www.pudn.com > fhq_wav.rar > wavDlg.cpp


// wavDlg.cpp : implementation file 
// 
 
#include "stdafx.h" 
#include "wav.h" 
#include "wavDlg.h" 
 
#include "Mmsystem.h" 
#include "CommFun.h" 
 
#ifdef _DEBUG 
#define new DEBUG_NEW 
#undef THIS_FILE 
static char THIS_FILE[] = __FILE__; 
#endif 
 
 
UINT MyThread(LPVOID pParam){ 
	 
	sWave* frm=(sWave*)pParam; 
 
	CString sWaveNo=frm->s; 
 
	if(atoi(sWaveNo)>199) 
		return 0; 
	CString sTmp; 
	switch(sWaveNo.GetLength()){ 
	case 1: 
		sndPlaySound("ÉùÒô\\" + sWaveNo + ".wav",SND_SYNC); 
		break; 
	case 2: 
		sndPlaySound("ÉùÒô\\" + sWaveNo.Left(1) + ".wav",SND_SYNC); 
		if(sWaveNo.Left(1).Compare("0")==1) 
			sndPlaySound("ÉùÒô\\10.wav",SND_SYNC); 
		if(sWaveNo.Right(1).Compare("0")==1) 
			sndPlaySound("ÉùÒô\\" + sWaveNo.Right(1) + ".wav",SND_SYNC); 
		break; 
	case 3: 
		if(sWaveNo.Left(1).Compare("1")!=1) 
			sndPlaySound("ÉùÒô\\100.wav",SND_SYNC); 
		else 
			sndPlaySound("ÉùÒô\\" + sWaveNo.Left(1) + ".wav",SND_SYNC); 
		sWaveNo=sWaveNo.Right(2); 
		sndPlaySound("ÉùÒô\\" + sWaveNo.Left(1) + ".wav",SND_SYNC); 
		if(sWaveNo.Left(1).Compare("0")==1) 
			sndPlaySound("ÉùÒô\\10.wav",SND_SYNC); 
		if(sWaveNo.Right(1).Compare("0")==1) 
			sndPlaySound("ÉùÒô\\" + sWaveNo.Right(1) + ".wav",SND_SYNC); 
		break; 
	} 
	//frm->m_s.SetWindowText(""); 
	frm->l=0; 
	frm->s=""; 
	return 0; 
} 
///////////////////////////////////////////////////////////////////////////// 
// CAboutDlg dialog used for App About 
 
class CAboutDlg : public CDialog 
{ 
public: 
	CAboutDlg(); 
 
// Dialog Data 
	//{{AFX_DATA(CAboutDlg) 
	enum { IDD = IDD_ABOUTBOX }; 
	//}}AFX_DATA 
 
	// ClassWizard generated virtual function overrides 
	//{{AFX_VIRTUAL(CAboutDlg) 
	protected: 
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support 
	//}}AFX_VIRTUAL 
 
// Implementation 
protected: 
	//{{AFX_MSG(CAboutDlg) 
	//}}AFX_MSG 
	DECLARE_MESSAGE_MAP() 
}; 
 
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD) 
{ 
	//{{AFX_DATA_INIT(CAboutDlg) 
	//}}AFX_DATA_INIT 
} 
 
void CAboutDlg::DoDataExchange(CDataExchange* pDX) 
{ 
	CDialog::DoDataExchange(pDX); 
	//{{AFX_DATA_MAP(CAboutDlg) 
	//}}AFX_DATA_MAP 
} 
 
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog) 
	//{{AFX_MSG_MAP(CAboutDlg) 
		// No message handlers 
	//}}AFX_MSG_MAP 
END_MESSAGE_MAP() 
 
///////////////////////////////////////////////////////////////////////////// 
// CWavDlg dialog 
 
CWavDlg::CWavDlg(CWnd* pParent /*=NULL*/) 
	: CDialog(CWavDlg::IDD, pParent) 
{ 
	//{{AFX_DATA_INIT(CWavDlg) 
		// NOTE: the ClassWizard will add member initialization here 
	//}}AFX_DATA_INIT 
	// Note that LoadIcon does not require a subsequent DestroyIcon in Win32 
	m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME); 
} 
 
void CWavDlg::DoDataExchange(CDataExchange* pDX) 
{ 
	CDialog::DoDataExchange(pDX); 
	//{{AFX_DATA_MAP(CWavDlg) 
	DDX_Control(pDX, IDC_EDIT1, m_s); 
	//}}AFX_DATA_MAP 
} 
 
BEGIN_MESSAGE_MAP(CWavDlg, CDialog) 
	//{{AFX_MSG_MAP(CWavDlg) 
	ON_WM_SYSCOMMAND() 
	ON_WM_PAINT() 
	ON_WM_QUERYDRAGICON() 
	ON_BN_CLICKED(IDC_BUTTON1, OnButton1) 
	ON_WM_TIMER() 
	//}}AFX_MSG_MAP 
END_MESSAGE_MAP() 
 
///////////////////////////////////////////////////////////////////////////// 
// CWavDlg message handlers 
 
BOOL CWavDlg::OnInitDialog() 
{ 
	CDialog::OnInitDialog(); 
 
	// Add "About..." menu item to system menu. 
 
	// IDM_ABOUTBOX must be in the system command range. 
	ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX); 
	ASSERT(IDM_ABOUTBOX < 0xF000); 
 
	CMenu* pSysMenu = GetSystemMenu(FALSE); 
	if (pSysMenu != NULL) 
	{ 
		CString strAboutMenu; 
		strAboutMenu.LoadString(IDS_ABOUTBOX); 
		if (!strAboutMenu.IsEmpty()) 
		{ 
			pSysMenu->AppendMenu(MF_SEPARATOR); 
			pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu); 
		} 
	} 
 
	// Set the icon for this dialog.  The framework does this automatically 
	//  when the application's main window is not a dialog 
	SetIcon(m_hIcon, TRUE);			// Set big icon 
	SetIcon(m_hIcon, FALSE);		// Set small icon 
	 
	for (int i=0;i<30;i++){ 
		sw[i].l=0; 
		sw[i].s=""; 
	} 
	this->SetTimer(1,3000,NULL); 
	// TODO: Add extra initialization here 
	 
	return TRUE;  // return TRUE  unless you set the focus to a control 
} 
 
void CWavDlg::OnSysCommand(UINT nID, LPARAM lParam) 
{ 
	if ((nID & 0xFFF0) == IDM_ABOUTBOX) 
	{ 
		CAboutDlg dlgAbout; 
		dlgAbout.DoModal(); 
	} 
	else 
	{ 
		CDialog::OnSysCommand(nID, lParam); 
	} 
} 
 
// If you add a minimize button to your dialog, you will need the code below 
//  to draw the icon.  For MFC applications using the document/view model, 
//  this is automatically done for you by the framework. 
 
void CWavDlg::OnPaint()  
{ 
	if (IsIconic()) 
	{ 
		CPaintDC dc(this); // device context for painting 
 
		SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0); 
 
		// Center icon in client rectangle 
		int cxIcon = GetSystemMetrics(SM_CXICON); 
		int cyIcon = GetSystemMetrics(SM_CYICON); 
		CRect rect; 
		GetClientRect(&rect); 
		int x = (rect.Width() - cxIcon + 1) / 2; 
		int y = (rect.Height() - cyIcon + 1) / 2; 
 
		// Draw the icon 
		dc.DrawIcon(x, y, m_hIcon); 
	} 
	else 
	{ 
		CDialog::OnPaint(); 
	} 
} 
 
// The system calls this to obtain the cursor to display while the user drags 
//  the minimized window. 
HCURSOR CWavDlg::OnQueryDragIcon() 
{ 
	return (HCURSOR) m_hIcon; 
} 
 
void CWavDlg::OnButton1()  
{ 
 
	//AfxBeginThread(MyThread,&s[0]); 
	for(int i=1;i<30;i++){ 
		if(sw[i].l==0){ 
			sw[i].l=CCommFun::GetSyslongTime(); 
			sw[i].s=GetRnd(); 
			break; 
		} 
	} 
	 
} 
 
void CWavDlg::myPlaySound(CString sWaveNo) 
{ 
	if(atoi(sWaveNo)>199) 
		return; 
	CString sTmp; 
	switch(sWaveNo.GetLength()){ 
	case 1: 
		sndPlaySound("ÉùÒô\\" + sWaveNo + ".wav",SND_SYNC); 
		break; 
	case 2: 
		sndPlaySound("ÉùÒô\\" + sWaveNo.Left(1) + ".wav",SND_SYNC); 
		if(sWaveNo.Left(1).Compare("0")==1) 
			sndPlaySound("ÉùÒô\\10.wav",SND_SYNC); 
		if(sWaveNo.Right(1).Compare("0")==1) 
			sndPlaySound("ÉùÒô\\" + sWaveNo.Right(1) + ".wav",SND_SYNC); 
		break; 
	case 3: 
		if(sWaveNo.Left(1).Compare("1")!=1) 
			sndPlaySound("ÉùÒô\\100.wav",SND_SYNC); 
		else 
			sndPlaySound("ÉùÒô\\" + sWaveNo.Left(1) + ".wav",SND_SYNC); 
		myPlaySound(sWaveNo.Right(2)); 
		break; 
	} 
 
	 
 
 
 
 
} 
 
void CWavDlg::OnTimer(UINT nIDEvent)  
{ 
	// TODO: Add your message handler code here and/or call default 
	// 
	CString sssss=""; 
	for(int k=1;k<30;k++){ 
		sssss+=" " + sw[k].s; 
	} 
	m_s.SetWindowText(sssss); 
 
	long lngMin=0; 
	int idx=0; 
	for(int i=1;i<30;i++){ 
		if(lngMin==0 && sw[i].l!=0){ 
			lngMin=sw[i].l; 
			idx=i; 
		} 
		if(lngMin!=0 &&  sw[i].l!=0){ 
			if(sw[i].l