ uint8_t *pix2, int i_stride_pix2 ) \ { \ int i_sum = 0; \ int x, y; \ for( y = 0; y < ly; y++ ) \ { \ for( x = 0; x < lx; x++ ) \ { \ i_sum += abs( pix1[x] - pix2[x] ); \ } \ pix1 += i_stride_pix1; \ pix2 += i_stride_pix2; \ } \ return i_sum; \ } PIXEL_SAD_C( x264_pixel_sad_16x16, 16, 16 ) PIXEL_SAD_C( x264_pixel_sad_16x8, 16, 8 ) PIXEL_SAD_C( x264_pixel_sad_8x16, 8, 16 ) PIXEL_SAD_C( x264_pixel_sad_8x8, 8, 8 ) PIXEL_SAD_C( x264_pixel_sad_8x4, 8, 4 ) PIXEL_SAD_C( x264_pixel_sad_4x8, 4, 8 ) PIXEL_SAD_C( x264_pixel_sad_4x4, 4, 4 ) /**************************************************************************** * pixel_ssd_WxH ****************************************************************************/ #define PIXEL_SSD_C( name, lx, ly ) \ static int name( uint8_t *pix1, int i_stride_pix1, \ uint8_t *pix2, int i_stride_pix2 ) \ { \ int i_sum = 0; \ int x, y; \ for( y = 0; y < ly; y++ ) \ { \ for( x = 0; x < lx; x++ ) \ { \ int d = pix1[x] - pix2[x]; \ i_sum += d*d; \ } \ pix1 += i_stride_pix1; \ pix2 += i_stride_pix2; \ } \ return i_sum; \ } PIXEL_SSD_C( x264_pixel_ssd_16x16, 16, 16 ) PIXEL_SSD_C( x264_pixel_ssd_16x8, 16, 8 ) PIXEL_SSD_C( x264_pixel_ssd_8x16, 8, 16 ) PIXEL_SSD_C( x264_pixel_ssd_8x8, 8, 8 ) PIXEL_SSD_C( x264_pixel_ssd_8x4, 8, 4 ) PIXEL_SSD_C( x264_pixel_ssd_4x8, 4, 8 ) PIXEL_SSD_C( x264_pixel_ssd_4x4, 4, 4 ) int64_t x264_pixel_ssd_wxh( x264_pixel_function_t *pf, uint8_t *pix1, int i_pix1, uint8_t *pix2, int i_pix2, int i_width, int i_height ) { int64_t i_ssd = 0; int x, y; #define SSD(size) i_ssd += pf->ssd[size]( pix1 + y*i_pix1 + x, i_pix1, \ pix2 + y*i_pix2 + x, i_pix2 ); for( y = 0; y < i_height-15; y += 16 ) { for( x = 0; x < i_width-15; x += 16 ) SSD(PIXEL_16x16); if( x < i_width-7 ) SSD(PIXEL_8x16); } if( y < i_height-7 ) for( x = 0; x < i_width-7; x += 8 ) SSD(PIXEL_8x8); #undef SSD #define SSD1 { int d = pix1[y*i_pix1+x] - pix2[y*i_pix2+x]; i_ssd += d*d; } if( i_width % 8 != 0 ) { for( y = 0; y < (i_height & ~7); y++ ) for( x = i_width & ~7; x < i_width; x++ ) SSD1; } if( i_height % 8 != 0 ) { for( y = i_height & ~7; y < i_height; y++ ) for( x = 0; x < i_width; x++ ) SSD1; } #undef SSD1 return i_ssd; } static inline void pixel_sub_wxh( int16_t *diff, int i_size, uint8_t *pix1, int i_pix1, uint8_t *pix2, int i_pix2 ) { int y, x; for( y = 0; y < i_size; y++ ) { for( x = 0; x < i_size; x++ ) { diff[x + y*i_size] = pix1[x] - pix2[x]; } pix1 += i_pix1; pix2 += i_pix2; } } /**************************************************************************** * pixel_satd_WxH: sum of 4x4 Hadamard transformed differences ****************************************************************************/ static int pixel_satd_wxh( uint8_t *pix1, int i_pix1, uint8_t *pix2, int i_pix2, int i_width, int i_height ) { int16_t tmp[4][4]; int16_t diff[4][4]; int x, y; int i_satd = 0; for( y = 0; y < i_height; y += 4 ) { for( x = 0; x < i_width; x += 4 ) { int d; pixel_sub_wxh( (int16_t*)diff, 4, &pix1[x], i_pix1, &pix2[x], i_pix2 ); for( d = 0; d < 4; d++ ) { int s01, s23; int d01, d23; s01 = diff[d][0] + diff[d][1]; s23 = diff[d][2] + diff[d][3]; d01 = diff[d][0] - diff[d][1]; d23 = diff[d][2] - diff[d][3]; tmp[d][0] = s01 + s23; tmp[d][1] = s01 - s23; tmp[d][2] = d01 - d23; tmp[d][3] = d01 + d23; } for( d = 0; d < 4; d++ ) { int s01, s23; int d01, d23; s01 = tmp[0][d] + tmp[1][d]; s23 = tmp[2][d] + tmp[3][d]; d01 = tmp[0][d] - tmp[1][d]; d23 = tmp[2][d] - tmp[3][d]; i_satd += abs( s01 + s23 ) + abs( s01 - s23 ) + abs( d01 - d23 ) + abs( d01 + d23 ); } } pix1 += 4 * i_pix1; pix2 += 4 * i_pix2; } return i_satd / 2; } #define PIXEL_SATD_C( name, width, height ) \ static int name( uint8_t *pix1, int i_stride_pix1, \ uint8_t *pix2, int i_stride_pix2 ) \ { \ return pixel_satd_wxh( pix1, i_stride_pix1, pix2, i_stride_pix2, width, height ); \ } PIXEL_SATD_C( x264_pixel_satd_16x16, 16, 16 ) PIXEL_SATD_C( x264_pixel_satd_16x8, 16, 8 ) PIXEL_SATD_C( x264_pixel_satd_8x16, 8, 16 ) PIXEL_SATD_C( x264_pixel_satd_8x8, 8, 8 ) PIXEL_SATD_C( x264_pixel_satd_8x4, 8, 4 ) PIXEL_SATD_C( x264_pixel_satd_4x8, 4, 8 ) PIXEL_SATD_C( x264_pixel_satd_4x4, 4, 4 ) /**************************************************************************** * pixel_sa8d_WxH: sum of 8x8 Hadamard transformed differences ****************************************************************************/ #define SA8D_1D {\ const int a0 = SRC(0) + SRC(4);\ const int a4 = SRC(0) - SRC(4);\ const int a1 = SRC(1) + SRC(5);\ const int a5 = SRC(1) - SRC(5);\ const int a2 = SRC(2) + SRC(6);\ const int a6 = SRC(2) - SRC(6);\ const int a3 = SRC(3) + SRC(7);\ const int a7 = SRC(3) - SRC(7);\ const int b0 = a0 + a2;\ const int b2 = a0 - a2;\ const int b1 = a1 + a3;\ const int b3 = a1 - a3;\ const int b4 = a4 + a6;\ const int b6 = a4 - a6;\ const int b5 = a5 + a7;\ const int b7 = a5 - a7;\ DST(0, b0 + b1);\ DST(1, b0 - b1);\ DST(2, b2 + b3);\ DST(3, b2 - b3);\ DST(4, b4 + b5);\ DST(5, b4 - b5);\ DST(6, b6 + b7);\ DST(7, b6 - b7);\ } static inline int pixel_sa8d_wxh( uint8_t *pix1, int i_pix1, uint8_t *pix2, int i_pix2, int i_width, int i_height ) { int16_t diff[8][8]; int i_satd = 0; int x, y; for( y = 0; y < i_height; y += 8 ) { for( x = 0; x < i_width; x += 8 ) { int i; pixel_sub_wxh( (int16_t*)diff, 8, pix1+x, i_pix1, pix2+x, i_pix2 ); #define SRC(x) diff[i][x] #define DST(x,rhs) diff[i][x] = (rhs) for( i = 0; i < 8; i++ ) SA8D_1D #undef SRC #undef DST #define SRC(x) diff[x][i] #define DST(x,rhs) i_satd += abs(rhs) for( i = 0; i < 8; i++ ) SA8D_1D #undef SRC #undef DST } pix1 += 8 * i_pix1; pix2 += 8 * i_pix2; } return i_satd; } #define PIXEL_SA8D_C( width, height ) \ static int x264_pixel_sa8d_##width##x##height( uint8_t *pix1, int i_stride_pix1, \ uint8_t *pix2, int i_stride_pix2 ) \ { \ return ( pixel_sa8d_wxh( pix1, i_stride_pix1, pix2, i_stride_pix2, width, height ) + 2 ) >> 2; \ } PIXEL_SA8D_C( 16, 16 ) PIXEL_SA8D_C( 16, 8 ) PIXEL_SA8D_C( 8, 16 ) PIXEL_SA8D_C( 8, 8 ) #define SAD_X( size ) \ static void x264_pixel_sad_x3_##size( uint8_t *fenc, uint8_t *pix0, uint8_t *pix1, uint8_t *pix2, int i_stride, int scores[3] )\ {\ scores[0] = x264_pixel_sad_##size( fenc, FENC_STRIDE, pix0, i_stride );\ scores[1] = x264_pixel_sad_##size( fenc, FENC_STRIDE, pix1, i_stride );\ scores[2] = x264_pixel_sad_##size( fenc, FENC_STRIDE, pix2, i_stride );\ }\ static void x264_pixel_sad_x4_##size( uint8_t *fenc, uint8_t *pix0, uint8_t *pix1, uint8_t *pix2, uint8_t *pix3, int i_stride, int scores[4] )\ {\ scores[0] = x264_pixel_sad_##size( fenc, FENC_STRIDE, pix0, i_stride );\ scores[1] = x264_pixel_sad_##size( fenc, FENC_STRIDE, pix1, i_stride );\ scores[2] = x264_pixel_sad_##size( fenc, FENC_STRIDE, pix2, i_stride );\ scores[3] = x264_pixel_sad_##size( fenc, FENC_STRIDE, pix3, i_stride );\ } SAD_X( 16x16 ) SAD_X( 16x8 ) SAD_X( 8x16 ) SAD_X( 8x8 ) SAD_X( 8x4 ) SAD_X( 4x8 ) SAD_X( 4x4 ) #ifdef ARCH_UltraSparc SAD_X( 16x16_vis ) SAD_X( 16x8_vis ) SAD_X( 8x16_vis ) SAD_X( 8x8_vis ) #endif /**************************************************************************** * x264_pixel_init: ****************************************************************************/ void x264_pixel_init( int cpu, x264_pixel_function_t *pixf ) { memset( pixf, 0, sizeof(*pixf) ); #define INIT( name, cpu ) \ pixf->name[PIXEL_16x16] = x264_pixel_##name##_16x16##cpu;\ pixf->name[PIXEL_16x8] = x264_pixel_##name##_16x8##cpu;\ pixf->name[PIXEL_8x16] = x264_pixel_##name##_8x16##cpu;\ pixf->name[PIXEL_8x8] = x264_pixel_##name##_8x8##cpu;\ pixf->name[PIXEL_8x4] = x264_pixel_##name##_8x4##cpu;\ pixf->name[PIXEL_4x8] = x264_pixel_##name##_4x8##cpu;\ pixf->name[PIXEL_4x4] = x264_pixel_##name##_4x4##cpu; INIT( sad, ); INIT( sad_x3, ); INIT( sad_x4, ); INIT( ssd, ); INIT( satd, ); pixf->sa8d[PIXEL_16x16]= x264_pixel_sa8d_16x16; pixf->sa8d[PIXEL_16x8] = x264_pixel_sa8d_16x8; pixf->sa8d[PIXEL_8x16] = x264_pixel_sa8d_8x16; pixf->sa8d[PIXEL_8x8] = x264_pixel_sa8d_8x8; #ifdef HAVE_MMXEXT if( cpu&X264_CPU_MMX ) { INIT( ssd, _mmx ); } if( cpu&X264_CPU_MMXEXT ) { INIT( sad, _mmxext ); INIT( sad_x3, _mmxext ); INIT( sad_x4, _mmxext ); INIT( satd, _mmxext ); pixf->sad_pde[PIXEL_16x16] = x264_pixel_sad_pde_16x16_mmxext; pixf->sad_pde[PIXEL_16x8 ] = x264_pixel_sad_pde_16x8_mmxext; pixf->sad_pde[PIXEL_8x16 ] = x264_pixel_sad_pde_8x16_mmxext; #ifdef ARCH_X86 pixf->sa8d[PIXEL_16x16] = x264_pixel_sa8d_16x16_mmxext; pixf->sa8d[PIXEL_8x8] = x264_pixel_sa8d_8x8_mmxext; pixf->intra_sa8d_x3_8x8 = x264_intra_sa8d_x3_8x8_mmxext; #endif pixf->intra_satd_x3_16x16 = x264_intra_satd_x3_16x16_mmxext; pixf->intra_satd_x3_8x8c = x264_intra_satd_x3_8x8c_mmxext; pixf->intra_satd_x3_4x4 = x264_intra_satd_x3_4x4_mmxext; } #endif #ifdef HAVE_SSE2 // disable on AMD processors since it is slower if( (cpu&X264_CPU_SSE2) && !(cpu&X264_CPU_3DNOW) ) { pixf->sad[PIXEL_16x16] = x264_pixel_sad_16x16_sse2; pixf->sad[PIXEL_16x8 ] = x264_pixel_sad_16x8_sse2; pixf->satd[PIXEL_16x16]= x264_pixel_satd_16x16_sse2; pixf->satd[PIXEL_16x8] = x264_pixel_satd_16x8_sse2; pixf->satd[PIXEL_8x16] = x264_pixel_satd_8x16_sse2; pixf->satd[PIXEL_8x8] = x264_pixel_satd_8x8_sse2; pixf->satd[PIXEL_8x4] = x264_pixel_satd_8x4_sse2; #ifdef ARCH_X86 pixf->sad_x3[PIXEL_16x16] = x264_pixel_sad_x3_16x16_sse2; pixf->sad_x3[PIXEL_16x8 ] = x264_pixel_sad_x3_16x8_sse2; pixf->sad_x4[PIXEL_16x16] = x264_pixel_sad_x4_16x16_sse2; pixf->sad_x4[PIXEL_16x8 ] = x264_pixel_sad_x4_16x8_sse2; #endif } // these are faster on both Intel and AMD if( cpu&X264_CPU_SSE2 ) { pixf->ssd[PIXEL_16x16] = x264_pixel_ssd_16x16_sse2; pixf->ssd[PIXEL_16x8] = x264_pixel_ssd_16x8_sse2; #ifdef ARCH_X86_64 pixf->sa8d[PIXEL_16x16] = x264_pixel_sa8d_16x16_sse2; pixf->sa8d[PIXEL_8x8] = x264_pixel_sa8d_8x8_sse2; pixf->intra_sa8d_x3_8x8 = x264_intra_sa8d_x3_8x8_sse2; #endif } #endif #ifdef ARCH_PPC if( cpu&X264_CPU_ALTIVEC ) { x264_pixel_altivec_init( pixf ); } #endif #ifdef ARCH_UltraSparc pixf->sad[PIXEL_8x8] = x264_pixel_sad_8x8_vis; pixf->sad[PIXEL_8x16] = x264_pixel_sad_8x16_vis; pixf->sad[PIXEL_16x8] = x264_pixel_sad_16x8_vis; pixf->sad[PIXEL_16x16] = x264_pixel_sad_16x16_vis; pixf->sad_x3[PIXEL_8x8] = x264_pixel_sad_x3_8x8_vis; pixf->sad_x3[PIXEL_8x16] = x264_pixel_sad_x3_8x16_vis; pixf->sad_x3[PIXEL_16x8] = x264_pixel_sad_x3_16x8_vis; pixf->sad_x3[PIXEL_16x16] = x264_pixel_sad_x3_16x16_vis; pixf->sad_x4[PIXEL_8x8] = x264_pixel_sad_x4_8x8_vis; pixf->sad_x4[PIXEL_8x16] = x264_pixel_sad_x4_8x16_vis; pixf->sad_x4[PIXEL_16x8] = x264_pixel_sad_x4_16x8_vis; pixf->sad_x4[PIXEL_16x16] = x264_pixel_sad_x4_16x16_vis; #endif }