www.pudn.com > LuckLottery.rar > InputDialog.h


#if !defined(AFX_INPUTDIALOG_H__8FBD7D13_B6D0_11D4_B1F4_0800690F4DCC__INCLUDED_) 
#define AFX_INPUTDIALOG_H__8FBD7D13_B6D0_11D4_B1F4_0800690F4DCC__INCLUDED_ 
 
#if _MSC_VER > 1000 
#pragma once 
#endif // _MSC_VER > 1000 
// InputDialog.h : header file 
// 
 
///////////////////////////////////////////////////////////////////////////// 
// InputDialog dialog 
 
class InputDialog : public CDialog 
{ 
// Construction 
public: 
	InputDialog(CWnd* pParent = NULL);   // standard constructor 
public: 
    CStdioFile MyFile; 
	CString pFileName; 
 
// Dialog Data 
	//{{AFX_DATA(InputDialog) 
	enum { IDD = IDD_INPUT_DIALOG }; 
	CString	m_input_lottery; 
	CString	m_display_lottery; 
	//}}AFX_DATA 
 
 
// Overrides 
	// ClassWizard generated virtual function overrides 
	//{{AFX_VIRTUAL(InputDialog) 
	protected: 
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support 
	//}}AFX_VIRTUAL 
 
// Implementation 
protected: 
 
	// Generated message map functions 
	//{{AFX_MSG(InputDialog) 
	afx_msg void OnNextLottery(); 
	afx_msg void OnFinishLottery(); 
	//}}AFX_MSG 
	DECLARE_MESSAGE_MAP() 
}; 
 
//{{AFX_INSERT_LOCATION}} 
// Microsoft Visual C++ will insert additional declarations immediately before the previous line. 
 
#endif // !defined(AFX_INPUTDIALOG_H__8FBD7D13_B6D0_11D4_B1F4_0800690F4DCC__INCLUDED_)